Player Matchup

Nu Wa
Nu Wa
GodKazius
Nu Wa
Level 68
God Stats
6W - 3L
1,614 SR
Queue Stats
300W - 285L
1,445 Elo+
Solo
Chaac
Chaac
II85I024
Chaac
Level 93
God Stats
28W - 27L
1,528 SR
Queue Stats
847W - 913L
1,436 Elo+
Solo
Jing Wei
Jing Wei
ItzAmP--
Jing Wei
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
249W - 264L
1,427 Elo+
Solo
Sol
Sol
KrisP Bacon8135
Sol
Level 126
God Stats
9W - 19L
1,215 SR
Queue Stats
376W - 411L
1,429 Elo+
Solo
Da Ji
Da Ji
oreofizz
Da Ji
Level 104
God Stats
3W - 2L
1,803 SR
Queue Stats
74W - 75L
1,467 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,441 Elo+

VS

Team Averages
Level 122
1,641 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DoughBro121
Osiris
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 96L
1,453 Elo+
Solo
Cabrakan
Cabrakan
XXS4LTXX
Cabrakan
Level 123
God Stats
8W - 7L
1,699 SR
Queue Stats
322W - 308L
1,434 Elo+
Solo
Loki
Loki
eljonathan_memes
Loki
Level 75
God Stats
4W - 1L
1,880 SR
Queue Stats
48W - 43L
1,446 Elo+
Solo
Nu Wa
Nu Wa
xXBeautyFreakXx
Nu Wa
Level 149
God Stats
25W - 16L
1,626 SR
Queue Stats
248W - 275L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GodKazius
Nu Wa
14
2 / 2 / 1
8,411
495
12,197
9,031
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
II85I024
Chaac
9
0 / 7 / 1
6,296
370
3,381
18,368
11,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ItzAmP--
Jing Wei
11
1 / 8 / 1
6,817
401
6,251
16,140
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 5 / 1
7,951
468
10,254
12,552
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
oreofizz
Da Ji
7
0 / 4 / 1
5,845
344
3,452
9,746
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
10 / 1 / 7
10,521
619
17,918
12,078
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
14
3 / 2 / 4
9,000
529
7,470
14,058
11,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
XXS4LTXX
Cabrakan
13
5 / 2 / 7
8,560
504
9,307
12,323
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 1 / 3
10,045
591
6,123
13,271
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 10
9,325
549
7,452
4,666
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
26
26
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
1
7
13.5
W
Osiris
3
2
4
2.5
L
Nu Wa
GodKazius
Nu Wa
2
2
1
1.25
L
Chaac
II85I024
Chaac
0
7
1
0.07
L
Jing Wei
ItzAmP--
Jing Wei
1
8
1
0.19
L
3
5
1
0.7
W
Cabrakan
XXS4LTXX
Cabrakan
5
2
7
4.25
W
6
1
3
7.5
L
Da Ji
oreofizz
Da Ji
0
4
1
0.13
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
48,270
65,837
Taken
56,396
27,791
Mitigated
34,584
13,870
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,918
10,087
0
1,270
12,078
6,280
3,336
765
11,313
0
74,602
W
Osiris
7,470
2,099
0
5,308
14,058
11,465
1,451
8,124
5,934
0
53,129
L
Nu Wa
GodKazius
Nu Wa
12,197
2,768
112
2,235
9,031
3,389
98
3,411
5,248
79,298
0
L
Chaac
II85I024
Chaac
3,381
704
677
3,357
18,368
11,543
21
3,236
14,763
0
30,060
L
Jing Wei
ItzAmP--
Jing Wei
6,251
4,470
0
3,236
16,140
4,047
0
3,445
12,373
0
43,612
L
10,254
3,187
0
3,583
12,552
5,551
850
2,619
9,601
48,591
5,882
W
Cabrakan
XXS4LTXX
Cabrakan
9,307
1,995
261
3,267
12,323
10,001
1,210
4,227
8,096
35,512
0
W
6,123
2,079
0
5,948
13,271
4,847
0
5,249
8,022
0
76,186
L
Da Ji
oreofizz
Da Ji
3,452
722
0
670
9,746
3,261
0
2,383
7,093
0
29,253
W
7,452
1,391
0
385
4,666
1,991
2,663
3,114
1,552
68,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
47,451
375
Minions Killed
501
0
Camps Cleared
0
1,322,882
Distance Traveled
1,539,726
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,521
619
111
7
0
278,951
5
W
Osiris
9,000
529
78
5
0
317,736
2
L
Nu Wa
8,411
495
130
8
0
293,087
3
L
Chaac
6,296
370
44
3
0
243,512
0
L
Jing Wei
6,817
401
67
4
0
287,502
2
L
Sol
7,951
468
87
5
0
280,981
3
W
Cabrakan
8,560
504
58
3
0
276,003
5
W
Loki
10,045
591
128
8
0
380,828
2
L
Da Ji
5,845
344
47
3
0
217,800
1
W
Nu Wa
9,325
549
126
7
0
286,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role