Player Matchup

Ullr
Ullr
AkidoTenachi
Ullr
Level 149
God Stats
5W - 3L
1,396 SR
Queue Stats
292W - 280L
1,518 Elo+
Party 1
Olorun
Olorun
Asserted_Dom
Olorun
Level 89
God Stats
1W - 0L
1,270 SR
Queue Stats
2W - 5L
1,124 Elo+
Party 2
Chronos
Chronos
Celtay
Chronos
Level 154
God Stats
7W - 2L
1,644 SR
Queue Stats
225W - 219L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
JawnnnJay
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
ZIKRAYATI
Danzaburou
Level 78
God Stats
2W - 2L
1,582 SR
Queue Stats
47W - 38L
1,518 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,434 Elo+

VS

Team Averages
Level 116
1,609 SR
1,550 Elo+
Chiron
Chiron
Chiledogo
Chiron
Level 108
God Stats
5W - 6L
1,874 SR
Queue Stats
283W - 285L
1,460 Elo+
Solo
Shiva
Shiva
HookJamORWeasel
Shiva
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,488 Elo+
Party 3
Kuzenbo
Kuzenbo
SlimsySet256600
Kuzenbo
Level 138
God Stats
5W - 3L
1,481 SR
Queue Stats
323W - 342L
1,492 Elo+
Solo
Neith
Neith
beverage15
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,790 Elo+
Party 3
Sun Wukong
Sun Wukong
margad111
Sun Wukong
Level 139
God Stats
7W - 4L
1,692 SR
Queue Stats
258W - 281L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 16
11,990
799
17,556
16,938
9,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
18
6 / 4 / 13
11,378
759
13,719
19,714
11,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
Celtay
Chronos
16
4 / 2 / 19
10,624
708
15,929
14,259
7,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
JawnnnJay
Sun Wukong
18
3 / 2 / 24
11,362
757
13,177
24,136
37,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ZIKRAYATI
Danzaburou
20
8 / 2 / 20
12,714
848
25,271
21,131
11,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chiledogo
Chiron
18
3 / 4 / 10
10,518
701
16,963
15,096
7,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 7 / 7
9,491
633
11,406
20,136
18,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 7 / 10
9,773
652
12,303
26,339
41,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
19
7 / 5 / 5
11,172
745
20,996
15,620
9,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
margad111
Sun Wukong
16
1 / 8 / 11
10,197
680
14,852
21,420
25,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
31
Kills
13
13
Deaths
31
92
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
3
16
6
W
Olorun
6
4
13
3.13
W
Chronos
Celtay
Chronos
4
2
19
6.75
L
Chiron
Chiledogo
Chiron
3
4
10
2
L
2
7
7
0.79
W
Sun Wukong
JawnnnJay
Sun Wukong
3
2
24
7.5
L
0
7
10
0.71
W
Danzaburou
ZIKRAYATI
Danzaburou
8
2
20
9
L
Neith
7
5
5
1.9
L
Sun Wukong
margad111
Sun Wukong
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,652
Damage
76,520
96,178
Taken
98,611
77,273
Mitigated
102,713
51,298
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,556
6,428
3,996
4,215
16,938
9,210
1,641
4,244
12,694
0
30,551
W
Olorun
13,719
7,256
6,571
7,238
19,714
11,392
1,086
3,235
16,479
31,568
0
W
Chronos
Celtay
Chronos
15,929
4,702
1,802
4,922
14,259
7,273
3,491
2,167
12,092
30,706
0
L
Chiron
Chiledogo
Chiron
16,963
4,466
3,437
4,431
15,096
7,904
1,473
2,828
12,265
0
33,045
L
11,406
1,072
1,525
1,838
20,136
18,541
613
5,705
14,431
5,227
15,762
W
Sun Wukong
JawnnnJay
Sun Wukong
13,177
1,762
4,641
9,177
24,136
37,520
155
4,838
19,298
0
24,805
L
12,303
3,965
1,242
2,850
26,339
41,210
860
7,557
18,782
18,278
0
W
Danzaburou
ZIKRAYATI
Danzaburou
25,271
8,619
1,477
7,259
21,131
11,878
2,272
3,558
17,573
0
51,323
L
Neith
20,996
7,812
376
3,036
15,620
9,389
1,626
5,877
9,743
0
39,380
L
Sun Wukong
margad111
Sun Wukong
14,852
1,177
670
1,943
21,420
25,669
0
7,681
13,739
6,452
17,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
51,151
165
Minions Killed
128
0
Camps Cleared
0
1,381,438
Distance Traveled
1,254,019
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,990
799
31
2
0
293,425
0
W
Olorun
11,378
759
32
2
0
229,612
0
W
Chronos
10,624
708
27
2
0
285,921
1
L
Chiron
10,518
701
37
2
0
325,240
0
L
Shiva
9,491
633
16
1
0
230,589
0
W
Sun Wukong
11,362
757
22
1
0
299,409
0
L
Kuzenbo
9,773
652
14
1
0
252,789
0
W
Danzaburou
12,714
848
53
4
0
273,071
0
L
Neith
11,172
745
41
3
0
214,670
0
L
Sun Wukong
10,197
680
20
1
0
230,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role