Player Matchup

Bakasura
Bakasura
Gold II
Babaknows
Bakasura
Gold II
Level 145
God Stats
22W - 6L
1,530 SR
Queue Stats
72W - 60L
1,812 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,530 SR
1,812 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,878 SR
1,500 MMR
Anhur
Anhur
Bronze III
RichC1tyGoon
Anhur
Bronze III
Level 30
God Stats
1W - 1L
1,878 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Babaknows
Bakasura
13
1 / 0 / 0
7,439
930
4,046
8,213
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
PoseidonScyllaAh Muzen CabBellonaUllr

VS

Bans
ShivaBastetCabrakanKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,570
821
4,139
5,490
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Babaknows
Bakasura
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,046
Damage
4,139
8,213
Taken
5,490
4,140
Mitigated
1,796
2,852
Healing
1,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Babaknows
Bakasura
4,046
3,112
0
2,852
8,213
4,140
0
419
7,794
0
32,924
L
4,139
1,756
0
1,518
5,490
1,796
0
214
4,886
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,439
Gold Earned
6,570
81
Minions Killed
66
7
Camps Cleared
2
189,653
Distance Traveled
145,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,439
930
81
10
7
189,653
4
L
Anhur
6,570
821
66
8
2
145,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role