Player Matchup

Discordia
Discordia
Gold III
GoodTimeAnt
Discordia
Gold III
Level 85
God Stats
13W - 17L
1,273 SR
Queue Stats
476W - 478L
1,521 MMR
Solo
Xbalanque
Xbalanque
Silver II
InvaDD
Xbalanque
Silver II
Level 116
God Stats
3W - 3L
1,898 SR
Queue Stats
120W - 119L
1,508 MMR
Solo
Horus
Horus
Gold IV
Undead575
Horus
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 375L
1,515 MMR
Solo
Bakasura
Bakasura
Gold III
cohdein
Bakasura
Gold III
Level 106
God Stats
5W - 3L
1,741 SR
Queue Stats
193W - 184L
1,507 MMR
Solo
King Arthur
King Arthur
Gold I
xvls
King Arthur
Gold I
Level 127
God Stats
5W - 6L
1,523 SR
Queue Stats
90W - 95L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,587 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,621 SR
1,524 MMR
Jing Wei
Jing Wei
Gold V
MiracIeWhip
Jing Wei
Gold V
Level 147
God Stats
1W - 0L
1,784 SR
Queue Stats
108W - 109L
1,641 MMR
Party 1
Camazotz
Camazotz
Silver III
Pharone
Camazotz
Silver III
Level 137
God Stats
11W - 6L
1,646 SR
Queue Stats
104W - 109L
1,462 MMR
Party 1
Merlin
Merlin
Silver I
SoniiGG
Merlin
Silver I
Level 40
God Stats
12W - 10L
1,623 SR
Queue Stats
28W - 23L
1,510 MMR
Party 2
Kali
Kali
Bronze III
SoniiPlsBenchMe
Kali
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold IV
jefhardyrodry
Yemoja
Gold IV
Level 159
God Stats
10W - 10L
1,550 SR
Queue Stats
121W - 142L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoodTimeAnt
Discordia
6
1 / 2 / 0
3,705
741
1,187
2,196
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
InvaDD
Xbalanque
6
0 / 1 / 0
3,525
705
3,857
3,202
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Undead575
Horus
4
0 / 1 / 0
2,870
574
1,182
3,276
1,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
cohdein
Bakasura
6
0 / 2 / 1
3,431
686
1,005
3,992
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
xvls
King Arthur
2
0 / 1 / 0
2,789
558
579
2,849
1,109
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
RavanaIzanamiNemesisMercury

VS

Bans
ShivaUllrApolloAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MiracIeWhip
Jing Wei
6
1 / 0 / 0
3,388
678
1,638
3,031
567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Pharone
Camazotz
7
1 / 0 / 0
3,878
776
2,141
2,784
965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
SoniiGG
Merlin
6
0 / 1 / 2
3,753
751
985
2,305
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
5 / 0 / 0
4,813
963
3,359
5,234
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 1
3,561
712
523
3,821
1,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
7
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
GoodTimeAnt
Discordia
1
2
0
0.5
L
Xbalanque
InvaDD
Xbalanque
0
1
0
0
W
Jing Wei
MiracIeWhip
Jing Wei
1
0
0
1
W
Camazotz
Pharone
Camazotz
1
0
0
1
W
Merlin
SoniiGG
Merlin
0
1
2
1
W
5
0
0
5
L
Horus
Undead575
Horus
0
1
0
0
L
Bakasura
cohdein
Bakasura
0
2
1
0.25
W
0
0
1
0.5
L
King Arthur
xvls
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,810
Damage
8,646
15,515
Taken
17,175
5,137
Mitigated
5,484
3,458
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GoodTimeAnt
Discordia
1,187
37
0
250
2,196
547
0
381
1,711
16,392
0
L
Xbalanque
InvaDD
Xbalanque
3,857
1,733
0
1,253
3,202
808
0
228
2,974
0
24,526
W
Jing Wei
MiracIeWhip
Jing Wei
1,638
1,454
0
1,594
3,031
567
0
0
3,031
0
15,682
W
Camazotz
Pharone
Camazotz
2,141
647
0
2,155
2,784
965
0
0
2,784
0
18,950
W
Merlin
SoniiGG
Merlin
985
114
0
1,000
2,305
648
0
774
1,319
16,448
0
W
3,359
1,848
0
3,850
5,234
2,168
0
181
4,925
0
22,668
L
Horus
Undead575
Horus
1,182
927
115
832
3,276
1,489
0
295
2,981
0
7,451
L
Bakasura
cohdein
Bakasura
1,005
799
0
488
3,992
1,184
0
448
3,466
0
10,025
W
523
267
1,107
1,674
3,821
1,136
0
0
3,821
7,288
0
L
King Arthur
xvls
King Arthur
579
15
0
520
2,849
1,109
0
0
2,668
0
5,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,320
Gold Earned
19,393
132
Minions Killed
174
0
Camps Cleared
0
439,618
Distance Traveled
540,305
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,705
741
43
9
0
95,098
2
L
Xbalanque
3,525
705
39
8
0
82,971
1
W
Jing Wei
3,388
678
32
6
0
102,539
0
W
Camazotz
3,878
776
34
7
0
110,389
0
W
Merlin
3,753
751
43
9
0
99,420
1
W
Kali
4,813
963
48
10
0
124,368
0
L
Horus
2,870
574
11
2
0
104,416
1
L
Bakasura
3,431
686
31
6
0
116,122
0
W
Yemoja
3,561
712
17
3
0
103,589
2
L
King Arthur
2,789
558
8
2
0
41,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role