Player Matchup

He Bo
He Bo
Demotholis
He Bo
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
IamArtyom
Neith
Level 90
God Stats
8W - 2L
1,759 SR
Queue Stats
30W - 24L
1,611 Elo+
Party 2
Baron Samedi
Baron Samedi
Mojotrollz
Baron Samedi
Level 19
God Stats
28W - 30L
1,462 SR
Queue Stats
59W - 54L
1,484 Elo+
Party 2
Athena
Athena
Moonsona
Athena
Level 23
God Stats
23W - 13L
1,627 SR
Queue Stats
44W - 37L
1,576 Elo+
Party 2
Hercules
Hercules
SoulReaperW
Hercules
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 53L
1,681 Elo+
Party 2
Team Averages
Level 55
1,570 SR
1,570 Elo+

VS

Team Averages
Level 127
1,542 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Chinoo_Cochino
Tyr
Level 125
God Stats
2W - 7L
1,374 SR
Queue Stats
366W - 393L
1,463 Elo+
Party 3
Lancelot
Lancelot
ObeliskVanagandr
Lancelot
Level 146
God Stats
0W - 1L
1,727 SR
Queue Stats
24W - 32L
1,427 Elo+
Party 1
Medusa
Medusa
SaberGalanodel
Medusa
Level 127
God Stats
21W - 16L
1,533 SR
Queue Stats
60W - 69L
1,473 Elo+
Party 1
Eset
Eset
Triffit
Eset
Level 102
God Stats
16W - 14L
1,577 SR
Queue Stats
36W - 47L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 2 / 10
8,885
740
3,603
6,839
3,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
IamArtyom
Neith
17
7 / 3 / 8
9,873
823
13,563
13,361
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Mojotrollz
Baron Samedi
16
4 / 0 / 10
9,209
767
8,530
5,536
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Moonsona
Athena
14
0 / 2 / 13
8,737
728
4,920
16,926
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SoulReaperW
Hercules
17
6 / 0 / 10
9,642
804
13,193
14,763
16,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 4
8,923
744
15,804
8,589
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
8,231
686
5,245
15,350
12,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 3
7,756
646
5,644
12,771
8,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 4
8,246
687
9,478
13,902
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Triffit
Eset
14
1 / 2 / 4
8,204
684
6,356
4,245
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
21
Kills
7
7
Deaths
21
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
4
2.5
L
1
4
4
0.75
W
He Bo
4
2
10
4.5
W
Neith
IamArtyom
Neith
7
3
8
3.67
W
Baron Samedi
Mojotrollz
Baron Samedi
4
0
10
9
W
Athena
Moonsona
Athena
0
2
13
3.25
L
1
7
3
0.36
L
1
6
4
0.5
W
Hercules
SoulReaperW
Hercules
6
0
10
11
L
Eset
Triffit
Eset
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,809
Damage
42,527
57,425
Taken
54,857
48,964
Mitigated
36,003
17,351
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,804
4,640
0
1,166
8,589
3,806
107
1,876
6,713
36,150
0
L
5,245
693
0
1,224
15,350
12,706
696
6,172
9,178
0
19,038
W
He Bo
3,603
659
0
340
6,839
3,047
917
2,632
4,207
11,586
0
W
Neith
IamArtyom
Neith
13,563
6,665
0
2,883
13,361
6,216
1,503
6,659
6,702
0
63,925
W
Baron Samedi
Mojotrollz
Baron Samedi
8,530
126
4,174
2,067
5,536
4,136
277
1,677
3,859
35,424
0
W
Athena
Moonsona
Athena
4,920
1,080
0
1,982
16,926
19,333
392
6,051
10,875
16,539
0
L
5,644
1,277
0
944
12,771
8,908
0
3,515
9,256
0
14,502
L
9,478
3,989
0
742
13,902
8,488
1,624
4,035
9,867
0
33,966
W
Hercules
SoulReaperW
Hercules
13,193
2,813
0
5,905
14,763
16,232
0
5,141
9,622
0
34,533
L
Eset
Triffit
Eset
6,356
432
112
567
4,245
2,095
0
1,455
2,790
21,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,346
Gold Earned
41,360
261
Minions Killed
168
0
Camps Cleared
0
1,182,135
Distance Traveled
1,171,865
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,923
744
45
4
0
244,497
5
L
Tyr
8,231
686
21
2
0
280,657
3
W
He Bo
8,885
740
13
1
0
202,211
2
W
Neith
9,873
823
107
9
0
216,912
0
W
Baron Samedi
9,209
767
66
6
0
243,026
3
W
Athena
8,737
728
30
3
0
241,705
0
L
Lancelot
7,756
646
21
2
0
207,295
0
L
Medusa
8,246
687
48
4
0
225,364
0
W
Hercules
9,642
804
45
4
0
278,281
0
L
Eset
8,204
684
33
3
0
214,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role