Player Matchup

Hera
Hera
CAMAR16
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CaLoN___
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,431 Elo+
Party 1
Artio
Artio
WubWubWolf
Artio
Level 87
God Stats
0W - 1L
1,777 SR
Queue Stats
9W - 14L
1,344 Elo+
Party 2
Tiamat
Tiamat
ichoked
Tiamat
Level 145
God Stats
2W - 1L
1,378 SR
Queue Stats
31W - 30L
1,461 Elo+
Party 2
Ra
Ra
xxBACKLASHxx
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,431 Elo+

VS

Team Averages
Level 105
1,494 SR
1,370 Elo+
Danzaburou
Danzaburou
BotRhaegonBR
Danzaburou
Level 83
God Stats
12W - 6L
1,561 SR
Queue Stats
222W - 247L
1,436 Elo+
Solo
Bastet
Bastet
DespairedKitten
Bastet
Level 159
God Stats
7W - 5L
1,408 SR
Queue Stats
201W - 202L
1,394 Elo+
Solo
Ymir
Ymir
FrankFootLick
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,173 Elo+
Solo
Artemis
Artemis
Koughy
Artemis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 82L
1,440 Elo+
Solo
Guan Yu
Guan Yu
judgedynamics
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CAMAR16
Hera
8
1 / 3 / 1
4,786
957
3,274
3,462
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
CaLoN___
Ne Zha
7
1 / 3 / 1
4,724
945
1,990
4,604
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
9
1 / 4 / 0
5,030
1,006
2,033
8,790
4,534
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
ichoked
Tiamat
10
1 / 1 / 1
5,072
1,014
4,633
4,477
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
5,301
1,060
4,302
4,498
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BotRhaegonBR
Danzaburou
11
2 / 0 / 11
5,975
1,195
3,311
3,767
1,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 11
6,216
1,243
5,958
6,098
2,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 3 / 13
5,579
1,116
3,095
8,465
6,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Koughy
Artemis
12
6 / 0 / 8
6,621
1,324
8,567
1,716
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
10
3 / 2 / 9
6,179
1,236
3,142
10,474
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
5
Kills
14
14
Deaths
6
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BotRhaegonBR
Danzaburou
2
0
11
7.5
L
Hera
CAMAR16
Hera
1
3
1
0.5
L
Ne Zha
CaLoN___
Ne Zha
1
3
1
0.5
W
3
1
11
8.5
W
0
3
13
2.17
W
Artemis
Koughy
Artemis
6
0
8
10
L
Artio
1
4
0
0.25
L
Tiamat
ichoked
Tiamat
1
1
1
1.5
W
Guan Yu
3
2
9
3.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,232
Damage
24,073
25,831
Taken
30,520
10,371
Mitigated
18,082
7,048
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BotRhaegonBR
Danzaburou
3,311
1,257
637
1,615
3,767
1,663
709
3,217
550
0
9,125
L
Hera
CAMAR16
Hera
3,274
931
0
32
3,462
788
0
611
2,851
6,153
0
L
Ne Zha
CaLoN___
Ne Zha
1,990
482
151
782
4,604
1,468
0
564
4,040
0
3,688
W
5,958
1,109
1,031
2,376
6,098
2,585
659
2,236
3,862
0
12,480
W
3,095
649
475
1,636
8,465
6,768
36
2,908
5,557
5,021
0
W
Artemis
Koughy
Artemis
8,567
3,552
1,293
294
1,716
739
1,323
1,108
608
0
15,522
L
Artio
2,033
390
1,058
1,555
8,790
4,534
0
1,144
7,646
2,760
0
L
Tiamat
ichoked
Tiamat
4,633
494
48
1,781
4,477
1,949
0
348
4,129
9,040
0
W
Guan Yu
3,142
381
1,685
3,954
10,474
6,327
64
4,773
5,701
0
4,904
L
4,302
408
1,006
635
4,498
1,632
0
428
4,070
10,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
30,570
38
Minions Killed
70
0
Camps Cleared
0
408,505
Distance Traveled
521,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,975
1,195
16
3
0
101,393
1
L
Hera
4,786
957
8
2
0
60,441
0
L
Ne Zha
4,724
945
0
0
0
61,316
0
W
Bastet
6,216
1,243
20
4
0
126,826
0
W
Ymir
5,579
1,116
3
1
0
90,924
0
W
Artemis
6,621
1,324
27
5
0
104,633
0
L
Artio
5,030
1,006
3
1
0
90,604
0
L
Tiamat
5,072
1,014
8
2
0
109,509
0
W
Guan Yu
6,179
1,236
4
1
0
97,249
1
L
Ra
5,301
1,060
19
4
0
86,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role