Player Matchup

Olorun
Olorun
BoxedGDrums
Olorun
Level 134
God Stats
22W - 7L
1,873 SR
Queue Stats
170W - 94L
1,686 Elo+
Party 2
Tyr
Tyr
Sumdead
Tyr
Level 31
God Stats
6W - 1L
1,716 SR
Queue Stats
25W - 8L
1,684 Elo+
Party 2
Lancelot
Lancelot
Symize
Lancelot
Level 129
God Stats
29W - 8L
1,803 SR
Queue Stats
117W - 60L
1,744 Elo+
Party 2
Team Averages
Level 98
1,798 SR
1,704 Elo+

VS

Team Averages
Level 86
1,592 SR
1,550 Elo+
Eset
Eset
 
Eset
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LikeaHawk
Mulan
Level 84
God Stats
62W - 35L
1,718 SR
Queue Stats
300W - 295L
1,634 Elo+
Party 1
Khepri
Khepri
xXPhyscoNINjaXx
Khepri
Level 51
God Stats
0W - 2L
1,558 SR
Queue Stats
6W - 6L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 2 / 9
12,038
708
17,993
12,742
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
15
1 / 3 / 11
10,755
633
9,509
15,577
13,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Symize
Lancelot
18
9 / 3 / 4
13,095
770
20,074
19,652
8,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 5 / 5
11,357
668
15,614
14,946
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
LikeaHawk
Mulan
16
5 / 4 / 2
11,260
662
18,415
17,042
20,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 7
11,578
681
4,788
22,044
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
8
8
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
5
0.9
W
Olorun
4
2
9
4.25
L
Mulan
LikeaHawk
Mulan
5
4
2
1.5
W
Tyr
1
3
11
2.17
W
Lancelot
Symize
Lancelot
9
3
4
3.67
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,576
Damage
38,817
47,971
Taken
54,032
28,583
Mitigated
50,285
13,074
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,614
1,838
967
2,373
14,946
7,023
496
3,025
11,921
63,210
0
W
Olorun
17,993
8,087
1,717
6,228
12,742
5,952
2,464
6,908
5,661
66,223
3,992
L
Mulan
LikeaHawk
Mulan
18,415
1,789
0
3,064
17,042
20,102
386
4,969
12,073
0
40,437
W
Tyr
9,509
1,596
0
744
15,577
13,861
0
5,207
9,943
0
19,052
W
Lancelot
Symize
Lancelot
20,074
5,434
0
4,385
19,652
8,770
340
8,523
10,807
0
51,367
L
4,788
548
0
4,501
22,044
23,160
299
8,324
13,720
14,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
34,195
194
Minions Killed
183
9
Camps Cleared
7
958,390
Distance Traveled
903,715
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,357
668
117
7
4
300,527
3
W
Olorun
12,038
708
118
7
1
297,831
2
L
Mulan
11,260
662
55
3
3
287,892
3
W
Tyr
10,755
633
16
1
1
274,445
2
W
Lancelot
13,095
770
60
4
7
386,114
3
L
Khepri
11,578
681
11
1
0
315,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role