Player Matchup

Cthulhu
Cthulhu
HastyChunk6
Cthulhu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 3
Cupid
Cupid
Mygreen
Cupid
Level 160
God Stats
69W - 70L
1,473 SR
Queue Stats
397W - 416L
1,382 Elo+
Solo
Susano
Susano
NATSUDRANGEEL2
Susano
Level 16
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 5L
1,155 Elo+
Party 3
Eset
Eset
myavatarissonic
Eset
Level 63
God Stats
0W - 2L
1,487 SR
Queue Stats
55W - 69L
1,308 Elo+
Party 2
Thanatos
Thanatos
temper420
Thanatos
Level 27
God Stats
2W - 1L
1,279 SR
Queue Stats
19W - 26L
1,289 Elo+
Party 2
Team Averages
Level 62
1,408 SR
1,286 Elo+

VS

Team Averages
Level 42
1,507 SR
1,385 Elo+
Izanami
Izanami
Dolat0xXx
Izanami
Level 34
God Stats
3W - 2L
1,706 SR
Queue Stats
121W - 152L
1,370 Elo+
Solo
Sobek
Sobek
NessBLX
Sobek
Level 19
God Stats
17W - 10L
1,603 SR
Queue Stats
39W - 55L
1,276 Elo+
Party 1
Thanatos
Thanatos
Samummy1
Thanatos
Level 62
God Stats
14W - 11L
1,573 SR
Queue Stats
86W - 91L
1,504 Elo+
Party 4
Tyr
Tyr
TheBluePill
Tyr
Level 46
God Stats
2W - 4L
1,152 SR
Queue Stats
50W - 68L
1,298 Elo+
Party 1
Thoth
Thoth
TryingSphinx667
Thoth
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HastyChunk6
Cthulhu
11
2 / 5 / 4
7,754
369
8,263
16,035
10,866
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Mygreen
Cupid
11
3 / 6 / 3
7,645
364
8,063
16,016
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 12 / 5
7,710
367
7,388
15,748
5,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 1
7,954
379
4,490
15,089
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
temper420
Thanatos
10
1 / 5 / 1
7,807
372
3,874
8,265
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dolat0xXx
Izanami
14
3 / 3 / 3
9,424
449
10,451
14,505
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
NessBLX
Sobek
12
1 / 3 / 6
9,138
435
4,977
16,158
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Samummy1
Thanatos
20
18 / 0 / 9
13,335
635
19,247
19,837
9,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 0 / 4
12,941
616
11,558
12,108
13,504
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 1 / 7
12,471
594
7,182
8,719
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
7
Kills
36
36
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dolat0xXx
Izanami
3
3
3
1.5
L
Cthulhu
HastyChunk6
Cthulhu
2
5
4
0.8
L
Cupid
Mygreen
Cupid
3
6
3
0.75
L
1
12
5
0.29
W
Sobek
NessBLX
Sobek
1
3
6
1.33
W
Thanatos
Samummy1
Thanatos
18
0
9
22.5
W
9
0
4
11
W
5
1
7
8.5
L
0
8
1
0.06
L
Thanatos
temper420
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,078
Damage
53,415
71,153
Taken
71,327
29,697
Mitigated
51,419
15,582
Healing
36,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dolat0xXx
Izanami
10,451
6,045
0
3,870
14,505
5,971
1,265
2,755
11,750
0
68,670
L
Cthulhu
HastyChunk6
Cthulhu
8,263
1,561
201
1,608
16,035
10,866
0
2,649
13,386
34,905
0
L
Cupid
Mygreen
Cupid
8,063
4,597
1,145
5,258
16,016
4,974
611
3,692
12,324
0
40,117
L
7,388
2,420
0
84
15,748
5,935
439
4,418
11,330
0
28,697
W
Sobek
NessBLX
Sobek
4,977
738
0
2,061
16,158
18,483
225
4,887
11,271
13,650
0
W
Thanatos
Samummy1
Thanatos
19,247
8,345
0
25,637
19,837
9,524
2,133
2,292
17,545
0
114,888
W
11,558
1,511
0
4,328
12,108
13,504
1,587
2,674
9,434
0
94,625
W
7,182
283
0
972
8,719
3,937
211
1,701
7,018
119,655
0
L
4,490
1,601
203
2,816
15,089
5,233
0
655
14,434
54,671
0
L
Thanatos
temper420
Thanatos
3,874
1,843
0
4,267
8,265
2,689
0
745
7,520
0
23,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,870
Gold Earned
57,309
279
Minions Killed
626
0
Camps Cleared
0
1,602,157
Distance Traveled
2,106,679
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,424
449
84
4
0
362,738
2
L
Cthulhu
7,754
369
32
2
0
400,983
0
L
Cupid
7,645
364
55
3
0
325,761
1
L
Susano
7,710
367
46
2
0
308,984
3
W
Sobek
9,138
435
26
1
0
424,865
2
W
Thanatos
13,335
635
147
7
0
454,554
0
W
Tyr
12,941
616
181
9
0
451,923
0
W
Thoth
12,471
594
188
9
0
412,599
2
L
Eset
7,954
379
100
5
0
246,368
1
L
Thanatos
7,807
372
46
2
0
320,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role