Player Matchup

Osiris
Osiris
BenAndrion
Osiris
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 126L
1,631 Elo+
Solo
Discordia
Discordia
LONESOME-III
Discordia
Level 146
God Stats
14W - 13L
1,533 SR
Queue Stats
261W - 247L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Laker67
Cthulhu
Level 157
God Stats
6W - 2L
1,636 SR
Queue Stats
214W - 190L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
NotGEAI
Sun Wukong
Level 56
God Stats
0W - 1L
1,508 SR
Queue Stats
14W - 24L
1,365 Elo+
Solo
Xbalanque
Xbalanque
Queen Banx
Xbalanque
Level 60
God Stats
69W - 54L
1,568 SR
Queue Stats
211W - 182L
1,518 Elo+
Party 1
Team Averages
Level 115
1,549 SR
1,519 Elo+

VS

Team Averages
Level 110
1,585 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Shaadrack
Fafnir
Level 147
God Stats
21W - 15L
1,624 SR
Queue Stats
184W - 164L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
blunt100
Cu Chulainn
Level 151
God Stats
5W - 6L
1,615 SR
Queue Stats
270W - 274L
1,599 Elo+
Solo
Lancelot
Lancelot
iRirdan
Lancelot
Level 69
God Stats
42W - 16L
1,684 SR
Queue Stats
177W - 147L
1,551 Elo+
Solo
Chronos
Chronos
zomaf7
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
418W - 440L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BenAndrion
Osiris
17
3 / 5 / 3
11,286
941
10,487
24,467
25,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LONESOME-III
Discordia
17
0 / 5 / 3
11,232
936
16,847
14,441
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Laker67
Cthulhu
16
0 / 1 / 5
11,157
930
18,381
20,795
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
NotGEAI
Sun Wukong
17
3 / 3 / 3
11,450
954
12,101
20,801
11,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Queen Banx
Xbalanque
16
1 / 7 / 5
11,093
924
11,419
21,063
9,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

143

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 0 / 13
11,895
991
22,849
2,043
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
Shaadrack
Fafnir
18
4 / 1 / 12
13,104
1,092
10,427
16,718
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
blunt100
Cu Chulainn
18
5 / 1 / 7
12,595
1,050
22,046
21,074
27,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
iRirdan
Lancelot
18
9 / 2 / 6
13,411
1,118
25,182
18,894
9,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
zomaf7
Chronos
18
1 / 3 / 10
11,323
944
14,508
14,833
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
7
Kills
21
21
Deaths
7
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
13
8.5
L
Osiris
BenAndrion
Osiris
3
5
3
0.9
L
Discordia
LONESOME-III
Discordia
0
5
3
0.3
L
Cthulhu
Laker67
Cthulhu
0
1
5
2.5
L
Sun Wukong
NotGEAI
Sun Wukong
3
3
3
1.5
L
Xbalanque
Queen Banx
Xbalanque
1
7
5
0.5
W
Fafnir
Shaadrack
Fafnir
4
1
12
10
W
Cu Chulainn
blunt100
Cu Chulainn
5
1
7
8.5
W
Lancelot
iRirdan
Lancelot
9
2
6
6
W
Chronos
zomaf7
Chronos
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,235
Damage
95,012
101,567
Taken
73,562
79,783
Mitigated
71,663
6,724
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,849
13,374
0
0
2,043
1,123
0
1,148
895
42,788
0
L
Osiris
BenAndrion
Osiris
10,487
3,575
0
0
24,467
25,284
0
13,196
9,516
99
27,443
L
Discordia
LONESOME-III
Discordia
16,847
1,548
0
0
14,441
5,762
0
5,009
9,388
60,700
0
L
Cthulhu
Laker67
Cthulhu
18,381
1,039
241
1,112
20,795
27,181
0
13,956
6,641
40,154
0
L
Sun Wukong
NotGEAI
Sun Wukong
12,101
4,138
741
3,474
20,801
11,966
0
10,264
10,373
0
36,445
L
Xbalanque
Queen Banx
Xbalanque
11,419
5,529
0
1,156
21,063
9,590
0
4,699
16,314
0
39,973
W
Fafnir
Shaadrack
Fafnir
10,427
2,293
0
3,153
16,718
25,940
0
7,351
9,367
14,108
0
W
Cu Chulainn
blunt100
Cu Chulainn
22,046
3,847
0
250
21,074
27,504
0
7,618
13,456
0
46,356
W
Lancelot
iRirdan
Lancelot
25,182
4,456
0
5,170
18,894
9,975
0
9,355
9,539
0
54,018
W
Chronos
zomaf7
Chronos
14,508
8,021
946
2,217
14,833
7,121
0
9,855
4,978
27,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
62,328
268
Minions Killed
225
8
Camps Cleared
8
1,137,586
Distance Traveled
1,183,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,895
991
39
3
3
192,715
0
L
Osiris
11,286
941
31
3
0
220,147
0
L
Discordia
11,232
936
107
9
0
228,908
2
L
Cthulhu
11,157
930
30
3
1
252,322
0
L
Sun Wukong
11,450
954
53
4
5
230,081
0
L
Xbalanque
11,093
924
47
4
2
206,128
0
W
Fafnir
13,104
1,092
12
1
0
242,735
0
W
Cu Chulainn
12,595
1,050
60
5
1
249,897
0
W
Lancelot
13,411
1,118
73
6
3
277,261
0
W
Chronos
11,323
944
41
3
1
220,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role