Player Matchup

Bacchus
Bacchus
EdScars
Bacchus
Level 147
God Stats
10W - 7L
1,772 SR
Queue Stats
249W - 216L
1,573 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JLuckyX
Ah Muzen Cab
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 147L
1,569 Elo+
Party 2
Eset
Eset
Phantom713
Eset
Level 144
God Stats
7W - 7L
1,545 SR
Queue Stats
251W - 241L
1,516 Elo+
Party 3
Lancelot
Lancelot
Wayne Aten
Lancelot
Level 160
God Stats
13W - 8L
1,838 SR
Queue Stats
399W - 363L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
play to kill713
Jormungandr
Level 160
God Stats
1W - 3L
1,182 SR
Queue Stats
577W - 537L
1,529 Elo+
Party 3
Team Averages
Level 154
1,567 SR
1,553 Elo+

VS

Team Averages
Level 105
1,573 SR
1,538 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MyTingle
Anubis
Level 103
God Stats
2W - 3L
1,292 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
Izanami
Izanami
SebaTNT
Izanami
Level 58
God Stats
3W - 0L
1,864 SR
Queue Stats
71W - 88L
1,542 Elo+
Solo
Hercules
Hercules
Shefadefa
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 65L
1,656 Elo+
Party 1
Chiron
Chiron
TimeOfBoredom
Chiron
Level 109
God Stats
17W - 8L
1,710 SR
Queue Stats
50W - 33L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdScars
Bacchus
9
0 / 2 / 0
4,506
751
3,060
4,100
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
JLuckyX
Ah Muzen Cab
10
0 / 1 / 0
4,770
795
1,829
2,883
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 0
5,020
837
2,270
4,024
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Wayne Aten
Lancelot
7
0 / 0 / 0
4,195
699
0
0
0
Jormungandr
play to kill713
Jormungandr
10
0 / 0 / 1
4,960
827
4,363
3,010
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
4,195
699
0
0
0
Anubis
MyTingle
Anubis
10
1 / 1 / 2
5,081
847
1,111
2,388
1,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SebaTNT
Izanami
11
2 / 0 / 2
5,242
874
2,068
3,445
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Shefadefa
Hercules
11
1 / 0 / 2
5,005
834
2,315
5,899
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 0 / 4
5,998
1,000
5,595
2,520
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
0
0
L
Bacchus
EdScars
Bacchus
0
2
0
0
L
Ah Muzen Cab
JLuckyX
Ah Muzen Cab
0
1
0
0
W
Anubis
MyTingle
Anubis
1
1
2
2
L
1
2
0
0.5
W
Izanami
SebaTNT
Izanami
2
0
2
3
W
Hercules
Shefadefa
Hercules
1
0
2
2
W
1
0
4
3
L
Lancelot
Wayne Aten
Lancelot
0
0
0
0
L
Jormungandr
play to kill713
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,522
Damage
11,089
14,017
Taken
14,252
7,795
Mitigated
7,405
1,888
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
EdScars
Bacchus
3,060
337
0
250
4,100
2,530
0
356
3,744
6,979
0
L
Ah Muzen Cab
JLuckyX
Ah Muzen Cab
1,829
227
0
506
2,883
1,217
0
407
2,443
0
11,734
W
Anubis
MyTingle
Anubis
1,111
0
0
294
2,388
1,197
140
1,719
601
9,981
0
L
2,270
256
141
622
4,024
1,480
0
0
4,000
13,735
0
W
Izanami
SebaTNT
Izanami
2,068
968
0
351
3,445
1,457
349
2,339
1,034
0
12,509
W
Hercules
Shefadefa
Hercules
2,315
609
0
1,337
5,899
3,640
0
3,686
1,989
0
10,255
W
5,595
2,074
362
1,060
2,520
1,111
0
1,481
935
0
32,843
L
Lancelot
Wayne Aten
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
play to kill713
Jormungandr
4,363
1,120
0
369
3,010
2,568
0
348
2,570
16,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
25,521
92
Minions Killed
145
0
Camps Cleared
0
493,550
Distance Traveled
525,103
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,195
699
0
0
0
353
0
L
Bacchus
4,506
751
8
1
0
130,629
1
L
Ah Muzen Cab
4,770
795
22
4
0
118,048
0
W
Anubis
5,081
847
15
3
0
109,224
0
L
Eset
5,020
837
23
4
0
121,431
2
W
Izanami
5,242
874
32
5
0
143,987
3
W
Hercules
5,005
834
27
5
0
136,648
0
W
Chiron
5,998
1,000
71
12
0
134,891
1
L
Lancelot
4,195
699
0
0
0
0
0
L
Jormungandr
4,960
827
39
7
0
123,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role