Player Matchup

Lancelot
Lancelot
Geminae_Solis
Lancelot
Level 119
God Stats
15W - 26L
1,518 SR
Queue Stats
200W - 214L
1,505 Elo+
Party 2
King Arthur
King Arthur
Tachanka2Thicc
King Arthur
Level 109
God Stats
3W - 7L
1,623 SR
Queue Stats
303W - 310L
1,522 Elo+
Party 2
Raijin
Raijin
dookieflop
Raijin
Level 27
God Stats
1W - 10L
1,160 SR
Queue Stats
187W - 258L
1,450 Elo+
Solo
Hou Yi
Hou Yi
heatflar3
Hou Yi
Level 124
God Stats
0W - 3L
1,335 SR
Queue Stats
65W - 72L
1,458 Elo+
Solo
Athena
Athena
kirbynato
Athena
Level 156
God Stats
11W - 13L
1,458 SR
Queue Stats
254W - 287L
1,447 Elo+
Solo
Team Averages
Level 107
1,419 SR
1,476 Elo+

VS

Team Averages
Level 77
1,558 SR
1,571 Elo+
Nox
Nox
 
Nox
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BigDaddyDabner
Sobek
Level 22
God Stats
5W - 2L
1,575 SR
Queue Stats
5W - 2L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
DrTiki
Hou Yi
Level 126
God Stats
11W - 5L
1,641 SR
Queue Stats
64W - 49L
1,612 Elo+
Party 1
Shiva
Shiva
Rodkimble11
Shiva
Level 106
God Stats
1W - 1L
1,317 SR
Queue Stats
84W - 60L
1,626 Elo+
Party 1
Sol
Sol
RoosterSucker
Sol
Level 17
God Stats
4W - 2L
1,755 SR
Queue Stats
15W - 7L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Geminae_Solis
Lancelot
13
2 / 6 / 4
7,746
775
9,563
14,210
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Tachanka2Thicc
King Arthur
12
0 / 4 / 3
6,756
676
9,001
12,041
11,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
dookieflop
Raijin
13
0 / 0 / 0
6,651
665
701
1,117
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
heatflar3
Hou Yi
13
2 / 4 / 0
6,773
677
8,902
11,117
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
kirbynato
Athena
13
2 / 3 / 0
7,783
778
5,198
9,139
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 0 / 10
8,187
819
4,736
9,037
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 9
7,318
732
3,097
12,019
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
DrTiki
Hou Yi
15
2 / 1 / 10
7,776
778
8,687
7,038
3,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 9
8,464
846
10,951
10,526
9,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 1 / 7
8,557
856
13,724
10,087
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
17
17
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
10
9
W
0
3
9
1.5
W
Hou Yi
DrTiki
Hou Yi
2
1
10
7
L
Lancelot
Geminae_Solis
Lancelot
2
6
4
0.67
W
4
1
9
8.5
W
7
1
7
10.5
L
King Arthur
Tachanka2Thicc
King Arthur
0
4
3
0.38
L
Raijin
dookieflop
Raijin
0
0
0
0
L
Hou Yi
heatflar3
Hou Yi
2
4
0
0.5
L
Athena
kirbynato
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,365
Damage
41,195
47,624
Taken
48,707
33,830
Mitigated
37,757
4,642
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,736
1,245
0
1,599
9,037
9,137
338
1,584
7,343
9,469
0
W
3,097
506
0
2,497
12,019
11,691
0
781
11,082
7,653
0
W
Hou Yi
DrTiki
Hou Yi
8,687
5,080
0
1,261
7,038
3,402
2,363
1,432
5,547
0
29,142
L
Lancelot
Geminae_Solis
Lancelot
9,563
1,444
0
1,704
14,210
10,242
0
9,022
5,188
0
20,207
W
10,951
2,267
105
744
10,526
9,250
139
1,615
8,875
0
30,556
W
13,724
7,192
0
5,732
10,087
4,277
2,163
487
9,404
32,811
0
L
King Arthur
Tachanka2Thicc
King Arthur
9,001
905
0
320
12,041
11,598
0
4,270
7,771
0
20,362
L
Raijin
dookieflop
Raijin
701
186
0
343
1,117
465
0
277
840
13,755
0
L
Hou Yi
heatflar3
Hou Yi
8,902
4,102
0
2,001
11,117
4,920
0
4,179
6,938
0
23,716
L
Athena
kirbynato
Athena
5,198
799
0
274
9,139
6,605
0
3,809
5,330
14,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
40,302
117
Minions Killed
185
0
Camps Cleared
0
844,057
Distance Traveled
980,162
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,187
819
9
1
0
195,772
0
W
Sobek
7,318
732
7
1
0
191,931
0
W
Hou Yi
7,776
778
43
4
0
181,278
2
L
Lancelot
7,746
775
26
3
0
206,986
2
W
Shiva
8,464
846
74
7
0
236,346
2
W
Sol
8,557
856
52
5
0
174,835
0
L
King Arthur
6,756
676
18
2
0
206,025
1
L
Raijin
6,651
665
19
2
0
103,444
1
L
Hou Yi
6,773
677
31
3
0
180,017
0
L
Athena
7,783
778
23
2
0
147,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role