Player Matchup

Da Ji
Da Ji
Ducky4837
Da Ji
Level 17
God Stats
29W - 21L
1,734 SR
Queue Stats
57W - 58L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kdaddy NX
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,366 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kingm200 NX
Cu Chulainn
Level 109
God Stats
4W - 2L
1,458 SR
Queue Stats
30W - 25L
1,487 Elo+
Party 2
Merlin
Merlin
MikeApollo95
Merlin
Level 153
God Stats
13W - 12L
1,601 SR
Queue Stats
64W - 68L
1,423 Elo+
Party 1
Ymir
Ymir
SunGodzilla
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,321 Elo+
Party 1
Team Averages
Level 64
1,532 SR
1,406 Elo+

VS

Team Averages
Level 64
1,365 SR
1,388 Elo+
Neith
Neith
ChunkMeister013
Neith
Level 29
God Stats
4W - 6L
1,310 SR
Queue Stats
155W - 178L
1,385 Elo+
Party 3
Lancelot
Lancelot
LIL NUT2524
Lancelot
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
TheBlackFlash X
Sun Wukong
Level 67
God Stats
8W - 15L
1,501 SR
Queue Stats
322W - 373L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
XxghostblusterX
Danzaburou
Level 155
God Stats
39W - 29L
1,348 SR
Queue Stats
586W - 666L
1,445 Elo+
Party 3
Hel
Hel
iRunnDizz
Hel
Level 42
God Stats
3W - 6L
1,164 SR
Queue Stats
332W - 380L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ducky4837
Da Ji
20
10 / 15 / 10
15,649
1,118
22,164
30,035
16,848
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Kdaddy NX
Morgan Le Fay
20
4 / 8 / 15
14,611
1,044
19,564
20,141
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Kingm200 NX
Cu Chulainn
20
8 / 8 / 13
15,781
1,127
25,318
42,043
52,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
20
5 / 6 / 19
16,081
1,149
39,019
17,015
9,027
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
0 / 6 / 17
14,596
1,043
10,203
27,396
45,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 22
15,712
1,122
34,229
23,340
11,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
LIL NUT2524
Lancelot
20
3 / 9 / 22
14,639
1,046
13,932
28,212
13,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheBlackFlash X
Sun Wukong
20
7 / 2 / 28
15,787
1,128
18,795
27,678
17,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
XxghostblusterX
Danzaburou
20
21 / 4 / 16
19,564
1,397
47,927
21,985
9,918
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 19
14,601
1,043
15,629
24,709
12,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
150
27
Kills
43
43
Deaths
27
74
Assists
107
Player
Kills
Deaths
Assists
KDA
W
7
5
22
3.6
L
Da Ji
Ducky4837
Da Ji
10
15
10
1
L
Morgan Le Fay
Kdaddy NX
Morgan Le Fay
4
8
15
1.44
L
Cu Chulainn
Kingm200 NX
Cu Chulainn
8
8
13
1.81
W
Lancelot
LIL NUT2524
Lancelot
3
9
22
1.56
L
Merlin
5
6
19
2.42
L
0
6
17
1.42
W
Sun Wukong
TheBlackFlash X
Sun Wukong
7
2
28
10.5
W
Danzaburou
XxghostblusterX
Danzaburou
21
4
16
7.25
W
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,268
Damage
130,512
136,630
Taken
125,924
135,154
Mitigated
64,504
6,788
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,229
25,335
0
6,336
23,340
11,387
0
13,766
9,574
0
59,459
L
Da Ji
Ducky4837
Da Ji
22,164
4,523
0
363
30,035
16,848
0
4,881
25,154
0
28,541
L
Morgan Le Fay
Kdaddy NX
Morgan Le Fay
19,564
3,070
251
1,978
20,141
11,152
0
1,222
18,919
59,317
0
L
Cu Chulainn
Kingm200 NX
Cu Chulainn
25,318
4,771
0
2,464
42,043
52,328
0
4,436
37,607
8,116
35,225
W
Lancelot
LIL NUT2524
Lancelot
13,932
6,065
0
306
28,212
13,404
0
16,805
11,407
0
42,119
L
Merlin
39,019
2,678
0
690
17,015
9,027
0
710
16,305
77,402
0
L
10,203
1,320
0
1,042
27,396
45,799
0
4,792
22,604
29,742
0
W
Sun Wukong
TheBlackFlash X
Sun Wukong
18,795
6,124
0
2,891
27,678
17,301
0
18,075
9,301
592
35,537
W
Danzaburou
XxghostblusterX
Danzaburou
47,927
30,600
0
4,288
21,985
9,918
0
12,651
9,334
0
82,796
W
15,629
1,731
2,839
3,883
24,709
12,494
0
11,888
12,821
27,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,718
Gold Earned
80,303
257
Minions Killed
258
3
Camps Cleared
13
1,285,349
Distance Traveled
1,242,809
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,712
1,122
45
3
6
235,027
1
L
Da Ji
15,649
1,118
14
1
1
237,851
0
L
Morgan Le Fay
14,611
1,044
82
6
0
266,112
0
L
Cu Chulainn
15,781
1,127
26
2
2
280,074
0
W
Lancelot
14,639
1,046
74
5
2
251,107
0
L
Merlin
16,081
1,149
95
7
0
265,566
1
L
Ymir
14,596
1,043
40
3
0
235,746
0
W
Sun Wukong
15,787
1,128
38
3
0
283,788
0
W
Danzaburou
19,564
1,397
74
5
4
238,557
0
W
Hel
14,601
1,043
27
2
1
234,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role