Player Matchup

Susano
Susano
CommonWealth96
Susano
Level 140
God Stats
0W - 1L
1,744 SR
Queue Stats
62W - 91L
1,313 Elo+
Party 1
Izanami
Izanami
Exodus_CB1
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 4
Chernobog
Chernobog
MoneyBagz413
Chernobog
Level 64
God Stats
41W - 51L
1,462 SR
Queue Stats
43W - 58L
1,339 Elo+
Party 1
Lancelot
Lancelot
TRUDAWGG32
Lancelot
Level 84
God Stats
15W - 11L
1,436 SR
Queue Stats
111W - 113L
1,354 Elo+
Party 4
Athena
Athena
The PipBoy413
Athena
Level 127
God Stats
15W - 18L
1,480 SR
Queue Stats
85W - 114L
1,309 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,343 Elo+

VS

Team Averages
Level 73
1,617 SR
1,448 Elo+
Bakasura
Bakasura
HIT-MAN-AJ
Bakasura
Level 86
God Stats
10W - 3L
1,790 SR
Queue Stats
43W - 45L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
HoriBle_gEnji_69
Sun Wukong
Level 81
God Stats
8W - 3L
1,582 SR
Queue Stats
279W - 269L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
comegetyourjooce
Baron Samedi
Level 47
God Stats
9W - 19L
1,715 SR
Queue Stats
35W - 57L
1,500 Elo+
Party 3
Atlas
Atlas
crazy-KobY
Atlas
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 90L
1,500 Elo+
Party 3
Neith
Neith
its-ElementZ
Neith
Level 69
God Stats
6W - 10L
1,500 SR
Queue Stats
69W - 91L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,236
390
7,636
10,956
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Exodus_CB1
Izanami
10
0 / 2 / 0
6,002
375
3,831
7,603
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
MoneyBagz413
Chernobog
12
1 / 2 / 1
7,223
451
5,367
9,177
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
TRUDAWGG32
Lancelot
11
0 / 3 / 2
6,752
422
8,492
11,659
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 1 / 1
6,889
431
4,040
15,082
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HIT-MAN-AJ
Bakasura
14
1 / 1 / 3
8,428
527
4,334
15,519
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
HoriBle_gEnji_69
Sun Wukong
15
7 / 0 / 1
9,589
599
15,489
17,759
13,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
comegetyourjooce
Baron Samedi
12
0 / 1 / 3
7,198
450
5,185
6,249
3,325
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
1 / 1 / 3
7,200
450
5,451
10,023
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 4
6,598
412
9,471
7,208
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Izanami
Exodus_CB1
Izanami
0
2
0
0
W
Bakasura
HIT-MAN-AJ
Bakasura
1
1
3
2.5
W
Sun Wukong
HoriBle_gEnji_69
Sun Wukong
7
0
1
7.5
L
Chernobog
MoneyBagz413
Chernobog
1
2
1
0.75
L
Lancelot
TRUDAWGG32
Lancelot
0
3
2
0.33
L
1
1
1
1.5
W
Baron Samedi
comegetyourjooce
Baron Samedi
0
1
3
1.5
W
Atlas
1
1
3
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
39,930
54,477
Taken
56,758
33,213
Mitigated
34,661
11,437
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,636
2,366
0
1,030
10,956
4,398
0
1,865
8,856
0
34,816
L
Izanami
Exodus_CB1
Izanami
3,831
2,683
0
922
7,603
2,793
0
3,159
4,444
0
31,987
W
Bakasura
HIT-MAN-AJ
Bakasura
4,334
3,613
0
3,919
15,519
7,526
0
150
15,369
0
75,693
W
Sun Wukong
HoriBle_gEnji_69
Sun Wukong
15,489
4,139
0
10,981
17,759
13,611
652
793
16,966
0
77,506
L
Chernobog
MoneyBagz413
Chernobog
5,367
2,082
0
2,420
9,177
4,015
0
1,932
7,100
0
57,799
L
Lancelot
TRUDAWGG32
Lancelot
8,492
2,395
0
1,817
11,659
9,284
0
401
11,258
0
47,874
L
4,040
1,144
358
4,890
15,082
12,723
0
3,279
11,803
25,077
0
W
Baron Samedi
comegetyourjooce
Baron Samedi
5,185
365
805
2,962
6,249
3,325
1,296
684
5,565
43,906
0
W
Atlas
5,451
2,330
156
2,869
10,023
7,313
204
1,051
8,972
27,028
0
W
9,471
4,402
0
1,827
7,208
2,886
1,146
1,362
5,846
0
50,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
39,013
329
Minions Killed
434
0
Camps Cleared
0
1,473,091
Distance Traveled
1,524,489
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,236
390
56
4
0
317,141
0
L
Izanami
6,002
375
53
3
0
281,319
2
W
Bakasura
8,428
527
130
8
0
359,825
3
W
Sun Wukong
9,589
599
123
8
0
335,194
1
L
Chernobog
7,223
451
100
6
0
275,950
0
L
Lancelot
6,752
422
76
5
0
309,549
0
L
Athena
6,889
431
44
3
0
289,132
2
W
Baron Samedi
7,198
450
76
5
0
255,891
0
W
Atlas
7,200
450
33
2
0
292,584
2
W
Neith
6,598
412
72
5
0
280,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role