Player Matchup

Chiron
Chiron
B00G3MZ
Chiron
Level 159
God Stats
1W - 1L
1,777 SR
Queue Stats
10W - 8L
1,782 Elo+
Party 2
Lancelot
Lancelot
Green_Cloud_9_
Lancelot
Level 152
God Stats
1W - 1L
1,723 SR
Queue Stats
59W - 47L
1,521 Elo+
Party 2
Charybdis
Charybdis
MDKdirtyharry
Charybdis
Level 92
God Stats
1W - 4L
1,723 SR
Queue Stats
12W - 17L
1,695 Elo+
Party 2
Kukulkan
Kukulkan
Swandive420
Kukulkan
Level 2
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 2
Ares
Ares
XL_GOLD-PenGIN
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,521 Elo+
Party 2
Team Averages
Level 103
1,693 SR
1,591 Elo+

VS

Team Averages
Level 44
1,535 SR
1,567 Elo+
Chaac
Chaac
Lacrimly
Chaac
Level 44
God Stats
1W - 2L
1,360 SR
Queue Stats
32W - 39L
1,293 Elo+
Solo
Skadi
Skadi
Pare172739
Skadi
Level 44
God Stats
2W - 0L
1,351 SR
Queue Stats
6W - 1L
1,760 Elo+
Solo
Baron Samedi
Baron Samedi
burtonsniper
Baron Samedi
Level 40
God Stats
2W - 0L
1,678 SR
Queue Stats
18W - 16L
1,668 Elo+
Solo
Bastet
Bastet
elijahsolos
Bastet
Level 69
God Stats
1W - 0L
1,787 SR
Queue Stats
14W - 10L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
r1nobushi
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B00G3MZ
Chiron
18
1 / 3 / 4
12,389
953
11,097
16,102
7,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
18
4 / 8 / 6
13,225
1,017
21,022
28,710
16,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
MDKdirtyharry
Charybdis
18
2 / 10 / 5
12,498
961
22,228
30,085
12,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Swandive420
Kukulkan
18
2 / 9 / 3
12,179
937
10,501
24,675
12,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 7 / 4
12,042
926
8,469
30,501
41,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

32

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lacrimly
Chaac
20
11 / 1 / 19
15,721
1,209
32,640
25,238
33,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
9 / 4 / 16
14,755
1,135
22,832
13,757
5,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
burtonsniper
Baron Samedi
20
6 / 1 / 18
14,057
1,081
27,047
7,102
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
20
4 / 4 / 18
13,817
1,063
20,702
18,127
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
r1nobushi
Morgan Le Fay
20
7 / 1 / 15
14,030
1,079
23,533
14,214
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
11
Kills
37
37
Deaths
11
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chiron
B00G3MZ
Chiron
1
3
4
1
L
Lancelot
4
8
6
0.88
W
Chaac
Lacrimly
Chaac
11
1
19
20.5
L
Charybdis
MDKdirtyharry
Charybdis
2
10
5
0.45
W
Skadi
9
4
16
4.25
L
Kukulkan
Swandive420
Kukulkan
2
9
3
0.39
L
2
7
4
0.57
W
Baron Samedi
burtonsniper
Baron Samedi
6
1
18
15
W
Bastet
4
4
18
3.25
W
Morgan Le Fay
r1nobushi
Morgan Le Fay
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,317
Damage
126,754
130,073
Taken
78,438
89,800
Mitigated
56,967
3,977
Healing
26,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
B00G3MZ
Chiron
11,097
5,818
1,108
1,115
16,102
7,171
0
4,741
11,091
0
51,995
L
Lancelot
21,022
3,660
0
339
28,710
16,136
0
12,837
15,564
0
31,090
W
Chaac
Lacrimly
Chaac
32,640
5,969
0
8,570
25,238
33,295
0
4,841
20,397
154
47,584
L
Charybdis
MDKdirtyharry
Charybdis
22,228
12,901
0
0
30,085
12,574
0
13,796
15,993
0
40,093
W
Skadi
22,832
14,558
116
1,162
13,757
5,630
0
5,079
8,678
0
39,591
L
Kukulkan
Swandive420
Kukulkan
10,501
1,418
0
376
24,675
12,437
0
6,771
17,582
31,898
0
L
8,469
273
296
743
30,501
41,482
0
12,589
17,674
13,353
0
W
Baron Samedi
burtonsniper
Baron Samedi
27,047
1,118
5,101
2,350
7,102
3,821
0
2,629
4,473
47,403
0
W
Bastet
20,702
7,068
0
6,058
18,127
7,317
0
1,993
16,134
0
47,703
W
Morgan Le Fay
r1nobushi
Morgan Le Fay
23,533
3,371
249
2,487
14,214
6,904
0
4,428
9,786
47,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
72,380
237
Minions Killed
239
2
Camps Cleared
15
1,132,850
Distance Traveled
1,214,271
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,389
953
97
7
0
218,203
0
L
Lancelot
13,225
1,017
28
2
2
264,979
0
W
Chaac
15,721
1,209
34
3
4
262,408
0
L
Charybdis
12,498
961
55
4
0
205,069
0
W
Skadi
14,755
1,135
45
3
2
204,625
2
L
Kukulkan
12,179
937
51
4
0
229,324
0
L
Ares
12,042
926
6
0
0
215,275
0
W
Baron Samedi
14,057
1,081
48
4
1
235,494
0
W
Bastet
13,817
1,063
61
5
6
279,402
1
W
Morgan Le Fay
14,030
1,079
51
4
2
232,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role