Player Matchup

Khepri
Khepri
DrObsidianIV
Khepri
Level 89
God Stats
47W - 22L
1,747 SR
Queue Stats
88W - 57L
1,579 Elo+
Party 2
Hera
Hera
Kage WolfLee
Hera
Level 134
God Stats
19W - 11L
1,625 SR
Queue Stats
199W - 132L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
Quill1998
Amaterasu
Level 29
God Stats
14W - 8L
1,648 SR
Queue Stats
111W - 76L
1,646 Elo+
Party 2
Ullr
Ullr
Ransik
Ullr
Level 148
God Stats
11W - 12L
1,570 SR
Queue Stats
203W - 139L
1,583 Elo+
Party 2
Lancelot
Lancelot
Zyntri
Lancelot
Level 154
God Stats
8W - 5L
1,548 SR
Queue Stats
216W - 149L
1,594 Elo+
Party 2
Team Averages
Level 111
1,628 SR
1,603 Elo+

VS

Team Averages
Level 97
1,430 SR
1,411 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ChaosHolder101
Tiamat
Level 125
God Stats
1W - 1L
1,288 SR
Queue Stats
7W - 10L
1,389 Elo+
Solo
Ravana
Ravana
JGamez070699
Ravana
Level 125
God Stats
0W - 2L
1,291 SR
Queue Stats
55W - 55L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Motifff
Cthulhu
Level 104
God Stats
1W - 1L
1,710 SR
Queue Stats
66W - 69L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
Saltyasian99
Guan Yu
Level 9
God Stats
2W - 3L
1,363 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 1 / 8
7,017
501
3,478
7,376
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 4
7,618
544
6,812
5,651
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Quill1998
Amaterasu
13
1 / 1 / 2
7,687
549
3,291
10,547
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Ransik
Ullr
11
3 / 2 / 8
7,234
517
7,457
9,353
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Zyntri
Lancelot
14
8 / 0 / 3
8,455
604
11,037
9,327
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 5 / 1
5,728
409
5,981
7,611
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,767
483
4,501
7,956
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
12
2 / 2 / 1
6,937
496
4,891
7,253
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Motifff
Cthulhu
10
2 / 3 / 2
6,415
458
4,937
10,036
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Saltyasian99
Guan Yu
10
0 / 3 / 0
5,839
417
4,866
8,972
8,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
6
6
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
1
2
1
0.75
W
Khepri
1
1
8
5
L
Ravana
2
2
1
1.25
W
2
2
4
2
L
Cthulhu
Motifff
Cthulhu
2
3
2
1
W
Amaterasu
Quill1998
Amaterasu
1
1
2
2
W
Ullr
Ransik
Ullr
3
2
8
3.5
L
Guan Yu
Saltyasian99
Guan Yu
0
3
0
0
W
Lancelot
Zyntri
Lancelot
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,075
Damage
25,176
42,254
Taken
41,828
20,309
Mitigated
24,609
9,855
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,981
2,717
0
1,009
7,611
2,949
438
1,382
6,189
0
28,653
L
4,501
479
499
1,637
7,956
3,860
438
2,944
4,868
46,938
0
W
Khepri
3,478
629
326
2,873
7,376
5,385
0
2,123
5,253
18,558
0
L
Ravana
4,891
1,027
0
1,286
7,253
3,239
0
961
6,264
0
50,220
W
6,812
1,470
0
1,158
5,651
2,394
0
3,099
2,552
58,877
0
L
Cthulhu
Motifff
Cthulhu
4,937
389
308
2,116
10,036
5,969
0
3,110
6,795
19,005
0
W
Amaterasu
Quill1998
Amaterasu
3,291
1,393
0
4,898
10,547
4,406
1,002
91
10,456
0
50,301
W
Ullr
Ransik
Ullr
7,457
3,238
0
100
9,353
3,817
1,382
2,176
7,177
0
43,179
L
Guan Yu
Saltyasian99
Guan Yu
4,866
826
0
1,916
8,972
8,592
0
1,520
7,422
0
26,052
W
Lancelot
Zyntri
Lancelot
11,037
3,857
0
500
9,327
4,307
0
1,949
7,378
0
66,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
31,686
400
Minions Killed
288
0
Camps Cleared
0
1,376,904
Distance Traveled
1,223,814
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,728
409
43
3
0
216,350
1
L
Tiamat
6,767
483
92
7
0
248,105
5
W
Khepri
7,017
501
27
2
0
268,504
5
L
Ravana
6,937
496
94
7
0
256,165
0
W
Hera
7,618
544
112
8
0
265,954
5
L
Cthulhu
6,415
458
19
1
0
264,234
1
W
Amaterasu
7,687
549
93
7
0
247,817
1
W
Ullr
7,234
517
68
5
0
251,365
2
L
Guan Yu
5,839
417
40
3
0
238,960
0
W
Lancelot
8,455
604
100
7
0
343,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role