Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Balllin4days420
Ra
Level 98
God Stats
3W - 1L
1,118 SR
Queue Stats
111W - 138L
1,408 Elo+
Solo
Da Ji
Da Ji
Mouse7
Da Ji
Level 152
God Stats
6W - 5L
1,382 SR
Queue Stats
132W - 125L
1,480 Elo+
Solo
Zeus
Zeus
QuietColt149589
Zeus
Level 139
God Stats
16W - 9L
1,677 SR
Queue Stats
365W - 413L
1,516 Elo+
Solo
Merlin
Merlin
SuperPooper010
Merlin
Level 37
God Stats
2W - 2L
1,192 SR
Queue Stats
113W - 110L
1,495 Elo+
Solo
Team Averages
Level 96
1,374 SR
1,480 Elo+

VS

Team Averages
Level 137
1,563 SR
1,441 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Haskins54
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,448 Elo+
Solo
The Morrigan
The Morrigan
MetallBorke
The Morrigan
Level 157
God Stats
1W - 1L
1,718 SR
Queue Stats
254W - 276L
1,418 Elo+
Solo
Hun Batz
Hun Batz
catcollector6000
Hun Batz
Level 160
God Stats
2W - 5L
1,394 SR
Queue Stats
283W - 290L
1,410 Elo+
Solo
Chang'e
Chang'e
xXKwMXx ZOMBIE
Chang'e
Level 121
God Stats
1W - 1L
1,703 SR
Queue Stats
44W - 52L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 4 / 16
11,358
631
15,887
15,433
7,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 18
13,242
736
14,714
15,905
8,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Mouse7
Da Ji
20
13 / 5 / 8
13,150
731
16,492
20,854
12,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 14
11,251
625
27,388
11,678
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 3 / 18
11,933
663
16,441
13,810
6,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
5 / 5 / 10
11,593
644
11,384
29,514
26,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Haskins54
Atlas
20
1 / 3 / 10
11,600
644
17,494
18,619
15,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MetallBorke
The Morrigan
16
0 / 8 / 9
10,261
570
9,028
15,193
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 6
12,798
711
19,092
17,498
9,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 5 / 8
10,457
581
9,775
18,442
9,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
61
26
Kills
18
18
Deaths
26
74
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
4
16
3.25
L
Amaterasu
 
Amaterasu
5
5
10
2
W
2
2
18
5.5
L
Atlas
Haskins54
Atlas
1
3
10
2
L
The Morrigan
MetallBorke
The Morrigan
0
8
9
0.56
W
Da Ji
Mouse7
Da Ji
13
5
8
3.4
W
4
4
14
2.75
W
2
3
18
3.67
L
11
5
6
2.8
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,922
Damage
66,773
77,680
Taken
99,266
40,752
Mitigated
68,633
33,168
Healing
44,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,887
1,675
2,365
4,076
15,433
7,841
0
6,719
8,714
0
25,431
L
Amaterasu
 
Amaterasu
11,384
2,754
2,583
10,219
29,514
26,881
261
18,088
11,426
0
16,342
W
14,714
570
8,538
7,670
15,905
8,722
225
7,551
8,354
57,807
0
L
Atlas
Haskins54
Atlas
17,494
4,014
1,773
3,327
18,619
15,377
0
11,823
6,796
49,550
0
L
The Morrigan
MetallBorke
The Morrigan
9,028
597
3,941
3,075
15,193
6,617
57
8,611
6,247
23,350
419
W
Da Ji
Mouse7
Da Ji
16,492
4,084
1,811
2,134
20,854
12,230
0
10,316
10,538
0
30,732
W
27,388
456
839
1,423
11,678
5,417
258
5,336
6,342
45,323
0
W
16,441
2,165
949
3,363
13,810
6,542
271
5,956
7,854
37,115
0
L
19,092
4,767
2,840
2,253
17,498
9,887
1,223
9,258
8,240
0
36,875
L
9,775
892
7,859
6,182
18,442
9,871
494
10,642
7,800
23,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
56,709
207
Minions Killed
180
0
Camps Cleared
0
1,666,449
Distance Traveled
1,584,250
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,358
631
16
1
0
331,206
0
L
Amaterasu
11,593
644
8
0
0
367,450
2
W
Ra
13,242
736
97
5
0
369,788
0
L
Atlas
11,600
644
38
2
0
382,678
0
L
The Morrigan
10,261
570
48
3
0
264,564
1
W
Da Ji
13,150
731
27
2
0
336,005
0
W
Zeus
11,251
625
33
2
0
314,772
0
W
Merlin
11,933
663
34
2
0
314,678
2
L
Hun Batz
12,798
711
38
2
0
264,387
2
L
Chang'e
10,457
581
48
3
0
305,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role