Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Crash Test Dumy
Freya
Level 158
God Stats
15W - 23L
1,392 SR
Queue Stats
233W - 271L
1,402 Elo+
Solo
Izanami
Izanami
Killufirst
Izanami
Level 64
God Stats
8W - 8L
1,725 SR
Queue Stats
74W - 90L
1,444 Elo+
Solo
Lancelot
Lancelot
Kusan-itawaki
Lancelot
Level 64
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 9L
1,269 Elo+
Solo
Chaac
Chaac
Topramenkneesha
Chaac
Level 106
God Stats
0W - 2L
1,323 SR
Queue Stats
18W - 33L
1,166 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,356 Elo+

VS

Team Averages
Level 87
1,515 SR
1,414 Elo+
Achilles
Achilles
Falloutboy1524
Achilles
Level 67
God Stats
2W - 0L
1,758 SR
Queue Stats
21W - 28L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Hawk7770
Cthulhu
Level 119
God Stats
24W - 19L
1,411 SR
Queue Stats
144W - 142L
1,488 Elo+
Solo
Thanatos
Thanatos
IcyQuartz
Thanatos
Level 121
God Stats
1W - 1L
1,546 SR
Queue Stats
25W - 28L
1,459 Elo+
Solo
Aphrodite
Aphrodite
PhosionColibre
Aphrodite
Level 16
God Stats
13W - 18L
1,376 SR
Queue Stats
26W - 42L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Tooliee
Kukulkan
Level 111
God Stats
26W - 30L
1,486 SR
Queue Stats
48W - 63L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 2 / 6
7,527
753
8,929
7,031
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 5
7,818
782
13,168
11,820
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Killufirst
Izanami
14
1 / 1 / 2
7,525
753
6,934
8,530
3,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Kusan-itawaki
Lancelot
13
2 / 3 / 5
7,294
729
6,362
12,816
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 7
7,404
740
2,366
13,135
11,047
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 3 / 4
7,224
722
5,694
11,098
8,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Hawk7770
Cthulhu
13
1 / 2 / 2
7,188
719
7,073
11,909
12,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
IcyQuartz
Thanatos
14
4 / 3 / 5
7,936
794
9,080
10,111
9,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
PhosionColibre
Aphrodite
13
1 / 3 / 3
7,250
725
5,218
8,476
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Tooliee
Kukulkan
15
4 / 0 / 0
8,134
813
10,172
2,918
1,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
11
Kills
10
11
Deaths
11
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
6
3
L
4
4
5
1.63
W
Achilles
0
3
4
0.67
W
Cthulhu
Hawk7770
Cthulhu
1
2
2
1
W
Thanatos
IcyQuartz
Thanatos
4
3
5
2.17
L
Izanami
Killufirst
Izanami
1
1
2
2
L
Lancelot
Kusan-itawaki
Lancelot
2
3
5
1.5
W
Aphrodite
PhosionColibre
Aphrodite
1
3
3
0.83
W
Kukulkan
Tooliee
Kukulkan
4
0
0
4
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
37,237
53,332
Taken
44,512
31,001
Mitigated
36,650
10,723
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,929
1,244
0
457
7,031
3,273
105
3,818
3,213
19,136
0
L
13,168
4,628
0
3,314
11,820
6,284
0
4,533
7,287
25,605
3,166
W
Achilles
5,694
1,509
72
337
11,098
8,661
464
5,642
5,456
0
25,489
W
Cthulhu
Hawk7770
Cthulhu
7,073
485
546
427
11,909
12,444
0
5,405
6,504
23,803
0
W
Thanatos
IcyQuartz
Thanatos
9,080
1,664
0
5,043
10,111
9,268
128
5,080
5,031
0
17,026
L
Izanami
Killufirst
Izanami
6,934
4,273
0
634
8,530
3,949
0
5,385
3,145
0
27,224
L
Lancelot
Kusan-itawaki
Lancelot
6,362
981
0
1,645
12,816
6,448
671
5,783
7,033
0
15,138
W
Aphrodite
PhosionColibre
Aphrodite
5,218
1,176
3,623
3,848
8,476
4,835
746
4,455
4,021
14,169
0
W
Kukulkan
Tooliee
Kukulkan
10,172
887
0
0
2,918
1,442
623
181
2,737
33,472
0
L
2,366
401
0
4,673
13,135
11,047
318
2,944
10,191
286
10,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
37,732
151
Minions Killed
191
0
Camps Cleared
0
948,214
Distance Traveled
1,003,003
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,527
753
16
2
0
191,921
2
L
Freya
7,818
782
34
3
0
186,436
1
W
Achilles
7,224
722
47
5
0
209,671
0
W
Cthulhu
7,188
719
43
4
0
197,467
1
W
Thanatos
7,936
794
11
1
0
222,805
0
L
Izanami
7,525
753
48
5
0
180,065
0
L
Lancelot
7,294
729
25
3
0
238,545
1
W
Aphrodite
7,250
725
36
4
0
170,279
0
W
Kukulkan
8,134
813
54
5
0
202,781
2
L
Chaac
7,404
740
28
3
0
151,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role