Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
ABC166
Ao Kuang
Silver I
Level 154
God Stats
111W - 100L
1,492 SR
Queue Stats
1,074W - 1,101L
1,146 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
FeelOofInc
Zhong Kui
Silver III
Level 63
God Stats
2W - 1L
1,758 SR
Queue Stats
24W - 29L
1,146 MMR
Solo
Neith
Neith
Bronze III
Synkel
Neith
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Party 1
Achilles
Achilles
Silver II
krausse
Achilles
Silver II
Level 138
God Stats
7W - 7L
1,857 SR
Queue Stats
168W - 163L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,621 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,586 SR
1,432 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
BrutalKetamine
Awilix
Bronze III
Level 34
God Stats
19W - 17L
1,723 SR
Queue Stats
148W - 144L
1,500 MMR
Solo
Ares
Ares
Gold V
HaneulSeung
Ares
Gold V
Level 102
God Stats
7W - 1L
1,837 SR
Queue Stats
362W - 356L
1,161 MMR
Solo
Freya
Freya
Gold IV
Yingchi
Freya
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 126L
1,498 MMR
Solo
Yemoja
Yemoja
Gold III
Yoy76000
Yemoja
Gold III
Level 49
God Stats
2W - 1L
1,370 SR
Queue Stats
124W - 118L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 0
3,151
630
979
3,856
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
ABC166
Ao Kuang
6
0 / 0 / 0
3,368
674
904
3,057
1,031
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
FeelOofInc
Zhong Kui
6
1 / 0 / 0
3,435
687
1,534
1,370
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Synkel
Neith
5
0 / 0 / 0
2,968
594
1,412
1,377
471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
krausse
Achilles
2
0 / 1 / 0
2,605
521
306
1,377
612
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliAh Muzen CabRavanaBakasura

VS

Bans
ArachneMercuryAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,192
638
2,709
2,656
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,366
673
0
2,754
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,942
788
1,497
2,788
1,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Freya
Yingchi
Freya
6
0 / 1 / 0
3,351
670
788
2,374
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Yoy76000
Yemoja
6
0 / 0 / 0
3,529
706
1,056
2,241
800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Medusa
 
Medusa
0
0
0
0
L
Ao Kuang
ABC166
Ao Kuang
0
0
0
0
W
0
0
0
0
L
Zhong Kui
FeelOofInc
Zhong Kui
1
0
0
1
W
1
0
0
1
L
Neith
Synkel
Neith
0
0
0
0
W
Freya
Yingchi
Freya
0
1
0
0
W
Yemoja
Yoy76000
Yemoja
0
0
0
0
L
Achilles
krausse
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,135
Damage
6,050
11,037
Taken
12,813
4,558
Mitigated
4,820
4,119
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
979
32
0
1,975
3,856
1,509
0
571
3,285
4,249
0
W
Medusa
 
Medusa
2,709
971
0
1,125
2,656
646
0
579
2,077
0
19,932
L
Ao Kuang
ABC166
Ao Kuang
904
282
0
820
3,057
1,031
0
1,119
1,938
14,849
0
W
0
0
0
1,668
2,754
833
0
0
2,754
0
15,419
L
Zhong Kui
FeelOofInc
Zhong Kui
1,534
191
0
527
1,370
935
0
563
807
13,087
0
W
1,497
470
0
1,309
2,788
1,652
0
712
2,076
16,848
0
L
Neith
Synkel
Neith
1,412
612
0
563
1,377
471
0
485
892
0
13,038
W
Freya
Yingchi
Freya
788
252
0
757
2,374
889
0
1,582
648
13,982
0
W
Yemoja
Yoy76000
Yemoja
1,056
442
1,078
579
2,241
800
0
400
1,841
9,484
0
L
Achilles
krausse
Achilles
306
0
0
234
1,377
612
0
603
774
0
3,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,527
Gold Earned
17,380
89
Minions Killed
153
0
Camps Cleared
0
432,290
Distance Traveled
516,362
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,151
630
3
1
0
107,457
1
W
Medusa
3,192
638
33
7
0
97,317
2
L
Ao Kuang
3,368
674
36
7
0
100,807
1
W
Awilix
3,366
673
39
8
0
116,199
1
L
Zhong Kui
3,435
687
24
5
0
89,874
0
W
Ares
3,942
788
33
7
0
116,509
0
L
Neith
2,968
594
23
5
0
93,431
0
W
Freya
3,351
670
32
6
0
102,686
0
W
Yemoja
3,529
706
16
3
0
83,651
1
L
Achilles
2,605
521
3
1
0
40,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role