Player Matchup

Fenrir
Fenrir
GDGM96
Fenrir
Level 147
God Stats
5W - 15L
1,262 SR
Queue Stats
193W - 209L
1,548 Elo+
Party 1
Nike
Nike
GM KUZENBO
Nike
Level 121
God Stats
14W - 10L
1,575 SR
Queue Stats
94W - 107L
1,521 Elo+
Party 3
Pele
Pele
Rengoku39
Pele
Level 110
God Stats
8W - 8L
1,534 SR
Queue Stats
57W - 58L
1,556 Elo+
Party 3
Atlas
Atlas
Sylveinus
Atlas
Level 137
God Stats
2W - 2L
1,785 SR
Queue Stats
51W - 49L
1,545 Elo+
Party 3
Nox
Nox
TheCuteNox
Nox
Level 58
God Stats
19W - 26L
1,540 SR
Queue Stats
250W - 266L
1,512 Elo+
Party 1
Team Averages
Level 115
1,539 SR
1,536 Elo+

VS

Team Averages
Level 106
1,642 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Ace x Freely
Zhong Kui
Level 116
God Stats
1W - 1L
1,654 SR
Queue Stats
12W - 20L
1,362 Elo+
Party 2
Apollo
Apollo
DaddyBLARF
Apollo
Level 76
God Stats
3W - 2L
1,289 SR
Queue Stats
23W - 35L
1,396 Elo+
Party 2
Geb
Geb
SoupSandwich119
Geb
Level 138
God Stats
1W - 0L
1,665 SR
Queue Stats
10W - 20L
1,302 Elo+
Party 2
Anubis
Anubis
Wolfy876
Anubis
Level 109
God Stats
3W - 1L
1,955 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 2
Ullr
Ullr
turnshavetabled
Ullr
Level 89
God Stats
11W - 8L
1,646 SR
Queue Stats
96W - 54L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GDGM96
Fenrir
9
1 / 2 / 1
4,058
812
1,394
3,804
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 1
4,249
850
3,122
3,785
2,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
9
1 / 1 / 1
4,229
846
2,949
3,779
1,418
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Sylveinus
Atlas
8
0 / 1 / 3
4,038
808
4,949
4,466
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
2,121
424
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ace x Freely
Zhong Kui
9
2 / 1 / 2
4,592
918
3,424
3,060
1,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
DaddyBLARF
Apollo
10
0 / 0 / 2
4,467
893
1,210
1,250
375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
2 / 0 / 2
4,743
949
2,095
4,713
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Wolfy876
Anubis
8
1 / 2 / 4
4,357
871
2,016
4,880
2,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 2
4,420
884
3,239
2,547
1,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
5
5
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ace x Freely
Zhong Kui
2
1
2
3
W
Apollo
DaddyBLARF
Apollo
0
0
2
1
L
Fenrir
GDGM96
Fenrir
1
2
1
0.75
L
1
1
1
1.5
L
Pele
1
1
1
1.5
W
2
0
2
3
L
Atlas
Sylveinus
Atlas
0
1
3
1.5
L
0
0
0
0
W
Anubis
Wolfy876
Anubis
1
2
4
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
11,984
15,834
Taken
16,450
7,224
Mitigated
8,996
2,554
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ace x Freely
Zhong Kui
3,424
744
0
428
3,060
1,808
0
889
2,116
8,087
0
W
Apollo
DaddyBLARF
Apollo
1,210
781
0
571
1,250
375
1,294
186
1,064
0
11,070
L
Fenrir
GDGM96
Fenrir
1,394
171
0
519
3,804
1,211
0
1,945
1,859
0
4,465
L
3,122
184
195
903
3,785
2,196
0
1,497
2,288
0
9,776
L
Pele
2,949
355
0
106
3,779
1,418
0
1,928
1,851
0
6,720
W
2,095
433
0
1,210
4,713
3,469
0
1,407
3,221
3,263
0
L
Atlas
Sylveinus
Atlas
4,949
2,099
0
831
4,466
2,399
0
2,165
2,301
9,369
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Wolfy876
Anubis
2,016
65
0
1,279
4,880
2,288
13
1,120
3,622
10,782
0
W
3,239
1,469
0
295
2,547
1,056
0
984
1,478
0
15,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,695
Gold Earned
22,579
43
Minions Killed
86
0
Camps Cleared
0
448,748
Distance Traveled
519,728
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,592
918
11
2
0
104,761
0
W
Apollo
4,467
893
27
5
0
100,057
3
L
Fenrir
4,058
812
8
2
0
113,796
1
L
Nike
4,249
850
13
3
0
115,127
2
L
Pele
4,229
846
11
2
0
114,818
0
W
Geb
4,743
949
2
0
0
107,461
0
L
Atlas
4,038
808
11
2
0
105,007
0
L
Nox
2,121
424
0
0
0
0
0
W
Anubis
4,357
871
14
3
0
99,061
2
W
Ullr
4,420
884
32
6
0
108,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role