Player Matchup

Ullr
Ullr
EDscargot
Ullr
Level 15
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lockstrap
Morgan Le Fay
Level 88
God Stats
3W - 4L
1,490 SR
Queue Stats
81W - 97L
1,486 Elo+
Party 3
Achilles
Achilles
SJints
Achilles
Level 68
God Stats
1W - 0L
1,303 SR
Queue Stats
3W - 8L
1,544 Elo+
Party 2
Bacchus
Bacchus
Smoochems
Bacchus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 33L
1,447 Elo+
Party 3
Olorun
Olorun
XxL3G1T_WRECKxX
Olorun
Level 107
God Stats
1W - 1L
1,305 SR
Queue Stats
18W - 25L
1,442 Elo+
Party 2
Team Averages
Level 61
1,381 SR
1,484 Elo+

VS

Team Averages
Level 49
1,594 SR
1,559 Elo+
Hachiman
Hachiman
ROMAN OF WAR
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
SeasonedQBeef
Skadi
Level 118
God Stats
1W - 1L
1,752 SR
Queue Stats
97W - 105L
1,521 Elo+
Party 1
Yu Huang
Yu Huang
bobsaget101
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,823 Elo+
Party 1
Cupid
Cupid
imafrickenninja
Cupid
Level 72
God Stats
0W - 1L
1,716 SR
Queue Stats
80W - 72L
1,553 Elo+
Party 1
Agni
Agni
mrikekat
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 2 / 12
8,948
895
7,085
12,197
6,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Lockstrap
Morgan Le Fay
15
7 / 1 / 14
8,970
897
11,078
10,509
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SJints
Achilles
15
5 / 0 / 22
8,932
893
7,897
11,076
10,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Smoochems
Bacchus
13
2 / 1 / 21
8,646
865
4,476
11,902
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 1 / 17
9,932
993
11,132
8,990
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ROMAN OF WAR
Hachiman
11
0 / 8 / 1
6,273
627
4,760
12,392
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,132
613
3,654
6,679
2,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
bobsaget101
Yu Huang
10
0 / 5 / 0
6,127
613
3,382
6,461
2,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
6,193
619
5,226
8,765
4,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
13
1 / 8 / 0
6,856
686
9,146
10,997
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
2
29
Kills
1
5
Deaths
29
86
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
2
12
6.5
W
Morgan Le Fay
Lockstrap
Morgan Le Fay
7
1
14
14
L
Hachiman
ROMAN OF WAR
Hachiman
0
8
1
0.06
W
Achilles
SJints
Achilles
5
0
22
16
L
0
4
0
0
W
Bacchus
Smoochems
Bacchus
2
1
21
12.5
W
8
1
17
16.5
L
Yu Huang
bobsaget101
Yu Huang
0
5
0
0
L
0
4
0
0
L
Agni
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
26,168
54,674
Taken
45,294
42,857
Mitigated
20,117
21,760
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,085
1,279
937
1,364
12,197
6,239
1,825
3,458
8,739
0
17,492
W
Morgan Le Fay
Lockstrap
Morgan Le Fay
11,078
612
2,653
3,049
10,509
5,952
2,231
1,481
9,028
21,545
0
L
Hachiman
ROMAN OF WAR
Hachiman
4,760
2,660
373
811
12,392
5,336
0
7,280
5,112
0
8,977
W
Achilles
SJints
Achilles
7,897
1,352
2,153
2,846
11,076
10,917
329
2,914
8,162
0
12,899
L
3,654
1,285
97
183
6,679
2,976
0
4,499
2,180
0
6,773
W
Bacchus
Smoochems
Bacchus
4,476
349
1,920
2,542
11,902
14,702
672
2,816
9,086
6,815
0
W
11,132
5,581
2,190
2,106
8,990
5,047
2,947
1,859
7,131
27,418
0
L
Yu Huang
bobsaget101
Yu Huang
3,382
540
0
0
6,461
2,817
0
3,640
2,821
7,504
0
L
5,226
2,887
540
1,969
8,765
4,059
0
4,846
3,919
0
13,982
L
Agni
9,146
712
45
607
10,997
4,929
0
6,421
4,576
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,428
Gold Earned
31,581
105
Minions Killed
52
0
Camps Cleared
0
976,982
Distance Traveled
669,498
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,948
895
25
3
0
199,254
0
W
Morgan Le Fay
8,970
897
18
2
0
176,233
2
L
Hachiman
6,273
627
7
1
0
151,120
0
W
Achilles
8,932
893
14
1
0
194,916
0
L
Skadi
6,132
613
3
0
0
107,709
0
W
Bacchus
8,646
865
4
0
0
218,668
1
W
Olorun
9,932
993
44
4
0
187,911
1
L
Yu Huang
6,127
613
13
1
0
141,974
0
L
Cupid
6,193
619
12
1
0
138,251
0
L
Agni
6,856
686
17
2
0
130,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role