Player Matchup

Arachne
Arachne
ZirathQC
Arachne
Level 34
God Stats
2W - 2L
1,730 SR
Queue Stats
10W - 14L
1,415 Elo+
Solo
Nox
Nox
favilab
Nox
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 70L
1,574 Elo+
Party 2
Horus
Horus
xXbuxsterXx
Horus
Level 138
God Stats
2W - 2L
1,722 SR
Queue Stats
187W - 190L
1,542 Elo+
Party 2
Team Averages
Level 100
1,651 SR
1,511 Elo+

VS

Team Averages
Level 126
1,563 SR
1,454 Elo+
Hercules
Hercules
ForeignGermz
Hercules
Level 99
God Stats
3W - 3L
1,541 SR
Queue Stats
230W - 210L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
KopyCarti
Erlang Shen
Level 124
God Stats
2W - 1L
1,707 SR
Queue Stats
140W - 94L
1,523 Elo+
Party 1
Eset
Eset
dogopurpura
Eset
Level 155
God Stats
33W - 45L
1,442 SR
Queue Stats
619W - 895L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ZirathQC
Arachne
16
6 / 2 / 2
11,364
668
14,034
15,494
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
17
3 / 0 / 4
11,293
664
14,395
9,849
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 8
11,567
680
12,734
19,371
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ForeignGermz
Hercules
14
2 / 3 / 0
9,572
563
12,269
20,193
28,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
KopyCarti
Erlang Shen
13
0 / 3 / 2
10,136
596
10,137
17,060
17,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 1
9,486
558
15,839
11,760
5,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
ForeignGermz
Hercules
2
3
0
0.67
L
Erlang Shen
KopyCarti
Erlang Shen
0
3
2
0.33
W
Arachne
ZirathQC
Arachne
6
2
2
3.5
L
0
4
1
0.13
W
Nox
3
0
4
5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
38,245
44,714
Taken
49,013
33,871
Mitigated
51,291
17,608
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ForeignGermz
Hercules
12,269
2,980
0
4,975
20,193
28,298
0
6,961
13,232
0
24,318
L
Erlang Shen
KopyCarti
Erlang Shen
10,137
4,958
1,006
4,652
17,060
17,750
0
3,638
13,422
0
38,083
W
Arachne
ZirathQC
Arachne
14,034
9,742
181
5,233
15,494
8,299
0
5,495
9,999
0
35,548
L
15,839
1,131
1,030
1,338
11,760
5,243
0
4,335
7,425
46,551
0
W
Nox
14,395
1,386
0
648
9,849
4,861
832
3,546
6,303
58,822
0
W
12,734
5,883
2,370
9,176
19,371
20,711
287
7,693
11,678
0
25,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
29,194
154
Minions Killed
188
9
Camps Cleared
5
947,106
Distance Traveled
862,299
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,572
563
35
2
2
309,711
2
L
Erlang Shen
10,136
596
65
4
1
290,822
1
W
Arachne
11,364
668
31
2
3
299,169
3
L
Eset
9,486
558
88
5
2
261,766
0
W
Nox
11,293
664
101
6
5
309,714
2
W
Horus
11,567
680
22
1
1
338,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role