Player Matchup

Sun Wukong
Sun Wukong
GreatWhyteShart
Sun Wukong
Level 80
God Stats
7W - 3L
1,289 SR
Queue Stats
342W - 353L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Lumberjack2292
Cthulhu
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
63W - 55L
1,423 Elo+
Solo
Nox
Nox
NotTheOnlyMe
Nox
Level 106
God Stats
12W - 12L
1,360 SR
Queue Stats
482W - 483L
1,458 Elo+
Solo
Thoth
Thoth
Pirosc
Thoth
Level 143
God Stats
3W - 6L
1,411 SR
Queue Stats
386W - 405L
1,394 Elo+
Solo
Chiron
Chiron
Snowbunniez
Chiron
Level 118
God Stats
6W - 13L
1,255 SR
Queue Stats
246W - 260L
1,374 Elo+
Solo
Team Averages
Level 113
1,411 SR
1,415 Elo+

VS

Team Averages
Level 85
1,502 SR
1,400 Elo+
Xing Tian
Xing Tian
ChaseMcDude2275
Xing Tian
Level 65
God Stats
3W - 0L
1,668 SR
Queue Stats
79W - 78L
1,402 Elo+
Solo
Achilles
Achilles
Jackj15828
Achilles
Level 95
God Stats
7W - 5L
1,786 SR
Queue Stats
235W - 236L
1,398 Elo+
Party 1
Skadi
Skadi
KisssMyAssassin
Skadi
Level 63
God Stats
1W - 2L
1,308 SR
Queue Stats
17W - 39L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
Ulare
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,470 Elo+
Solo
Rama
Rama
Xternalhardware
Rama
Level 118
God Stats
2W - 0L
1,247 SR
Queue Stats
202W - 196L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreatWhyteShart
Sun Wukong
20
9 / 3 / 15
13,604
716
21,107
29,342
28,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 8 / 13
12,346
650
14,373
25,702
30,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 7 / 12
11,625
612
16,496
18,777
9,576
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
Pirosc
Thoth
18
0 / 7 / 21
11,462
603
14,741
17,406
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
9 / 5 / 16
12,426
654
32,223
21,139
11,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChaseMcDude2275
Xing Tian
20
2 / 5 / 22
13,377
704
13,803
26,739
38,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Jackj15828
Achilles
20
14 / 5 / 9
15,063
793
26,698
28,868
39,499
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 16
14,737
776
23,967
18,192
9,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Ulare
Sun Wukong
19
5 / 7 / 15
12,297
647
15,853
28,850
30,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 8 / 11
11,688
615
19,650
18,566
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
103
29
Kills
30
30
Deaths
29
77
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChaseMcDude2275
Xing Tian
2
5
22
2.6
L
Sun Wukong
GreatWhyteShart
Sun Wukong
9
3
15
5.5
W
Achilles
Jackj15828
Achilles
14
5
9
3.7
W
5
4
16
3.25
L
6
8
13
1.56
L
5
7
12
1.57
L
Thoth
Pirosc
Thoth
0
7
21
1.5
L
Chiron
9
5
16
3.4
W
Sun Wukong
Ulare
Sun Wukong
5
7
15
1.79
W
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,940
Damage
99,971
112,366
Taken
121,215
87,347
Mitigated
126,628
40,925
Healing
46,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChaseMcDude2275
Xing Tian
13,803
1,130
3,815
3,886
26,739
38,571
342
7,461
19,278
26,218
0
L
Sun Wukong
GreatWhyteShart
Sun Wukong
21,107
3,957
2,212
11,944
29,342
28,373
190
3,775
25,115
0
36,646
W
Achilles
Jackj15828
Achilles
26,698
5,176
1,566
12,652
28,868
39,499
1,824
10,923
17,945
0
42,948
W
23,967
8,373
3,539
4,828
18,192
9,420
3,148
8,170
10,022
0
70,659
L
14,373
1,213
2,496
2,150
25,702
30,233
245
2,399
23,009
33,747
0
L
16,496
2,023
1,619
2,461
18,777
9,576
0
3,593
14,789
32,007
0
L
Thoth
Pirosc
Thoth
14,741
2,841
2,570
2,341
17,406
8,078
627
1,571
15,533
28,924
0
L
Chiron
32,223
8,595
6,939
6,193
21,139
11,087
525
2,465
18,383
0
50,748
W
Sun Wukong
Ulare
Sun Wukong
15,853
3,512
3,129
9,592
28,850
30,240
806
11,539
17,311
0
28,798
W
19,650
9,701
1,194
2,543
18,566
8,898
1,960
7,517
11,049
0
31,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,463
Gold Earned
67,162
184
Minions Killed
188
0
Camps Cleared
0
1,523,244
Distance Traveled
1,676,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,377
704
21
1
0
372,905
0
L
Sun Wukong
13,604
716
45
2
0
327,193
0
W
Achilles
15,063
793
34
2
0
369,356
0
W
Skadi
14,737
776
90
5
0
349,550
1
L
Cthulhu
12,346
650
48
3
0
282,957
0
L
Nox
11,625
612
40
2
0
279,395
0
L
Thoth
11,462
603
29
2
0
295,858
0
L
Chiron
12,426
654
22
1
0
337,841
1
W
Sun Wukong
12,297
647
22
1
0
329,812
0
W
Rama
11,688
615
21
1
0
255,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role