Player Matchup

Sun Wukong
Sun Wukong
CaptainKBob
Sun Wukong
Level 37
God Stats
15W - 10L
1,533 SR
Queue Stats
54W - 47L
1,415 Elo+
Party 2
Yemoja
Yemoja
SpectralPanda_
Yemoja
Level 68
God Stats
1W - 0L
1,275 SR
Queue Stats
68W - 106L
1,387 Elo+
Party 2
Sol
Sol
Tracti0n_Acti0n
Sol
Level 64
God Stats
3W - 0L
1,332 SR
Queue Stats
47W - 59L
1,376 Elo+
Party 2
Team Averages
Level 56
1,380 SR
1,393 Elo+

VS

Team Averages
Level 69
1,327 SR
1,289 Elo+
Zeus
Zeus
BigPeenGreen
Zeus
Level 81
God Stats
1W - 1L
1,642 SR
Queue Stats
32W - 37L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScrubGeneral IV
Tsukuyomi
Level 67
God Stats
0W - 3L
1,296 SR
Queue Stats
153W - 198L
1,268 Elo+
Party 1
King Arthur
King Arthur
UltraSonic863
King Arthur
Level 58
God Stats
3W - 8L
1,042 SR
Queue Stats
92W - 123L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainKBob
Sun Wukong
17
7 / 3 / 9
12,393
729
16,338
20,189
15,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 13
11,667
686
11,895
14,637
14,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 8
12,556
739
20,183
14,268
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
11,293
664
16,401
13,040
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ScrubGeneral IV
Tsukuyomi
16
2 / 4 / 5
10,923
643
13,565
19,129
7,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
UltraSonic863
King Arthur
15
5 / 7 / 4
11,323
666
13,446
23,710
18,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
17
Kills
10
10
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Sun Wukong
CaptainKBob
Sun Wukong
7
3
9
3.83
L
Tsukuyomi
ScrubGeneral IV
Tsukuyomi
2
4
5
1.13
W
3
2
13
4.75
W
7
5
8
2.2
L
King Arthur
UltraSonic863
King Arthur
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,416
Damage
43,412
49,094
Taken
55,879
35,396
Mitigated
32,158
10,326
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,401
923
0
973
13,040
5,349
0
5,885
6,805
42,679
0
W
Sun Wukong
CaptainKBob
Sun Wukong
16,338
3,049
725
3,088
20,189
15,202
336
7,006
13,183
0
51,757
L
Tsukuyomi
ScrubGeneral IV
Tsukuyomi
13,565
2,326
252
5,042
19,129
7,846
0
11,293
7,368
0
46,529
W
11,895
2,159
2,708
1,133
14,637
14,404
595
4,589
10,048
24,113
0
W
20,183
7,762
0
2,672
14,268
5,790
720
4,968
9,300
52,725
4,028
L
King Arthur
UltraSonic863
King Arthur
13,446
1,613
0
0
23,710
18,963
0
12,503
10,744
0
31,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
33,539
175
Minions Killed
182
4
Camps Cleared
8
771,991
Distance Traveled
809,886
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,293
664
64
4
2
244,600
3
W
Sun Wukong
12,393
729
60
4
2
297,942
1
L
Tsukuyomi
10,923
643
79
5
3
285,565
2
W
Yemoja
11,667
686
31
2
0
231,916
0
W
Sol
12,556
739
84
5
2
242,133
4
L
King Arthur
11,323
666
39
2
3
279,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role