Player Matchup

Lancelot
Lancelot
SaintjayQc
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,791 Elo+
Party 3
Fenrir
Fenrir
TGJay
Fenrir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
TH0NY23
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Cernunnos
Cernunnos
iTsOrangeXIV
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 3
Nike
Nike
xRosePedalx
Nike
Level 18
God Stats
1W - 2L
1,691 SR
Queue Stats
21W - 21L
1,574 Elo+
Party 2
Team Averages
Level 44
1,538 SR
1,632 Elo+

VS

Team Averages
Level 47
1,596 SR
1,631 Elo+
Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
LostSavant
Chernobog
Level 56
God Stats
2W - 0L
1,848 SR
Queue Stats
51W - 23L
1,713 Elo+
Party 1
Vulcan
Vulcan
killingmesolo
Vulcan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 141L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rossduke5
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,631 SR
Queue Stats
66W - 29L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
rossisstraight
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 3L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SaintjayQc
Lancelot
16
3 / 9 / 5
9,517
732
9,184
21,656
12,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
TGJay
Fenrir
16
5 / 7 / 4
9,783
753
10,335
19,717
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
TH0NY23
Danzaburou
17
2 / 5 / 10
9,792
753
8,383
16,603
9,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
iTsOrangeXIV
Cernunnos
15
3 / 6 / 5
8,860
682
24,295
18,614
9,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 7
10,220
786
12,143
21,928
22,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 4 / 21
10,582
814
12,077
18,899
24,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
LostSavant
Chernobog
16
5 / 4 / 13
10,439
803
18,646
15,784
8,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 19
10,721
825
11,433
10,271
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
rossduke5
Ah Muzen Cab
18
12 / 2 / 11
11,560
889
23,666
13,503
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 15
11,902
916
25,503
18,971
12,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
16
Kills
31
31
Deaths
17
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
21
2.88
W
Chernobog
LostSavant
Chernobog
5
4
13
2.88
L
Lancelot
SaintjayQc
Lancelot
3
9
5
0.61
L
Fenrir
TGJay
Fenrir
5
7
4
1
L
Danzaburou
TH0NY23
Danzaburou
2
5
10
1.4
L
Cernunnos
iTsOrangeXIV
Cernunnos
3
6
5
0.92
W
4
4
19
3.38
W
Ah Muzen Cab
rossduke5
Ah Muzen Cab
12
2
11
8.75
W
9
3
15
5.5
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,340
Damage
91,325
98,518
Taken
77,428
71,745
Mitigated
58,504
25,291
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,077
1,038
1,455
2,714
18,899
24,585
204
0
17,745
23,580
0
W
Chernobog
LostSavant
Chernobog
18,646
14,804
76
3,595
15,784
8,651
3,747
0
15,670
0
34,339
L
Lancelot
SaintjayQc
Lancelot
9,184
802
1,264
2,364
21,656
12,868
0
5,358
16,298
0
14,636
L
Fenrir
TGJay
Fenrir
10,335
3,622
1,280
3,510
19,717
17,075
0
4,759
14,958
318
12,142
L
Danzaburou
TH0NY23
Danzaburou
8,383
3,469
541
2,434
16,603
9,042
0
5,534
11,069
0
24,224
L
Cernunnos
iTsOrangeXIV
Cernunnos
24,295
14,075
0
4,448
18,614
9,901
0
3,054
15,560
0
42,395
W
11,433
5,503
743
1,016
10,271
5,783
1,370
76
10,090
29,237
0
W
Ah Muzen Cab
rossduke5
Ah Muzen Cab
23,666
12,763
659
5,366
13,503
7,372
2,475
35
13,468
0
38,425
W
25,503
10,260
54
7,512
18,971
12,113
1,448
0
18,808
0
38,715
L
12,143
1,883
3,637
5,813
21,928
22,859
0
4,805
17,123
0
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
55,204
169
Minions Killed
153
0
Camps Cleared
0
1,106,676
Distance Traveled
1,309,689
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,582
814
20
2
0
283,460
0
W
Chernobog
10,439
803
38
3
0
263,636
2
L
Lancelot
9,517
732
10
1
0
221,056
0
L
Fenrir
9,783
753
11
1
0
232,271
0
L
Danzaburou
9,792
753
47
4
0
213,516
0
L
Cernunnos
8,860
682
58
4
0
185,175
1
W
Vulcan
10,721
825
31
2
0
251,903
0
W
Ah Muzen Cab
11,560
889
29
2
0
250,705
1
W
Ne Zha
11,902
916
35
3
0
259,985
0
L
Nike
10,220
786
43
3
0
254,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role