Player Matchup

Shiva
Shiva
Boddles
Shiva
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BurningMaple673
Hou Yi
Level 49
God Stats
1W - 0L
1,597 SR
Queue Stats
5W - 8L
1,230 Elo+
Party 1
Jormungandr
Jormungandr
Mellow Memestar
Jormungandr
Level 68
God Stats
1W - 0L
1,626 SR
Queue Stats
9W - 4L
1,474 Elo+
Party 1
Team Averages
Level 40
1,574 SR
1,401 Elo+

VS

Team Averages
Level 35
1,290 SR
1,336 Elo+
Chaac
Chaac
JustNova69
Chaac
Level 44
God Stats
12W - 18L
1,400 SR
Queue Stats
105W - 162L
1,213 Elo+
Solo
Pele
Pele
SilverFoxActual
Pele
Level 25
God Stats
1W - 2L
1,378 SR
Queue Stats
6W - 8L
1,296 Elo+
Party 2
Ao Kuang
Ao Kuang
bteems1998
Ao Kuang
Level 36
God Stats
0W - 2L
1,091 SR
Queue Stats
22W - 21L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Boddles
Shiva
11
0 / 4 / 6
7,918
720
6,356
10,304
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 2
8,017
729
5,688
7,976
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Mellow Memestar
Jormungandr
13
3 / 1 / 4
8,370
761
11,045
9,070
8,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 0 / 2
8,141
740
8,228
6,064
5,245
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 4
6,974
634
4,636
9,732
4,088
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
bteems1998
Ao Kuang
12
4 / 2 / 1
8,012
728
8,196
12,718
7,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
7
7
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
Boddles
Shiva
0
4
6
0.75
W
4
2
2
2.5
L
Chaac
3
0
2
4
W
Jormungandr
Mellow Memestar
Jormungandr
3
1
4
5
L
0
5
4
0.4
L
Ao Kuang
bteems1998
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,089
Damage
21,060
27,350
Taken
28,514
19,098
Mitigated
16,365
4,142
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Boddles
Shiva
6,356
1,602
523
1,730
10,304
7,977
0
4,085
6,219
0
10,741
W
5,688
2,287
0
679
7,976
3,089
874
747
7,229
0
22,071
L
Chaac
8,228
797
0
2,080
6,064
5,245
0
2,507
3,557
0
37,373
W
Jormungandr
Mellow Memestar
Jormungandr
11,045
5,001
0
1,210
9,070
8,032
709
2,974
6,096
34,941
0
L
4,636
860
0
324
9,732
4,088
0
4,030
5,702
0
15,442
L
Ao Kuang
bteems1998
Ao Kuang
8,196
2,920
0
4,152
12,718
7,032
0
5,159
7,559
13,222
1,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
23,127
106
Minions Killed
114
4
Camps Cleared
6
624,395
Distance Traveled
602,588
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,918
720
6
1
1
194,633
0
W
Hou Yi
8,017
729
48
4
1
212,638
3
L
Chaac
8,141
740
66
6
3
232,631
6
W
Jormungandr
8,370
761
52
5
2
217,124
2
L
Pele
6,974
634
21
2
1
153,721
2
L
Ao Kuang
8,012
728
27
2
2
216,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role