Player Matchup

Cthulhu
Cthulhu
HastyChunk6
Cthulhu
Level 42
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 2
Hou Yi
Hou Yi
Hex2082
Hou Yi
Level 41
God Stats
4W - 15L
1,073 SR
Queue Stats
202W - 224L
1,259 Elo+
Solo
Lancelot
Lancelot
IOofedMyPants
Lancelot
Level 47
God Stats
1W - 3L
1,367 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 1
Chernobog
Chernobog
NATSUDRANGEEL2
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,083 Elo+
Party 2
Sol
Sol
nbatista14
Sol
Level 48
God Stats
1W - 3L
1,357 SR
Queue Stats
40W - 34L
1,472 Elo+
Party 1
Team Averages
Level 39
1,315 SR
1,285 Elo+

VS

Team Averages
Level 98
1,532 SR
1,330 Elo+
Zeus
Zeus
SatuThibod
Zeus
Level 119
God Stats
2W - 1L
1,802 SR
Queue Stats
7W - 4L
1,296 Elo+
Solo
Neith
Neith
meikit
Neith
Level 63
God Stats
32W - 35L
1,362 SR
Queue Stats
101W - 115L
1,278 Elo+
Solo
Cu Chulainn
Cu Chulainn
pinoymathwiz
Cu Chulainn
Level 49
God Stats
2W - 4L
1,542 SR
Queue Stats
115W - 144L
1,332 Elo+
Solo
He Bo
He Bo
teriiyakigod
He Bo
Level 149
God Stats
2W - 1L
1,497 SR
Queue Stats
196W - 206L
1,392 Elo+
Solo
Sylvanus
Sylvanus
xxstewy42
Sylvanus
Level 109
God Stats
55W - 66L
1,458 SR
Queue Stats
248W - 265L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HastyChunk6
Cthulhu
19
0 / 6 / 3
12,437
366
8,711
32,417
35,558
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hou Yi
Hex2082
Hou Yi
20
1 / 7 / 2
14,542
428
15,831
28,502
13,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
IOofedMyPants
Lancelot
20
2 / 7 / 0
13,747
404
12,268
31,757
16,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
NATSUDRANGEEL2
Chernobog
20
1 / 7 / 3
12,140
357
8,468
21,611
24,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 10 / 1
14,883
438
33,275
37,355
18,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 4
17,904
527
33,574
17,139
8,423
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
meikit
Neith
20
12 / 3 / 15
18,074
532
45,489
27,325
16,285
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
pinoymathwiz
Cu Chulainn
20
5 / 4 / 13
16,052
472
22,114
43,817
48,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 0 / 0
9,644
284
0
0
0
Sylvanus
xxstewy42
Sylvanus
20
6 / 0 / 17
17,558
516
12,216
32,759
31,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
9
Kills
37
37
Deaths
9
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HastyChunk6
Cthulhu
0
6
3
0.25
L
Hou Yi
Hex2082
Hou Yi
1
7
2
0.29
L
Lancelot
IOofedMyPants
Lancelot
2
7
0
0.29
L
Chernobog
NATSUDRANGEEL2
Chernobog
1
7
3
0.36
W
14
2
4
8
W
Neith
meikit
Neith
12
3
15
6.5
L
5
10
1
0.55
W
Cu Chulainn
pinoymathwiz
Cu Chulainn
5
4
13
2.88
W
0
0
0
0
W
Sylvanus
xxstewy42
Sylvanus
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,553
Damage
113,393
151,642
Taken
121,040
107,847
Mitigated
105,248
24,780
Healing
47,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HastyChunk6
Cthulhu
8,711
777
845
3,662
32,417
35,558
1,296
7,576
24,841
72,790
0
L
Hou Yi
Hex2082
Hou Yi
15,831
6,685
0
5,763
28,502
13,427
2,510
12,972
15,530
0
111,366
L
Lancelot
IOofedMyPants
Lancelot
12,268
2,332
0
3,714
31,757
16,158
0
7,994
23,763
0
140,408
L
Chernobog
NATSUDRANGEEL2
Chernobog
8,468
4,426
0
975
21,611
24,185
572
5,126
16,485
0
73,004
W
33,574
4,471
0
4,203
17,139
8,423
5,207
5,575
11,564
154,048
0
W
Neith
meikit
Neith
45,489
23,062
0
9,435
27,325
16,285
8,423
10,289
17,036
0
173,755
L
33,275
10,737
0
9,821
37,355
18,519
1,661
12,206
25,149
137,154
0
W
Cu Chulainn
pinoymathwiz
Cu Chulainn
22,114
3,570
0
3,826
43,817
48,751
2,842
18,084
25,733
0
97,185
W
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
xxstewy42
Sylvanus
12,216
3,012
13,930
16,358
32,759
31,789
5,012
12,401
20,358
61,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,749
Gold Earned
79,232
676
Minions Killed
616
0
Camps Cleared
0
2,655,301
Distance Traveled
2,264,033
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,437
366
99
3
0
572,277
0
L
Hou Yi
14,542
428
179
5
0
452,431
20
L
Lancelot
13,747
404
122
4
0
639,072
0
L
Chernobog
12,140
357
108
3
0
473,344
2
W
Zeus
17,904
527
177
5
0
531,913
9
W
Neith
18,074
532
191
6
0
535,480
5
L
Sol
14,883
438
168
5
0
518,177
2
W
Cu Chulainn
16,052
472
140
4
0
605,477
14
W
He Bo
9,644
284
0
0
0
0
0
W
Sylvanus
17,558
516
108
3
0
591,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role