Player Matchup

Tiamat
Tiamat
Daneryus
Tiamat
Level 25
God Stats
4W - 5L
1,433 SR
Queue Stats
37W - 55L
1,318 Elo+
Party 2
Pele
Pele
Lavaboy1705
Pele
Level 34
God Stats
7W - 8L
1,500 SR
Queue Stats
36W - 52L
1,323 Elo+
Solo
King Arthur
King Arthur
dadsyuk
King Arthur
Level 42
God Stats
3W - 9L
1,319 SR
Queue Stats
88W - 93L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zed1222
Morgan Le Fay
Level 41
God Stats
24W - 13L
1,500 SR
Queue Stats
86W - 92L
1,362 Elo+
Party 2
Loki
Loki
ДаниилХандра
Loki
Level 41
God Stats
25W - 25L
1,448 SR
Queue Stats
55W - 52L
1,408 Elo+
Solo
Team Averages
Level 37
1,440 SR
1,380 Elo+

VS

Team Averages
Level 60
1,441 SR
1,355 Elo+
Neith
Neith
Damulac
Neith
Level 10
God Stats
0W - 2L
1,311 SR
Queue Stats
21W - 35L
1,276 Elo+
Party 3
Poseidon
Poseidon
MasterBeatty
Poseidon
Level 94
God Stats
1W - 4L
1,333 SR
Queue Stats
29W - 27L
1,485 Elo+
Party 1
Olorun
Olorun
waynewardson
Olorun
Level 34
God Stats
8W - 11L
1,562 SR
Queue Stats
148W - 136L
1,493 Elo+
Solo
Zeus
Zeus
wombatmode
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Cthulhu
Cthulhu
xCRUCiOx
Cthulhu
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 87L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daneryus
Tiamat
13
0 / 0 / 0
6,710
671
0
0
0
19
6 / 4 / 24
12,537
1,254
18,829
23,249
14,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
dadsyuk
King Arthur
18
7 / 3 / 16
12,077
1,208
14,469
20,258
21,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
zed1222
Morgan Le Fay
17
6 / 3 / 13
11,631
1,163
16,438
13,455
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 0 / 13
13,603
1,360
19,672
15,445
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Damulac
Neith
15
1 / 5 / 6
9,575
958
13,545
12,518
6,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
MasterBeatty
Poseidon
16
1 / 10 / 7
10,198
1,020
12,570
14,477
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
16
1 / 5 / 5
9,773
977
9,778
13,409
7,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 8 / 4
9,947
995
16,921
12,987
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xCRUCiOx
Cthulhu
16
6 / 6 / 2
11,065
1,107
14,837
22,105
34,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
34
Kills
10
10
Deaths
34
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Damulac
Neith
1
5
6
0.8
W
Tiamat
Daneryus
Tiamat
0
0
0
0
W
6
4
24
4.5
L
Poseidon
MasterBeatty
Poseidon
1
10
7
0.45
W
King Arthur
dadsyuk
King Arthur
7
3
16
5
L
Olorun
1
5
5
0.7
L
1
8
4
0.38
L
Cthulhu
xCRUCiOx
Cthulhu
6
6
2
1.17
W
Morgan Le Fay
zed1222
Morgan Le Fay
6
3
13
4.17
W
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,408
Damage
67,651
72,407
Taken
75,496
49,268
Mitigated
63,969
12,467
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Damulac
Neith
13,545
7,184
0
1,192
12,518
6,878
0
1,640
10,798
0
21,848
W
Tiamat
Daneryus
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
18,829
5,418
0
9,038
23,249
14,106
0
16,926
5,822
0
36,687
L
Poseidon
MasterBeatty
Poseidon
12,570
2,956
0
702
14,477
8,331
0
3,044
11,281
29,128
0
W
King Arthur
dadsyuk
King Arthur
14,469
1,883
118
954
20,258
21,295
0
15,992
3,992
45
26,323
L
Olorun
9,778
6,927
238
1,266
13,409
7,498
0
3,061
10,189
24,450
0
L
16,921
2,742
0
612
12,987
6,433
0
988
11,910
39,728
0
L
Cthulhu
xCRUCiOx
Cthulhu
14,837
2,082
0
1,189
22,105
34,829
0
6,808
14,835
31,173
0
W
Morgan Le Fay
zed1222
Morgan Le Fay
16,438
2,608
0
1,271
13,455
6,218
0
10,461
2,901
41,770
0
W
19,672
10,394
0
1,086
15,445
7,649
0
9,608
5,586
0
37,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,558
Gold Earned
50,558
178
Minions Killed
171
7
Camps Cleared
8
807,645
Distance Traveled
874,992
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,575
958
25
3
0
176,193
0
W
Tiamat
6,710
671
0
0
0
0
0
W
Pele
12,537
1,254
42
4
3
192,626
3
L
Poseidon
10,198
1,020
33
3
4
159,830
0
W
King Arthur
12,077
1,208
26
3
4
197,666
0
L
Olorun
9,773
977
24
2
2
171,097
0
L
Zeus
9,947
995
56
6
1
168,822
0
L
Cthulhu
11,065
1,107
33
3
1
199,050
0
W
Morgan Le Fay
11,631
1,163
70
7
0
180,236
0
W
Loki
13,603
1,360
40
4
0
237,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role