Player Matchup

Anubis
Anubis
Beasel
Anubis
Level 26
God Stats
2W - 0L
1,671 SR
Queue Stats
10W - 6L
1,538 Elo+
Party 1
Rama
Rama
BooNonMooN
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,498 Elo+
Party 1
Sol
Sol
Gumpen
Sol
Level 49
God Stats
1W - 0L
1,596 SR
Queue Stats
10W - 5L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
PiPaPinguin
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,538 Elo+
Party 1
Set
Set
davidjdonegan
Set
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,477 Elo+
Solo
Team Averages
Level 46
1,553 SR
1,526 Elo+

VS

Team Averages
Level 89
1,544 SR
1,502 Elo+
Hachiman
Hachiman
Agrikolo
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 109L
1,281 Elo+
Solo
Susano
Susano
Kotabuki
Susano
Level 108
God Stats
5W - 4L
1,721 SR
Queue Stats
467W - 493L
1,503 Elo+
Solo
Apollo
Apollo
Thiryll
Apollo
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 95L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
Wrygeoduck
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,652 Elo+
Party 2
Artio
Artio
fasttoby
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beasel
Anubis
19
10 / 2 / 12
11,050
1,005
11,508
12,123
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 5 / 17
8,700
791
9,789
11,533
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Gumpen
Sol
17
4 / 1 / 18
9,839
894
14,165
9,274
4,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
16
6 / 3 / 17
9,702
882
10,561
10,521
4,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 18
8,544
777
7,086
13,279
10,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agrikolo
Hachiman
15
4 / 5 / 2
8,277
752
8,933
9,517
3,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Kotabuki
Susano
14
1 / 4 / 11
7,818
711
18,303
14,244
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Thiryll
Apollo
13
3 / 6 / 5
7,893
718
10,372
11,398
4,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Wrygeoduck
Ao Kuang
16
7 / 4 / 8
9,683
880
11,464
12,829
6,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
fasttoby
Artio
14
1 / 5 / 12
7,906
719
3,741
17,096
14,654
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
23
Kills
16
16
Deaths
24
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Agrikolo
Hachiman
4
5
2
1
W
Anubis
Beasel
Anubis
10
2
12
8
W
2
5
17
2.1
W
Sol
Gumpen
Sol
4
1
18
13
L
Susano
Kotabuki
Susano
1
4
11
1.63
W
Hou Yi
6
3
17
4.83
L
Apollo
Thiryll
Apollo
3
6
5
0.92
L
Ao Kuang
Wrygeoduck
Ao Kuang
7
4
8
2.75
W
1
5
18
2
L
Artio
fasttoby
Artio
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,109
Damage
52,813
56,730
Taken
65,084
30,276
Mitigated
35,696
23,836
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Agrikolo
Hachiman
8,933
4,890
755
817
9,517
3,560
0
3,879
5,638
0
23,495
W
Anubis
Beasel
Anubis
11,508
827
2,838
6,270
12,123
6,078
1,545
3,193
8,808
31,257
0
W
9,789
5,260
0
1,170
11,533
4,417
841
2,906
8,491
0
18,590
W
Sol
Gumpen
Sol
14,165
3,415
1,559
3,756
9,274
4,911
2,971
2,045
7,121
27,906
0
L
Susano
Kotabuki
Susano
18,303
1,068
1,860
2,817
14,244
6,407
0
5,275
8,969
0
29,389
W
Hou Yi
10,561
6,304
1,808
2,263
10,521
4,806
2,502
2,472
8,031
0
18,080
L
Apollo
Thiryll
Apollo
10,372
3,442
203
1,331
11,398
4,967
468
4,648
6,750
0
24,930
L
Ao Kuang
Wrygeoduck
Ao Kuang
11,464
2,591
1,526
4,347
12,829
6,108
240
4,866
7,963
14,598
0
W
7,086
2,610
1,902
2,270
13,279
10,064
0
4,107
9,074
0
8,528
L
Artio
fasttoby
Artio
3,741
278
1,074
2,885
17,096
14,654
0
7,005
10,091
4,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
41,577
120
Minions Killed
95
0
Camps Cleared
0
1,021,292
Distance Traveled
961,390
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,277
752
30
3
0
151,431
0
W
Anubis
11,050
1,005
55
5
0
205,409
2
W
Rama
8,700
791
18
2
0
186,595
0
W
Sol
9,839
894
28
3
0
225,792
2
L
Susano
7,818
711
19
2
0
221,206
2
W
Hou Yi
9,702
882
18
2
0
184,613
1
L
Apollo
7,893
718
31
3
0
187,462
1
L
Ao Kuang
9,683
880
13
1
0
213,642
4
W
Set
8,544
777
1
0
0
218,883
0
L
Artio
7,906
719
2
0
0
187,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role