Player Matchup

Xing Tian
Xing Tian
CerealRapist
Xing Tian
Level 91
God Stats
44W - 34L
1,500 SR
Queue Stats
201W - 174L
1,430 Elo+
Solo
Izanami
Izanami
Ray_Tbh
Izanami
Level 102
God Stats
35W - 18L
1,689 SR
Queue Stats
219W - 288L
1,428 Elo+
Solo
Zeus
Zeus
SmokeGoBoom
Zeus
Level 89
God Stats
3W - 7L
1,340 SR
Queue Stats
31W - 40L
1,429 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,429 Elo+

VS

Team Averages
Level 123
1,395 SR
1,357 Elo+
Nemesis
Nemesis
Bizarre_Muffin
Nemesis
Level 129
God Stats
8W - 10L
1,363 SR
Queue Stats
51W - 53L
1,332 Elo+
Solo
Hel
Hel
MAXXXoneMILLIAN
Hel
Level 93
God Stats
10W - 6L
1,485 SR
Queue Stats
418W - 451L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
Pemdas
Sylvanus
Level 146
God Stats
13W - 21L
1,336 SR
Queue Stats
315W - 304L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CerealRapist
Xing Tian
11
2 / 1 / 0
6,914
691
4,850
8,416
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Ray_Tbh
Izanami
10
0 / 1 / 0
5,850
585
6,184
6,915
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 4 / 2
6,373
637
10,032
9,072
3,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,612
661
5,107
10,543
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 1
7,705
771
9,918
7,179
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Pemdas
Sylvanus
12
0 / 0 / 6
6,701
670
6,400
11,121
10,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
6
6
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Xing Tian
CerealRapist
Xing Tian
2
1
0
2
W
5
0
1
5.5
W
Sylvanus
Pemdas
Sylvanus
0
0
6
3
L
Izanami
Ray_Tbh
Izanami
0
1
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
21,425
24,403
Taken
28,843
13,392
Mitigated
18,651
2,560
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,107
1,655
0
1,346
10,543
5,183
0
5,460
5,083
0
16,165
L
Xing Tian
CerealRapist
Xing Tian
4,850
509
0
1,528
8,416
7,243
0
4,585
3,831
6,514
0
W
9,918
374
2,627
3,264
7,179
3,314
0
4,232
2,947
40,479
0
W
Sylvanus
Pemdas
Sylvanus
6,400
2,160
3,435
3,413
11,121
10,154
15
5,387
5,734
15,713
4,123
L
Izanami
Ray_Tbh
Izanami
6,184
3,739
0
250
6,915
2,706
0
4,696
2,219
0
19,850
L
10,032
1,937
0
782
9,072
3,443
0
6,255
2,817
30,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,137
Gold Earned
21,018
99
Minions Killed
130
1
Camps Cleared
9
498,877
Distance Traveled
560,829
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,612
661
23
2
3
185,868
1
L
Xing Tian
6,914
691
11
1
0
169,325
0
W
Hel
7,705
771
77
8
2
198,443
1
W
Sylvanus
6,701
670
30
3
4
176,518
3
L
Izanami
5,850
585
33
3
0
175,232
0
L
Zeus
6,373
637
55
6
1
154,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role