Player Matchup

Athena
Athena
AmmeNoUzume
Athena
Level 93
God Stats
1W - 0L
1,441 SR
Queue Stats
9W - 7L
1,573 Elo+
Solo
Lancelot
Lancelot
DayozVeyron
Lancelot
Level 160
God Stats
27W - 22L
1,668 SR
Queue Stats
620W - 475L
1,678 Elo+
Solo
Poseidon
Poseidon
GoldenClaws
Poseidon
Level 119
God Stats
1W - 2L
1,229 SR
Queue Stats
85W - 70L
1,544 Elo+
Solo
Merlin
Merlin
JordiFS
Merlin
Level 109
God Stats
3W - 0L
1,638 SR
Queue Stats
11W - 6L
1,505 Elo+
Solo
Chaac
Chaac
Sadtouny
Chaac
Level 135
God Stats
4W - 0L
1,860 SR
Queue Stats
217W - 215L
1,576 Elo+
Solo
Team Averages
Level 123
1,567 SR
1,575 Elo+

VS

Team Averages
Level 102
1,547 SR
1,492 Elo+
Freya
Freya
AtienzaG93
Freya
Level 42
God Stats
0W - 1L
1,271 SR
Queue Stats
13W - 18L
1,430 Elo+
Party 2
Ra
Ra
Etmorak
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,256 Elo+
Solo
Ravana
Ravana
NotDustt
Ravana
Level 126
God Stats
0W - 1L
1,188 SR
Queue Stats
7W - 11L
1,394 Elo+
Party 2
King Arthur
King Arthur
Perchasyou
King Arthur
Level 155
God Stats
0W - 1L
1,860 SR
Queue Stats
86W - 50L
1,671 Elo+
Party 1
Tyr
Tyr
Poyolou
Tyr
Level 160
God Stats
1W - 2L
1,915 SR
Queue Stats
41W - 20L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 1 / 11
10,992
687
7,724
16,515
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
DayozVeyron
Lancelot
20
12 / 3 / 5
13,251
828
26,111
25,599
15,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
GoldenClaws
Poseidon
18
3 / 3 / 3
11,076
692
13,066
11,501
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
JordiFS
Merlin
19
2 / 5 / 4
11,370
711
15,887
12,439
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Sadtouny
Chaac
17
1 / 5 / 8
10,365
648
14,432
22,660
27,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
2 / 5 / 5
10,460
654
10,357
15,033
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 5 / 3
10,532
658
7,543
14,776
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
NotDustt
Ravana
17
1 / 3 / 11
10,331
646
10,577
15,583
17,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Perchasyou
King Arthur
18
5 / 2 / 6
10,942
684
19,977
22,948
25,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
19
6 / 4 / 6
11,822
739
17,476
23,700
16,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
19
Kills
17
17
Deaths
19
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
11
6.5
L
Freya
2
5
5
0.9
W
Lancelot
DayozVeyron
Lancelot
12
3
5
4.83
L
3
5
3
0.9
W
Poseidon
GoldenClaws
Poseidon
3
3
3
1.5
W
Merlin
JordiFS
Merlin
2
5
4
0.8
L
Ravana
NotDustt
Ravana
1
3
11
2.17
L
King Arthur
Perchasyou
King Arthur
5
2
6
4
L
Tyr
6
4
6
2.25
W
Chaac
Sadtouny
Chaac
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,220
Damage
65,930
88,714
Taken
92,040
79,119
Mitigated
73,919
17,599
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,724
2,125
0
2,067
16,515
22,554
278
5,088
11,427
13,265
0
L
Freya
10,357
3,719
0
3,479
15,033
7,385
0
4,490
10,543
24,061
0
W
Lancelot
DayozVeyron
Lancelot
26,111
7,854
0
7,490
25,599
15,725
1,572
4,121
20,573
0
58,720
L
7,543
893
1,255
2,438
14,776
7,326
48
6,649
8,127
38,931
0
W
Poseidon
GoldenClaws
Poseidon
13,066
2,064
0
1,906
11,501
6,017
1,841
1,025
10,476
53,414
0
W
Merlin
JordiFS
Merlin
15,887
1,571
0
1,151
12,439
7,531
490
1,347
11,092
51,524
0
L
Ravana
NotDustt
Ravana
10,577
3,145
0
3,695
15,583
17,119
0
6,397
9,186
0
29,546
L
King Arthur
Perchasyou
King Arthur
19,977
1,881
0
4,226
22,948
25,199
0
10,159
12,789
0
42,074
L
Tyr
17,476
2,707
0
6,938
23,700
16,890
0
8,982
14,718
0
50,649
W
Chaac
Sadtouny
Chaac
14,432
3,105
0
4,985
22,660
27,292
177
6,319
16,341
0
35,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,054
Gold Earned
54,087
303
Minions Killed
270
0
Camps Cleared
0
1,614,852
Distance Traveled
1,697,466
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,992
687
8
1
0
324,862
0
L
Freya
10,460
654
22
1
0
301,751
0
W
Lancelot
13,251
828
83
5
0
374,004
2
L
Ra
10,532
658
81
5
0
339,014
2
W
Poseidon
11,076
692
81
5
0
307,666
2
W
Merlin
11,370
711
95
6
0
292,856
3
L
Ravana
10,331
646
44
3
0
344,596
1
L
King Arthur
10,942
684
40
3
0
369,922
2
L
Tyr
11,822
739
83
5
0
342,183
0
W
Chaac
10,365
648
36
2
0
315,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role