Player Matchup

Hachiman
Hachiman
NotMangkaikiro
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,746 Elo+
Party 1
Sylvanus
Sylvanus
Rascaldog27
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,560 Elo+
Party 1
Fenrir
Fenrir
Ravanger96
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,746 Elo+
Party 1
Bellona
Bellona
SonaSupport
Bellona
Level 26
God Stats
0W - 1L
1,661 SR
Queue Stats
9W - 7L
1,703 Elo+
Party 1
Baron Samedi
Baron Samedi
acequeen
Baron Samedi
Level 34
God Stats
6W - 2L
1,723 SR
Queue Stats
10W - 14L
1,523 Elo+
Party 1
Team Averages
Level 34
1,577 SR
1,656 Elo+

VS

Team Averages
Level 120
1,636 SR
1,530 Elo+
Ganesha
Ganesha
Geek_soulless_
Ganesha
Level 145
God Stats
7W - 2L
1,801 SR
Queue Stats
188W - 191L
1,539 Elo+
Solo
Mercury
Mercury
SSJMiller27
Mercury
Level 159
God Stats
8W - 3L
1,646 SR
Queue Stats
185W - 201L
1,522 Elo+
Solo
Rama
Rama
eℓijah
Rama
Level 29
God Stats
12W - 5L
1,331 SR
Queue Stats
289W - 260L
1,507 Elo+
Solo
Agni
Agni
luis_alberto1978
Agni
Level 127
God Stats
34W - 25L
1,648 SR
Queue Stats
205W - 212L
1,557 Elo+
Solo
Guan Yu
Guan Yu
twitchVForVega
Guan Yu
Level 140
God Stats
2W - 0L
1,754 SR
Queue Stats
12W - 16L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 3 / 2
7,600
760
7,974
11,093
5,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Rascaldog27
Sylvanus
13
0 / 4 / 3
7,606
761
7,399
14,661
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ravanger96
Fenrir
13
2 / 7 / 0
7,356
736
6,807
13,811
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SonaSupport
Bellona
13
1 / 4 / 1
7,461
746
7,666
13,326
12,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
acequeen
Baron Samedi
14
2 / 3 / 3
7,748
775
9,746
9,041
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 19
8,672
867
4,956
12,870
13,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SSJMiller27
Mercury
15
3 / 2 / 9
8,250
825
7,315
9,932
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
16
8 / 0 / 10
9,359
936
18,815
12,770
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 6
8,670
867
8,182
5,659
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 12
8,682
868
12,453
16,514
15,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
6
Kills
21
21
Deaths
6
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
Hachiman
1
3
2
0.67
L
Sylvanus
Rascaldog27
Sylvanus
0
4
3
0.38
L
Fenrir
Ravanger96
Fenrir
2
7
0
0.29
W
Mercury
SSJMiller27
Mercury
3
2
9
3.75
L
Bellona
SonaSupport
Bellona
1
4
1
0.38
L
Baron Samedi
acequeen
Baron Samedi
2
3
3
1.17
W
Rama
8
0
10
13
W
3
0
6
6
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
51,721
61,932
Taken
57,745
44,307
Mitigated
43,663
15,180
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,956
316
2,658
2,471
12,870
13,791
57
5,667
7,203
8,477
0
L
Hachiman
7,974
6,314
0
2,501
11,093
5,632
93
2,337
8,756
0
29,150
L
Sylvanus
Rascaldog27
Sylvanus
7,399
2,382
1,620
3,037
14,661
14,936
69
2,739
11,922
14,430
0
L
Fenrir
Ravanger96
Fenrir
6,807
1,894
0
1,642
13,811
5,850
168
1,998
11,813
0
16,826
W
Mercury
SSJMiller27
Mercury
7,315
3,245
0
286
9,932
4,829
543
2,661
7,254
0
31,113
L
Bellona
SonaSupport
Bellona
7,666
2,512
0
2,040
13,326
12,794
31
3,656
9,670
0
16,367
L
Baron Samedi
acequeen
Baron Samedi
9,746
765
1,910
2,430
9,041
5,095
238
2,408
6,633
30,682
0
W
Rama
18,815
15,762
0
3,882
12,770
6,517
2,703
3,669
8,911
0
39,195
W
8,182
200
0
516
5,659
2,631
847
1,049
4,610
33,497
0
W
12,453
2,015
2,428
3,044
16,514
15,895
358
4,099
12,386
0
18,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
43,633
160
Minions Killed
210
0
Camps Cleared
0
957,574
Distance Traveled
1,113,974
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,672
867
3
0
0
228,840
3
L
Hachiman
7,600
760
63
6
0
179,643
2
L
Sylvanus
7,606
761
12
1
0
182,267
1
L
Fenrir
7,356
736
16
2
0
189,191
1
W
Mercury
8,250
825
54
5
0
234,740
1
L
Bellona
7,461
746
23
2
0
209,384
2
L
Baron Samedi
7,748
775
46
5
0
197,089
2
W
Rama
9,359
936
65
7
0
208,525
0
W
Agni
8,670
867
73
7
0
218,237
1
W
Guan Yu
8,682
868
15
2
0
223,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role