Player Matchup

Hun Batz
Hun Batz
BaconAndTurtles
Hun Batz
Level 141
God Stats
2W - 0L
1,733 SR
Queue Stats
100W - 87L
1,533 Elo+
Party 1
Bellona
Bellona
Exotic_Scum
Bellona
Level 60
God Stats
6W - 4L
1,621 SR
Queue Stats
168W - 172L
1,443 Elo+
Party 1
Poseidon
Poseidon
The_Acidic_LemoN
Poseidon
Level 19
God Stats
19W - 15L
1,492 SR
Queue Stats
24W - 17L
1,479 Elo+
Party 1
Horus
Horus
TopThat03
Horus
Level 104
God Stats
20W - 12L
1,620 SR
Queue Stats
71W - 57L
1,510 Elo+
Party 1
Rama
Rama
l-lBonesl-l
Rama
Level 120
God Stats
3W - 1L
1,944 SR
Queue Stats
166W - 141L
1,509 Elo+
Party 1
Team Averages
Level 89
1,682 SR
1,495 Elo+

VS

Team Averages
Level 69
1,497 SR
1,450 Elo+
Erlang Shen
Erlang Shen
ElusiveWolf
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Raijin
Raijin
Fwhend
Raijin
Level 33
God Stats
0W - 6L
1,156 SR
Queue Stats
116W - 131L
1,463 Elo+
Party 2
Arachne
Arachne
Pumcashh
Arachne
Level 59
God Stats
1W - 1L
1,707 SR
Queue Stats
31W - 59L
1,299 Elo+
Solo
Ymir
Ymir
Quillm1
Ymir
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
Toksk
Skadi
Level 143
God Stats
3W - 2L
1,620 SR
Queue Stats
64W - 55L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
9 / 0 / 1
6,746
675
6,570
9,157
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Exotic_Scum
Bellona
10
1 / 0 / 2
6,037
604
4,888
8,044
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 0
5,041
504
1,382
5,020
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
TopThat03
Horus
8
1 / 1 / 7
5,809
581
3,845
7,244
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 0 / 4
6,086
609
3,342
4,834
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElusiveWolf
Erlang Shen
8
0 / 1 / 0
4,992
499
2,590
5,829
2,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Fwhend
Raijin
8
3 / 4 / 1
5,121
512
5,279
6,851
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Pumcashh
Arachne
6
1 / 3 / 1
4,668
467
1,083
7,465
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Quillm1
Ymir
7
0 / 2 / 0
4,338
434
364
3,322
2,020
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Toksk
Skadi
7
0 / 5 / 0
4,264
426
4,557
6,655
1,410
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
5
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
0
1
9.5
L
Erlang Shen
ElusiveWolf
Erlang Shen
0
1
0
0
W
Bellona
Exotic_Scum
Bellona
1
0
2
2
L
Raijin
Fwhend
Raijin
3
4
1
0.88
L
Arachne
Pumcashh
Arachne
1
3
1
0.5
L
Ymir
Quillm1
Ymir
0
2
0
0
W
1
4
0
0.25
L
Skadi
Toksk
Skadi
0
5
0
0
W
Horus
TopThat03
Horus
1
1
7
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
13,873
34,299
Taken
30,122
17,588
Mitigated
12,025
10,926
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,570
2,882
0
1,098
9,157
3,458
204
1,562
7,595
0
42,839
L
Erlang Shen
ElusiveWolf
Erlang Shen
2,590
1,377
0
2,082
5,829
2,918
0
0
5,829
0
24,138
W
Bellona
Exotic_Scum
Bellona
4,888
1,914
0
3,904
8,044
6,436
0
0
8,044
0
33,931
L
Raijin
Fwhend
Raijin
5,279
689
0
1,405
6,851
2,287
31
1,150
5,469
21,739
0
L
Arachne
Pumcashh
Arachne
1,083
993
0
1,052
7,465
3,390
0
0
7,465
0
19,987
L
Ymir
Quillm1
Ymir
364
0
0
10
3,322
2,020
120
0
3,322
11,352
0
W
1,382
134
0
883
5,020
1,859
235
2,917
2,103
19,267
0
L
Skadi
Toksk
Skadi
4,557
2,016
0
1,135
6,655
1,410
0
0
6,655
0
21,772
W
Horus
TopThat03
Horus
3,845
1,592
227
2,569
7,244
4,210
216
814
6,430
0
16,385
W
3,342
2,540
0
2,245
4,834
1,625
1,122
350
4,484
0
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
23,383
278
Minions Killed
155
0
Camps Cleared
0
1,010,103
Distance Traveled
851,048
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,746
675
76
8
0
241,357
1
L
Erlang Shen
4,992
499
42
4
0
166,405
0
W
Bellona
6,037
604
75
8
0
216,224
2
L
Raijin
5,121
512
27
3
0
160,091
3
L
Arachne
4,668
467
37
4
0
204,738
0
L
Ymir
4,338
434
17
2
0
156,198
0
W
Poseidon
5,041
504
44
4
0
193,439
1
L
Skadi
4,264
426
32
3
0
163,616
2
W
Horus
5,809
581
23
2
0
182,592
3
W
Rama
6,086
609
60
6
0
176,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role