Player Matchup

Tiamat
Tiamat
Afterain
Tiamat
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 25L
1,660 Elo+
Solo
Geb
Geb
Battice
Geb
Level 132
God Stats
6W - 5L
1,613 SR
Queue Stats
391W - 310L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingLeo25
Ah Muzen Cab
Level 109
God Stats
33W - 14L
1,741 SR
Queue Stats
290W - 288L
1,622 Elo+
Solo
Neith
Neith
SunWuКing
Neith
Level 140
God Stats
2W - 1L
1,698 SR
Queue Stats
168W - 170L
1,604 Elo+
Party 1
Fenrir
Fenrir
matpoignard
Fenrir
Level 125
God Stats
3W - 1L
1,921 SR
Queue Stats
163W - 155L
1,667 Elo+
Party 1
Team Averages
Level 121
1,695 SR
1,632 Elo+

VS

Team Averages
Level 152
1,647 SR
1,559 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ButterPrincess
Hachiman
Level 138
God Stats
3W - 2L
1,948 SR
Queue Stats
103W - 98L
1,658 Elo+
Solo
Vulcan
Vulcan
Cap Swag
Vulcan
Level 160
God Stats
11W - 8L
1,615 SR
Queue Stats
495W - 483L
1,585 Elo+
Solo
Yu Huang
Yu Huang
Geolithix
Yu Huang
Level 160
God Stats
22W - 13L
1,672 SR
Queue Stats
428W - 373L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Afterain
Tiamat
18
2 / 0 / 7
9,910
762
16,441
10,849
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
16
2 / 1 / 9
9,309
716
9,790
14,903
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
KingLeo25
Ah Muzen Cab
17
4 / 1 / 6
9,684
745
14,293
14,545
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
3 / 1 / 3
9,919
763
8,092
8,715
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
5 / 3 / 8
9,835
757
6,679
17,615
16,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 4
8,614
663
5,631
14,814
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
 
Bastet
15
2 / 5 / 2
8,204
631
8,666
15,429
7,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
15
2 / 3 / 2
8,721
671
11,717
14,633
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Cap Swag
Vulcan
15
2 / 2 / 3
8,911
685
17,023
9,477
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Geolithix
Yu Huang
14
0 / 4 / 3
7,960
612
4,443
9,174
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
16
Kills
6
6
Deaths
16
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
4
1
L
Bastet
 
Bastet
2
5
2
0.6
W
Tiamat
Afterain
Tiamat
2
0
7
5.5
W
Geb
2
1
9
6.5
L
Hachiman
2
3
2
1
L
Vulcan
Cap Swag
Vulcan
2
2
3
1.75
L
Yu Huang
Geolithix
Yu Huang
0
4
3
0.38
W
Ah Muzen Cab
KingLeo25
Ah Muzen Cab
4
1
6
7
W
Neith
3
1
3
4.5
W
Fenrir
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,295
Damage
47,480
66,627
Taken
63,527
52,362
Mitigated
40,748
22,177
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,631
411
2,552
2,768
14,814
17,077
0
4,953
9,179
18,445
0
L
Bastet
 
Bastet
8,666
2,112
0
1,630
15,429
7,542
275
5,779
9,160
0
21,238
W
Tiamat
Afterain
Tiamat
16,441
2,016
0
4,850
10,849
8,049
789
3,748
7,101
52,714
0
W
Geb
9,790
527
0
2,347
14,903
16,064
0
5,053
9,850
20,942
0
L
Hachiman
11,717
7,764
0
3,335
14,633
7,317
709
5,389
8,668
0
34,066
L
Vulcan
Cap Swag
Vulcan
17,023
7,479
0
1,084
9,477
4,441
0
4,902
4,181
39,157
0
L
Yu Huang
Geolithix
Yu Huang
4,443
645
0
81
9,174
4,371
0
3,143
5,829
22,870
0
W
Ah Muzen Cab
KingLeo25
Ah Muzen Cab
14,293
7,776
0
7,036
14,545
7,054
2,198
5,842
8,703
0
47,019
W
Neith
8,092
2,397
0
2,807
8,715
4,282
2,091
4,474
4,241
0
40,243
W
Fenrir
6,679
1,627
0
5,137
17,615
16,913
33
7,980
9,635
52
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
42,410
309
Minions Killed
222
0
Camps Cleared
0
1,399,440
Distance Traveled
1,226,933
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,614
663
23
2
0
293,796
6
L
Bastet
8,204
631
30
2
0
255,177
3
W
Tiamat
9,910
762
97
7
0
297,638
1
W
Geb
9,309
716
19
1
0
304,788
3
L
Hachiman
8,721
671
62
5
0
235,499
0
L
Vulcan
8,911
685
63
5
0
284,822
1
L
Yu Huang
7,960
612
44
3
0
157,639
1
W
Ah Muzen Cab
9,684
745
80
6
0
263,964
0
W
Neith
9,919
763
98
8
0
231,882
3
W
Fenrir
9,835
757
15
1
0
301,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role