Player Matchup

Sol
Sol
EmptyMadness
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 2
Terra
Terra
KraziGamerBoi
Terra
Level 25
God Stats
1W - 2L
1,670 SR
Queue Stats
2W - 6L
1,360 Elo+
Party 2
Pele
Pele
Krazychrisboi
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 2
Team Averages
Level 35
1,557 SR
1,360 Elo+

VS

Team Averages
Level 151
1,560 SR
1,442 Elo+
Cupid
Cupid
Chevyboy8814
Cupid
Level 159
God Stats
8W - 8L
1,460 SR
Queue Stats
201W - 223L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
Shade7624
Amaterasu
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 50L
1,385 Elo+
Solo
Scylla
Scylla
knight stalker
Scylla
Level 146
God Stats
3W - 1L
1,719 SR
Queue Stats
279W - 342L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
9,120
651
11,224
13,926
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 7
9,610
686
6,375
20,578
25,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 6 / 2
10,802
772
14,064
19,315
9,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 13
11,013
787
18,728
13,557
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Shade7624
Amaterasu
14
2 / 3 / 15
9,888
706
10,291
17,524
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 4 / 9
11,705
836
17,292
8,367
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
8
Kills
20
20
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
2
8
5
0.56
L
1
6
7
0.75
L
5
6
2
1
W
Amaterasu
Shade7624
Amaterasu
2
3
15
3.17
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
46,311
53,819
Taken
39,448
41,913
Mitigated
23,388
12,739
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,728
12,340
551
5,379
13,557
5,726
1,656
5,339
8,218
0
49,906
L
11,224
4,885
0
2,678
13,926
7,553
607
5,848
8,078
24,952
2,524
L
6,375
1,251
1,032
5,514
20,578
25,271
29
6,314
14,264
15,322
0
L
14,064
3,570
0
3,515
19,315
9,089
0
5,442
13,873
0
34,114
W
Amaterasu
Shade7624
Amaterasu
10,291
3,753
0
5,108
17,524
14,207
524
8,186
9,338
0
35,112
W
17,292
786
0
778
8,367
3,455
776
3,406
4,961
45,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
32,606
107
Minions Killed
145
2
Camps Cleared
7
689,657
Distance Traveled
703,869
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,013
787
58
4
1
240,677
1
L
Sol
9,120
651
45
3
0
204,473
1
L
Terra
9,610
686
13
1
0
237,762
4
L
Pele
10,802
772
49
4
2
247,422
4
W
Amaterasu
9,888
706
35
3
5
238,253
5
W
Scylla
11,705
836
52
4
1
224,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role