Player Matchup

Ymir
Ymir
Dr_Slime34
Ymir
Level 37
God Stats
8W - 3L
1,500 SR
Queue Stats
103W - 107L
1,257 Elo+
Solo
Nu Wa
Nu Wa
Erin777
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,257 Elo+
Solo
Cernunnos
Cernunnos
KidsInATrnchCoat
Cernunnos
Level 123
God Stats
13W - 6L
1,654 SR
Queue Stats
525W - 548L
1,395 Elo+
Solo
Nemesis
Nemesis
RunFastMcNasty15
Nemesis
Level 109
God Stats
16W - 12L
1,640 SR
Queue Stats
436W - 454L
1,368 Elo+
Solo
Hel
Hel
Tre633
Hel
Level 66
God Stats
10W - 5L
1,710 SR
Queue Stats
351W - 387L
1,403 Elo+
Solo
Team Averages
Level 74
1,601 SR
1,336 Elo+

VS

Team Averages
Level 105
1,480 SR
1,412 Elo+
Amaterasu
Amaterasu
NightWing HD
Amaterasu
Level 125
God Stats
25W - 13L
1,676 SR
Queue Stats
83W - 94L
1,436 Elo+
Solo
Danzaburou
Danzaburou
PatinhoLino
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Scion_Nando
Geb
Level 49
God Stats
2W - 1L
1,567 SR
Queue Stats
177W - 190L
1,348 Elo+
Solo
Hera
Hera
TripleBiscuit77
Hera
Level 104
God Stats
3W - 4L
1,446 SR
Queue Stats
144W - 131L
1,382 Elo+
Solo
Thor
Thor
ZaRoN680
Thor
Level 122
God Stats
1W - 2L
1,209 SR
Queue Stats
108W - 107L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,416
458
5,070
7,784
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Erin777
Nu Wa
11
0 / 4 / 0
6,594
471
1,962
8,628
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
11
1 / 0 / 0
6,609
472
6,246
7,428
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 1
6,889
492
4,367
11,061
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Tre633
Hel
11
1 / 3 / 0
6,828
488
4,499
7,321
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NightWing HD
Amaterasu
13
3 / 0 / 1
8,158
583
6,826
10,713
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
PatinhoLino
Danzaburou
8
0 / 1 / 0
5,461
390
2,086
6,484
3,684
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
6,455
461
5,340
11,039
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 1
9,329
666
6,905
5,203
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
2 / 1 / 2
7,335
524
2,767
8,118
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
9
9
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Nu Wa
Erin777
Nu Wa
0
4
0
0
L
Cernunnos
1
0
0
1
W
Amaterasu
NightWing HD
Amaterasu
3
0
1
3.5
W
Danzaburou
PatinhoLino
Danzaburou
0
1
0
0
L
0
2
1
0.25
W
0
0
0
0
L
Hel
Tre633
Hel
1
3
0
0.33
W
4
0
1
4.5
W
Thor
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
23,924
42,222
Taken
41,557
20,629
Mitigated
22,605
8,113
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,070
1,426
0
955
7,784
7,324
0
3,026
4,758
21,801
0
L
Nu Wa
Erin777
Nu Wa
1,962
840
0
908
8,628
3,471
977
5,654
2,622
34,500
0
L
Cernunnos
6,246
2,227
182
2,038
7,428
3,506
0
2,101
5,327
0
52,113
W
Amaterasu
NightWing HD
Amaterasu
6,826
3,415
0
5,051
10,713
6,536
666
3,261
7,432
0
51,034
W
Danzaburou
PatinhoLino
Danzaburou
2,086
703
0
1,253
6,484
3,684
0
2,494
3,970
0
14,113
L
4,367
1,558
0
886
11,061
4,076
505
1,068
9,949
0
61,647
W
5,340
955
211
3,550
11,039
7,253
174
2,672
8,347
26,787
0
L
Hel
Tre633
Hel
4,499
914
693
2,451
7,321
2,252
0
0
7,321
41,990
0
W
6,905
1,374
0
3,435
5,203
1,899
2,033
1,286
3,793
78,293
0
W
Thor
2,767
532
0
4,184
8,118
3,233
756
1,614
6,484
0
40,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
36,738
369
Minions Killed
389
0
Camps Cleared
0
1,328,869
Distance Traveled
1,370,863
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,416
458
33
2
0
247,261
1
L
Nu Wa
6,594
471
70
5
0
240,795
0
L
Cernunnos
6,609
472
89
6
0
242,386
2
W
Amaterasu
8,158
583
101
7
0
299,723
3
W
Danzaburou
5,461
390
18
1
0
239,223
3
L
Nemesis
6,889
492
100
7
0
340,141
0
W
Geb
6,455
461
30
2
0
283,896
1
L
Hel
6,828
488
77
6
0
258,286
7
W
Hera
9,329
666
160
11
0
270,116
3
W
Thor
7,335
524
80
6
0
277,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role