Player Matchup

King Arthur
King Arthur
InfernoVortex
King Arthur
Level 154
God Stats
0W - 1L
1,284 SR
Queue Stats
35W - 29L
1,535 Elo+
Party 1
Chang'e
Chang'e
Nugabug
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,907 Elo+
Party 1
Neith
Neith
lancelittleprime
Neith
Level 21
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 10L
1,461 Elo+
Party 1
Team Averages
Level 111
1,381 SR
1,634 Elo+

VS

Team Averages
Level 75
1,475 SR
1,443 Elo+
Kali
Kali
BackwardsNeck
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,352 Elo+
Party 2
Sylvanus
Sylvanus
Vinylll
Sylvanus
Level 47
God Stats
2W - 0L
1,324 SR
Queue Stats
40W - 58L
1,337 Elo+
Party 2
Yu Huang
Yu Huang
uraplatapus
Yu Huang
Level 151
God Stats
48W - 37L
1,599 SR
Queue Stats
433W - 408L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InfernoVortex
King Arthur
17
4 / 6 / 2
12,058
635
22,069
31,148
41,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Nugabug
Chang'e
16
2 / 5 / 3
11,796
621
16,689
19,533
9,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 7 / 3
10,833
570
9,614
18,293
8,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
15,415
811
22,955
24,200
16,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Vinylll
Sylvanus
17
1 / 3 / 14
13,383
704
11,211
20,503
29,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
uraplatapus
Yu Huang
19
6 / 2 / 8
13,405
706
25,493
15,512
13,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
18
18
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
L
King Arthur
InfernoVortex
King Arthur
4
6
2
0.83
L
Chang'e
Nugabug
Chang'e
2
5
3
0.7
W
Sylvanus
Vinylll
Sylvanus
1
3
14
2.67
L
0
7
3
0.21
W
Yu Huang
uraplatapus
Yu Huang
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
59,659
68,974
Taken
60,215
58,093
Mitigated
59,085
10,032
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,955
9,362
0
9,656
24,200
16,216
102
7,956
16,244
0
69,351
L
King Arthur
InfernoVortex
King Arthur
22,069
2,487
0
448
31,148
41,029
154
16,130
15,018
0
55,027
L
Chang'e
Nugabug
Chang'e
16,689
1,906
3,482
4,733
19,533
9,001
92
11,837
7,696
49,748
0
W
Sylvanus
Vinylll
Sylvanus
11,211
3,184
3,343
6,580
20,503
29,787
929
5,782
14,721
22,562
0
L
9,614
4,460
0
1,369
18,293
8,063
0
9,146
9,147
0
40,823
W
Yu Huang
uraplatapus
Yu Huang
25,493
2,003
0
3,901
15,512
13,082
1,430
3,455
12,057
76,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
42,203
215
Minions Killed
220
5
Camps Cleared
10
1,019,477
Distance Traveled
999,643
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,415
811
87
5
4
400,578
3
L
King Arthur
12,058
635
53
3
3
342,363
5
L
Chang'e
11,796
621
83
4
1
359,128
2
W
Sylvanus
13,383
704
24
1
0
268,479
1
L
Neith
10,833
570
79
4
1
317,986
0
W
Yu Huang
13,405
706
109
6
6
330,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role