Player Matchup

Arachne
Arachne
CappuccinBro
Arachne
Level 105
God Stats
1W - 2L
1,045 SR
Queue Stats
22W - 17L
1,389 Elo+
Party 1
Agni
Agni
MikhailZeDragon
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,289 Elo+
Party 1
Bellona
Bellona
PlayboiiMiltt
Bellona
Level 75
God Stats
8W - 5L
1,672 SR
Queue Stats
198W - 198L
1,345 Elo+
Solo
Heimdallr
Heimdallr
Soggypeach02
Heimdallr
Level 69
God Stats
5W - 6L
1,725 SR
Queue Stats
210W - 242L
1,420 Elo+
Solo
Fafnir
Fafnir
TrVpxLordShady
Fafnir
Level 78
God Stats
7W - 6L
1,453 SR
Queue Stats
102W - 127L
1,363 Elo+
Solo
Team Averages
Level 91
1,479 SR
1,361 Elo+

VS

Team Averages
Level 61
1,449 SR
1,317 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Buletz00
Sylvanus
Level 24
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,168 Elo+
Party 2
Danzaburou
Danzaburou
LuckyPawTV
Danzaburou
Level 18
God Stats
0W - 2L
1,084 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 2
Ra
Ra
gabinete-teorico
Ra
Level 49
God Stats
1W - 2L
1,354 SR
Queue Stats
52W - 44L
1,327 Elo+
Solo
King Arthur
King Arthur
jugheadgaming25_
King Arthur
Level 105
God Stats
0W - 1L
1,729 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CappuccinBro
Arachne
8
3 / 2 / 0
5,041
560
4,260
6,531
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 2
5,563
618
3,725
3,013
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
8
3 / 0 / 0
5,189
577
4,943
6,753
5,684
Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Soggypeach02
Heimdallr
9
0 / 0 / 1
5,282
587
1,999
3,165
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 1
4,822
536
2,076
4,998
4,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 1 / 0
4,899
544
1,914
6,551
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Buletz00
Sylvanus
7
0 / 1 / 0
4,176
464
1,293
3,982
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
LuckyPawTV
Danzaburou
1
0 / 1 / 0
3,147
350
0
745
179
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 3
4,492
499
1,625
6,803
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
jugheadgaming25_
King Arthur
7
0 / 3 / 1
4,235
471
3,009
6,128
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
3
4
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
0
3
L
Sylvanus
Buletz00
Sylvanus
0
1
0
0
W
Arachne
CappuccinBro
Arachne
3
2
0
1.5
L
Danzaburou
LuckyPawTV
Danzaburou
0
1
0
0
W
2
1
2
3
W
Bellona
3
0
0
3
W
Heimdallr
Soggypeach02
Heimdallr
0
0
1
0.5
W
1
1
1
1.5
L
0
3
3
0.5
L
King Arthur
jugheadgaming25_
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,003
Damage
7,841
24,460
Taken
24,209
14,350
Mitigated
12,149
6,661
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,914
1,414
0
618
6,551
2,261
0
1,859
4,692
0
22,017
L
Sylvanus
Buletz00
Sylvanus
1,293
627
0
654
3,982
2,882
0
292
3,690
13,536
0
W
Arachne
CappuccinBro
Arachne
4,260
3,275
0
729
6,531
1,940
0
393
6,138
0
28,581
L
Danzaburou
LuckyPawTV
Danzaburou
0
0
0
0
745
179
0
449
296
0
0
W
3,725
581
0
754
3,013
1,084
774
1,232
1,781
35,240
0
W
Bellona
4,943
1,621
84
1,877
6,753
5,684
25
0
6,406
0
24,381
W
Heimdallr
Soggypeach02
Heimdallr
1,999
779
0
1,520
3,165
1,353
0
929
2,236
0
31,768
W
2,076
832
596
1,101
4,998
4,289
0
364
4,634
11,878
0
L
1,625
214
45
2,580
6,803
2,552
0
2,677
4,126
25,376
0
L
King Arthur
jugheadgaming25_
King Arthur
3,009
961
0
321
6,128
4,275
0
524
5,604
0
19,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
20,949
248
Minions Killed
125
0
Camps Cleared
0
820,912
Distance Traveled
691,477
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,899
544
43
5
0
192,873
0
L
Sylvanus
4,176
464
15
2
0
163,694
0
W
Arachne
5,041
560
45
5
0
182,925
0
L
Danzaburou
3,147
350
0
0
0
23,172
0
W
Agni
5,563
618
64
7
0
164,291
1
W
Bellona
5,189
577
42
5
0
188,454
2
W
Heimdallr
5,282
587
79
9
0
148,469
1
W
Fafnir
4,822
536
18
2
0
136,773
1
L
Ra
4,492
499
43
5
0
149,309
2
L
King Arthur
4,235
471
24
3
0
162,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role