Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AtomRageHnter
Izanami
Level 149
God Stats
19W - 17L
1,492 SR
Queue Stats
740W - 739L
1,474 Elo+
Party 3
Xing Tian
Xing Tian
MiSteR__RuSh_
Xing Tian
Level 160
God Stats
9W - 5L
1,659 SR
Queue Stats
607W - 621L
1,592 Elo+
Party 3
Ares
Ares
PalmTopTiger2
Ares
Level 132
God Stats
5W - 4L
1,749 SR
Queue Stats
252W - 213L
1,641 Elo+
Party 2
Achilles
Achilles
TsumikiiMiniwa
Achilles
Level 160
God Stats
13W - 14L
1,683 SR
Queue Stats
644W - 561L
1,597 Elo+
Party 2
Team Averages
Level 149
1,616 SR
1,561 Elo+

VS

Team Averages
Level 93
1,567 SR
1,476 Elo+
Neith
Neith
Charizardlv60
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,332 Elo+
Party 1
Horus
Horus
IVIX REAPER8231
Horus
Level 89
God Stats
6W - 7L
1,514 SR
Queue Stats
364W - 338L
1,488 Elo+
Party 1
Da Ji
Da Ji
RadFollower7298
Da Ji
Level 82
God Stats
13W - 13L
1,581 SR
Queue Stats
230W - 212L
1,396 Elo+
Party 1
Poseidon
Poseidon
V Mr Bulldops V
Poseidon
Level 160
God Stats
4W - 3L
1,538 SR
Queue Stats
311W - 308L
1,541 Elo+
Solo
Yemoja
Yemoja
maccycheezy
Yemoja
Level 26
God Stats
2W - 1L
1,702 SR
Queue Stats
5W - 2L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 0 / 1
5,243
583
1,896
1,816
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
10
0 / 0 / 1
5,505
612
2,346
5,035
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
MiSteR__RuSh_
Xing Tian
10
3 / 0 / 5
5,915
657
6,531
7,813
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 1 / 2
5,020
558
2,812
7,160
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
10
6 / 1 / 1
6,058
673
4,715
5,946
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,664
518
1,964
4,461
1,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 5 / 1
4,197
466
3,794
7,978
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 0
4,570
508
4,224
8,408
2,924
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
7
0 / 1 / 0
4,146
461
594
2,533
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
7
0 / 1 / 1
4,479
498
1,552
4,737
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
1
0.5
W
Izanami
0
0
1
0.5
L
1
1
1
1.5
L
0
5
1
0.1
W
Xing Tian
MiSteR__RuSh_
Xing Tian
3
0
5
5.5
W
1
1
2
2
L
1
2
0
0.5
W
Achilles
6
1
1
6.5
L
Poseidon
0
1
0
0
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
12,128
27,770
Taken
28,117
14,063
Mitigated
11,821
9,279
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,896
275
239
749
1,816
617
33
401
1,415
36,966
0
W
Izanami
2,346
1,645
0
3,290
5,035
1,788
47
757
4,278
0
52,246
L
1,964
575
0
895
4,461
1,253
0
1,304
3,157
0
29,547
L
3,794
1,833
43
2,131
7,978
5,279
0
4,093
3,477
0
19,681
W
Xing Tian
MiSteR__RuSh_
Xing Tian
6,531
1,202
0
2,200
7,813
3,744
0
347
7,167
28,895
0
W
2,812
181
0
2,229
7,160
5,663
0
478
6,682
11,827
0
L
4,224
1,521
24
627
8,408
2,924
0
3,350
4,942
0
24,285
W
Achilles
4,715
2,277
0
572
5,946
2,251
0
163
5,704
0
36,837
L
Poseidon
594
0
0
528
2,533
565
0
736
1,797
22,950
0
L
Yemoja
1,552
771
1,324
1,226
4,737
1,800
0
1,224
3,505
9,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
22,056
293
Minions Killed
199
0
Camps Cleared
0
828,128
Distance Traveled
760,767
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,243
583
64
7
0
153,094
2
W
Izanami
5,505
612
94
10
0
145,499
2
L
Neith
4,664
518
58
6
0
154,480
1
L
Horus
4,197
466
33
4
0
151,739
0
W
Xing Tian
5,915
657
54
6
0
167,469
0
W
Ares
5,020
558
14
2
0
160,732
3
L
Da Ji
4,570
508
51
6
0
191,568
0
W
Achilles
6,058
673
67
7
0
201,334
0
L
Poseidon
4,146
461
41
5
0
120,716
3
L
Yemoja
4,479
498
16
2
0
142,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role