Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bookersbecerra
Horus
Level 125
God Stats
2W - 7L
1,498 SR
Queue Stats
79W - 69L
1,582 Elo+
Party 1
Eset
Eset
Floctlight
Eset
Level 155
God Stats
7W - 11L
1,624 SR
Queue Stats
203W - 173L
1,641 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iKaleb
Cu Chulainn
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 140L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kirayagami10
Tsukuyomi
Level 158
God Stats
2W - 3L
1,270 SR
Queue Stats
129W - 149L
1,566 Elo+
Party 1
Team Averages
Level 151
1,478 SR
1,588 Elo+

VS

Team Averages
Level 145
1,479 SR
1,631 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Chingaquedito
Charybdis
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 160L
1,644 Elo+
Party 2
Janus
Janus
LEVONLION
Janus
Level 155
God Stats
0W - 4L
1,245 SR
Queue Stats
165W - 118L
1,680 Elo+
Party 2
Bacchus
Bacchus
Louths
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 64L
1,710 Elo+
Party 2
Mulan
Mulan
ZombehKittehz
Mulan
Level 104
God Stats
35W - 23L
1,648 SR
Queue Stats
185W - 175L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 0 / 5
5,953
595
1,496
4,839
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 6
5,728
573
3,260
8,515
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
6,502
650
4,468
4,108
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
iKaleb
Cu Chulainn
11
0 / 0 / 1
6,418
642
4,670
7,245
5,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
kirayagami10
Tsukuyomi
11
1 / 0 / 2
5,890
589
2,880
7,362
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
5,032
503
2,744
5,531
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Chingaquedito
Charybdis
8
0 / 2 / 0
4,678
468
4,151
6,348
1,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LEVONLION
Janus
9
1 / 2 / 0
5,399
540
1,832
5,258
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Louths
Bacchus
8
0 / 2 / 1
5,338
534
3,377
6,430
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,521
552
3,197
7,757
3,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
5
4.5
L
Merlin
 
Merlin
0
3
0
0
W
1
1
6
4
L
Charybdis
Chingaquedito
Charybdis
0
2
0
0
W
5
0
2
6
L
Janus
LEVONLION
Janus
1
2
0
0.5
L
Bacchus
Louths
Bacchus
0
2
1
0.25
L
0
0
0
0
W
Cu Chulainn
iKaleb
Cu Chulainn
0
0
1
0.5
W
Tsukuyomi
kirayagami10
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
15,301
32,069
Taken
31,324
16,177
Mitigated
13,611
11,306
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,496
452
0
1,538
4,839
1,733
0
711
4,086
35,896
0
L
Merlin
 
Merlin
2,744
113
0
1,238
5,531
2,146
0
2,845
2,558
30,076
0
W
3,260
1,673
462
2,408
8,515
4,354
0
3,581
4,898
0
16,685
L
Charybdis
Chingaquedito
Charybdis
4,151
3,221
0
2,031
6,348
1,736
66
834
5,480
0
33,669
W
4,468
492
296
1,069
4,108
1,537
0
2,240
1,702
45,924
0
L
Janus
LEVONLION
Janus
1,832
239
0
2,576
5,258
1,476
25
914
4,290
31,646
0
L
Bacchus
Louths
Bacchus
3,377
650
0
1,507
6,430
4,564
0
1,096
5,275
13,678
0
L
3,197
355
0
3,931
7,757
3,689
450
0
7,757
0
42,258
W
Cu Chulainn
iKaleb
Cu Chulainn
4,670
1,021
0
1,368
7,245
5,909
0
117
7,106
0
46,335
W
Tsukuyomi
kirayagami10
Tsukuyomi
2,880
775
0
4,165
7,362
2,644
0
1,564
5,798
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
25,968
330
Minions Killed
267
0
Camps Cleared
0
1,101,672
Distance Traveled
969,839
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,953
595
76
8
0
225,934
3
L
Merlin
5,032
503
63
6
0
185,450
1
W
Horus
5,728
573
21
2
0
220,963
5
L
Charybdis
4,678
468
52
5
0
170,139
0
W
Eset
6,502
650
83
8
0
218,363
3
L
Janus
5,399
540
62
6
0
191,432
0
L
Bacchus
5,338
534
16
2
0
205,284
2
L
Mulan
5,521
552
74
7
0
217,534
5
W
Cu Chulainn
6,418
642
86
9
0
219,945
3
W
Tsukuyomi
5,890
589
64
6
0
216,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role