Player Matchup

Ravana
Ravana
GoofyAhhUncle
Ravana
Level 135
God Stats
10W - 4L
1,668 SR
Queue Stats
325W - 281L
1,533 Elo+
Party 1
Sol
Sol
IWeawwyWuvHim
Sol
Level 118
God Stats
6W - 3L
1,629 SR
Queue Stats
147W - 141L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Jacktown
Baron Samedi
Level 104
God Stats
6W - 1L
1,785 SR
Queue Stats
87W - 84L
1,491 Elo+
Party 1
Arachne
Arachne
MY3rdACC
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,570 Elo+
Party 1
Apollo
Apollo
TheFemBoyBandit
Apollo
Level 145
God Stats
5W - 2L
1,529 SR
Queue Stats
183W - 176L
1,502 Elo+
Party 1
Team Averages
Level 105
1,622 SR
1,518 Elo+

VS

Team Averages
Level 52
1,546 SR
1,512 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SlothMasterFlex
Ymir
Level 45
God Stats
0W - 1L
1,483 SR
Queue Stats
5W - 9L
1,463 Elo+
Party 3
Rama
Rama
dogtrashkam
Rama
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 6L
1,578 Elo+
Party 3
Cupid
Cupid
kidbito
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,519 Elo+
Party 3
Loki
Loki
slickjoel1141400
Loki
Level 107
God Stats
5W - 6L
1,537 SR
Queue Stats
263W - 272L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 0
6,843
684
6,078
5,513
2,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 0 / 0
7,361
736
4,670
3,572
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Jacktown
Baron Samedi
9
1 / 0 / 3
5,429
543
2,999
3,456
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MY3rdACC
Arachne
9
3 / 1 / 2
5,891
589
4,692
6,510
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 2
5,312
531
4,324
5,819
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 6 / 1
4,542
454
1,671
7,339
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 2 / 1
4,555
456
1,855
8,021
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 0
4,221
422
908
7,127
1,952
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
kidbito
Cupid
7
1 / 2 / 0
4,530
453
3,377
5,892
1,659
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 2 / 1
4,015
402
717
3,847
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
18
Kills
1
2
Deaths
18
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
W
6
1
0
6
W
7
0
0
7
W
Baron Samedi
Jacktown
Baron Samedi
1
0
3
2.5
W
Arachne
MY3rdACC
Arachne
3
1
2
4
L
0
2
1
0.25
W
1
0
2
2
L
0
6
0
0
L
Cupid
kidbito
Cupid
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
8,528
24,870
Taken
32,226
9,103
Mitigated
11,382
10,069
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,671
529
34
1,133
7,339
2,394
0
3,170
4,129
24,460
0
W
6,078
1,327
0
2,657
5,513
2,286
774
0
4,413
0
35,925
W
4,670
2,509
0
2,605
3,572
1,133
218
727
2,845
57,872
0
W
Baron Samedi
Jacktown
Baron Samedi
2,999
263
617
1,284
3,456
1,532
225
1,152
2,304
20,436
0
W
Arachne
MY3rdACC
Arachne
4,692
3,930
0
1,186
6,510
2,229
208
832
5,678
0
33,493
L
1,855
484
0
2,050
8,021
4,434
0
2,010
5,800
7,590
0
W
4,324
3,147
0
1,720
5,819
1,923
1,958
815
5,004
0
37,180
L
908
547
0
398
7,127
1,952
0
0
7,127
0
14,108
L
Cupid
kidbito
Cupid
3,377
2,173
564
1,378
5,892
1,659
0
1,561
4,086
0
27,008
L
717
222
0
910
3,847
943
0
432
3,415
0
8,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
21,863
345
Minions Killed
151
0
Camps Cleared
0
954,032
Distance Traveled
728,348
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,542
454
43
4
0
140,447
2
W
Ravana
6,843
684
67
7
0
182,120
1
W
Sol
7,361
736
111
11
0
197,640
2
W
Baron Samedi
5,429
543
47
5
0
169,424
1
W
Arachne
5,891
589
61
6
0
230,697
1
L
Ymir
4,555
456
9
1
0
180,338
1
W
Apollo
5,312
531
59
6
0
174,151
0
L
Rama
4,221
422
31
3
0
180,575
1
L
Cupid
4,530
453
49
5
0
153,640
3
L
Loki
4,015
402
19
2
0
73,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role