Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Ethorne22
Medusa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 55L
1,435 Elo+
Party 3
King Arthur
King Arthur
Sucknlicknloven
King Arthur
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 40L
1,518 Elo+
Party 3
Pele
Pele
Vibrateur
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,530 Elo+
Party 2
Athena
Athena
jacklil
Athena
Level 122
God Stats
10W - 7L
1,599 SR
Queue Stats
21W - 20L
1,518 Elo+
Party 3
Team Averages
Level 59
1,520 SR
1,500 Elo+

VS

Team Averages
Level 99
1,669 SR
1,632 Elo+
Horus
Horus
Nyaa
Horus
Level 160
God Stats
4W - 2L
1,803 SR
Queue Stats
20W - 13L
1,596 Elo+
Party 1
Erlang Shen
Erlang Shen
SkullerC
Erlang Shen
Level 124
God Stats
8W - 7L
1,610 SR
Queue Stats
219W - 129L
1,720 Elo+
Party 1
Izanami
Izanami
hueybaka
Izanami
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,427 Elo+
Solo
Eset
Eset
llkoolkyle1
Eset
Level 140
God Stats
109W - 57L
1,705 SR
Queue Stats
184W - 122L
1,725 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
redlobsterdish
Morgan Le Fay
Level 27
God Stats
3W - 0L
1,728 SR
Queue Stats
11W - 6L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 3 / 2
7,516
501
14,015
13,006
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Ethorne22
Medusa
10
0 / 4 / 0
6,150
410
5,394
8,162
3,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Sucknlicknloven
King Arthur
14
2 / 1 / 0
7,777
518
8,256
13,588
12,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
2 / 6 / 1
7,196
480
6,681
15,211
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
jacklil
Athena
10
0 / 4 / 3
6,430
429
3,419
15,533
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Nyaa
Horus
13
1 / 2 / 1
8,002
533
9,715
14,181
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
SkullerC
Erlang Shen
12
3 / 0 / 7
7,983
532
6,976
13,142
10,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
hueybaka
Izanami
14
5 / 1 / 2
8,523
568
9,467
8,034
3,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 5
7,516
501
8,923
10,720
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
redlobsterdish
Morgan Le Fay
13
8 / 1 / 3
8,351
557
12,535
13,005
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
2
1
L
Medusa
Ethorne22
Medusa
0
4
0
0
W
Horus
Nyaa
Horus
1
2
1
0.75
W
Erlang Shen
SkullerC
Erlang Shen
3
0
7
6.5
L
King Arthur
Sucknlicknloven
King Arthur
2
1
0
2
L
Pele
2
6
1
0.42
W
Izanami
hueybaka
Izanami
5
1
2
6
L
Athena
jacklil
Athena
0
4
3
0.38
W
1
2
5
1.75
W
Morgan Le Fay
redlobsterdish
Morgan Le Fay
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
47,616
65,500
Taken
59,082
39,752
Mitigated
38,829
10,247
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,015
2,112
0
2,522
13,006
6,043
0
8,160
4,846
59,298
0
L
Medusa
Ethorne22
Medusa
5,394
2,374
0
761
8,162
3,390
0
729
7,433
0
40,111
W
Horus
Nyaa
Horus
9,715
4,245
0
6,284
14,181
13,893
0
232
13,949
0
58,353
W
Erlang Shen
SkullerC
Erlang Shen
6,976
3,653
2,274
6,035
13,142
10,713
197
6,706
6,436
0
19,645
L
King Arthur
Sucknlicknloven
King Arthur
8,256
1,158
0
2,685
13,588
12,398
0
59
12,817
0
60,102
L
Pele
6,681
1,175
0
1,711
15,211
5,651
0
7,149
7,930
0
45,744
W
Izanami
hueybaka
Izanami
9,467
7,317
0
3,336
8,034
3,390
1,156
1,916
6,118
0
73,706
L
Athena
jacklil
Athena
3,419
1,305
0
2,568
15,533
12,270
0
5,361
10,172
22,344
0
W
8,923
1,546
175
1,211
10,720
4,978
37
5,404
5,316
67,221
0
W
Morgan Le Fay
redlobsterdish
Morgan Le Fay
12,535
2,303
64
3,969
13,005
5,855
0
3,556
9,449
59,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
40,375
376
Minions Killed
448
0
Camps Cleared
0
1,470,534
Distance Traveled
1,445,774
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,516
501
98
7
0
306,335
3
L
Medusa
6,150
410
82
5
0
280,795
4
W
Horus
8,002
533
94
6
0
286,843
0
W
Erlang Shen
7,983
532
24
2
0
310,758
5
L
King Arthur
7,777
518
94
6
0
279,722
4
L
Pele
7,196
480
73
5
0
293,812
1
W
Izanami
8,523
568
139
9
0
265,141
3
L
Athena
6,430
429
29
2
0
309,870
4
W
Eset
7,516
501
104
7
0
272,816
1
W
Morgan Le Fay
8,351
557
87
6
0
310,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role