Player Matchup

Thoth
Thoth
ExJordanarily
Thoth
Level 45
God Stats
1W - 3L
1,492 SR
Queue Stats
14W - 20L
1,442 Elo+
Party 1
Lancelot
Lancelot
Holorunt
Lancelot
Level 142
God Stats
4W - 5L
1,694 SR
Queue Stats
40W - 41L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scion_Nando
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 190L
1,349 Elo+
Party 3
Guan Yu
Guan Yu
badgerman617
Guan Yu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,361 Elo+
Party 3
Athena
Athena
sky-skygodslayer
Athena
Level 49
God Stats
53W - 54L
1,321 SR
Queue Stats
569W - 595L
1,411 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,415 Elo+

VS

Team Averages
Level 82
1,674 SR
1,480 Elo+
Terra
Terra
EclipseDreem
Terra
Level 104
God Stats
18W - 17L
1,565 SR
Queue Stats
169W - 171L
1,500 Elo+
Party 2
Chang'e
Chang'e
Jaded Ice1578
Chang'e
Level 47
God Stats
5W - 0L
1,834 SR
Queue Stats
148W - 109L
1,605 Elo+
Party 2
Nemesis
Nemesis
MrTightlips
Nemesis
Level 125
God Stats
4W - 2L
1,729 SR
Queue Stats
253W - 274L
1,492 Elo+
Party 2
Rama
Rama
Paallmoo3336
Rama
Level 57
God Stats
3W - 3L
1,614 SR
Queue Stats
243W - 257L
1,370 Elo+
Solo
Ganesha
Ganesha
koopex
Ganesha
Level 77
God Stats
10W - 10L
1,629 SR
Queue Stats
432W - 491L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 1
11,825
408
27,075
17,835
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Holorunt
Lancelot
17
1 / 8 / 5
11,601
400
19,544
29,588
13,428
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Scion_Nando
Ah Muzen Cab
19
4 / 5 / 3
12,807
442
15,671
21,871
9,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
badgerman617
Guan Yu
19
2 / 4 / 3
13,075
451
23,193
31,745
41,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 7 / 3
11,113
383
8,007
39,518
52,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
14,946
515
26,362
36,323
41,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
20
10 / 2 / 9
13,776
475
29,560
31,063
15,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MrTightlips
Nemesis
20
12 / 2 / 9
15,271
527
23,099
31,312
16,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 10
13,705
473
18,211
22,487
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
koopex
Ganesha
18
0 / 2 / 22
13,018
449
10,196
36,324
51,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
11
Kills
32
33
Deaths
11
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
3
9
1
0.39
L
Lancelot
Holorunt
Lancelot
1
8
5
0.44
W
Chang'e
10
2
9
7.25
W
Nemesis
MrTightlips
Nemesis
12
2
9
8.25
W
5
3
10
3.33
L
Ah Muzen Cab
Scion_Nando
Ah Muzen Cab
4
5
3
1.1
L
Guan Yu
badgerman617
Guan Yu
2
4
3
0.88
W
Ganesha
koopex
Ganesha
0
2
22
5.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,490
Damage
107,428
140,557
Taken
157,509
123,354
Mitigated
136,271
21,913
Healing
78,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,362
3,576
7,749
16,040
36,323
41,031
1,584
3,482
32,841
128,109
0
L
27,075
2,032
0
725
17,835
6,961
96
8,204
9,490
98,002
0
L
Lancelot
Holorunt
Lancelot
19,544
3,746
0
5,669
29,588
13,428
0
11,931
17,499
0
109,424
W
Chang'e
29,560
2,918
9,336
13,129
31,063
15,755
2,124
11,484
19,579
127,197
0
W
Nemesis
MrTightlips
Nemesis
23,099
8,810
0
11,908
31,312
16,764
1,209
3,635
27,677
0
144,387
W
18,211
16,235
0
11,778
22,487
10,902
3,332
4,358
18,129
0
127,149
L
Ah Muzen Cab
Scion_Nando
Ah Muzen Cab
15,671
4,922
0
3,289
21,871
9,222
1,132
6,967
14,687
0
98,879
L
Guan Yu
badgerman617
Guan Yu
23,193
2,518
1,059
5,636
31,745
41,285
0
18,574
12,104
0
91,691
W
Ganesha
koopex
Ganesha
10,196
1,317
1,424
7,316
36,324
51,819
665
12,431
23,893
45,149
0
L
8,007
1,941
0
5,535
39,518
52,458
110
19,174
20,085
35,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
70,716
566
Minions Killed
763
0
Camps Cleared
0
2,523,698
Distance Traveled
2,757,719
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,946
515
222
8
0
546,189
4
L
Thoth
11,825
408
119
4
0
452,568
6
L
Lancelot
11,601
400
112
4
0
560,195
6
W
Chang'e
13,776
475
179
6
0
537,942
0
W
Nemesis
15,271
527
179
6
0
626,227
4
W
Rama
13,705
473
173
6
0
508,084
4
L
Ah Muzen Cab
12,807
442
149
5
0
520,206
1
L
Guan Yu
13,075
451
151
5
0
525,604
1
W
Ganesha
13,018
449
10
0
0
539,277
6
L
Athena
11,113
383
35
1
0
465,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role