Player Matchup

Susano
Susano
Nekusa
Susano
Level 35
God Stats
0W - 2L
1,157 SR
Queue Stats
17W - 54L
1,122 Elo+
Party 2
Raijin
Raijin
ZombieSlayerRab
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Atlas
Atlas
munchiezzzz
Atlas
Level 35
God Stats
1W - 4L
1,297 SR
Queue Stats
7W - 30L
1,182 Elo+
Party 2
Team Averages
Level 36
1,318 SR
1,268 Elo+

VS

Team Averages
Level 84
1,511 SR
1,612 Elo+
Atlas
Atlas
nacnudthedemopan
Atlas
Level 159
God Stats
31W - 10L
1,662 SR
Queue Stats
207W - 68L
1,811 Elo+
Solo
Sol
Sol
santisdegio
Sol
Level 68
God Stats
11W - 13L
1,400 SR
Queue Stats
115W - 96L
1,470 Elo+
Party 1
Artemis
Artemis
shedi1
Artemis
Level 26
God Stats
2W - 5L
1,472 SR
Queue Stats
87W - 72L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Nekusa
Susano
6
0 / 6 / 0
3,861
772
3,641
7,747
3,009
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 4 / 0
3,755
751
623
4,241
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,089
818
3,218
8,677
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 7
6,199
1,240
5,771
7,186
4,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 7
5,518
1,104
4,484
4,233
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
shedi1
Artemis
9
4 / 0 / 5
5,603
1,121
5,034
3,592
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
Nekusa
Susano
0
6
0
0
L
0
4
0
0
L
0
2
0
0
W
4
0
7
7.5
W
3
0
7
6.5
W
Artemis
shedi1
Artemis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,482
Damage
15,289
20,665
Taken
15,011
9,371
Mitigated
7,550
1,305
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Nekusa
Susano
3,641
559
0
673
7,747
3,009
0
4,018
3,729
0
9,732
L
623
62
0
0
4,241
1,475
0
2,139
2,102
2,505
0
L
3,218
1,478
0
632
8,677
4,887
0
3,838
4,839
8,444
0
W
5,771
2,645
1,127
2,644
7,186
4,746
112
1,502
5,684
13,312
0
W
4,484
1,644
438
1,496
4,233
1,499
905
1,130
3,103
14,390
1,925
W
Artemis
shedi1
Artemis
5,034
3,077
0
972
3,592
1,305
1,005
1,518
2,074
0
15,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,705
Gold Earned
17,320
20
Minions Killed
55
1
Camps Cleared
3
256,013
Distance Traveled
333,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,861
772
7
1
0
100,494
0
L
Raijin
3,755
751
3
1
1
55,179
0
L
Atlas
4,089
818
10
2
0
100,340
1
W
Atlas
6,199
1,240
5
1
1
118,953
2
W
Sol
5,518
1,104
28
6
2
107,146
1
W
Artemis
5,603
1,121
22
4
0
107,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role