Player Matchup

Ares
Ares
 
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
D2isCRAZY
Fenrir
Level 124
God Stats
11W - 8L
1,500 SR
Queue Stats
25W - 27L
1,503 Elo+
Party 2
Nike
Nike
K3v1ns4l
Nike
Level 116
God Stats
3W - 0L
1,868 SR
Queue Stats
376W - 317L
1,604 Elo+
Solo
Vulcan
Vulcan
MAMMELE14
Vulcan
Level 129
God Stats
5W - 7L
1,587 SR
Queue Stats
274W - 276L
1,562 Elo+
Solo
Neith
Neith
SullyWully
Neith
Level 117
God Stats
1W - 2L
1,333 SR
Queue Stats
25W - 27L
1,503 Elo+
Party 2
Team Averages
Level 113
1,558 SR
1,534 Elo+

VS

Team Averages
Level 128
1,523 SR
1,508 Elo+
Ravana
Ravana
Achilles_396
Ravana
Level 120
God Stats
19W - 23L
1,514 SR
Queue Stats
405W - 396L
1,511 Elo+
Solo
Cerberus
Cerberus
Caspadice
Cerberus
Level 96
God Stats
3W - 10L
1,374 SR
Queue Stats
160W - 159L
1,486 Elo+
Solo
Atlas
Atlas
Unsure4life
Atlas
Level 140
God Stats
44W - 48L
1,537 SR
Queue Stats
933W - 911L
1,473 Elo+
Party 1
Scylla
Scylla
ddivinehero
Scylla
Level 160
God Stats
7W - 5L
1,689 SR
Queue Stats
357W - 347L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
og x3 og dj og
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 1 / 11
7,076
505
6,776
11,673
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
D2isCRAZY
Fenrir
12
3 / 1 / 5
7,629
545
4,737
10,090
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
14
5 / 0 / 4
8,415
601
5,319
9,534
6,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
MAMMELE14
Vulcan
13
2 / 0 / 3
7,802
557
4,563
3,327
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
8 / 1 / 1
8,840
631
12,077
5,888
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 4 / 0
6,150
439
2,956
9,953
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Caspadice
Cerberus
9
2 / 5 / 1
6,673
477
3,397
14,101
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 1
6,298
450
4,112
11,367
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
9
0 / 0 / 1
5,213
372
2,071
1,035
412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
og x3 og dj og
Heimdallr
10
0 / 5 / 0
5,899
421
4,351
9,213
3,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
3
3
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
11
5.5
L
Ravana
1
4
0
0.25
L
Cerberus
Caspadice
Cerberus
2
5
1
0.5
W
Fenrir
D2isCRAZY
Fenrir
3
1
5
5.5
W
Nike
5
0
4
7
W
Vulcan
MAMMELE14
Vulcan
2
0
3
3.5
W
Neith
8
1
1
8.5
L
0
4
1
0.13
L
Scylla
0
0
1
0.5
L
Heimdallr
og x3 og dj og
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
16,887
40,512
Taken
45,669
25,802
Mitigated
24,894
9,068
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,776
301
0
2,379
11,673
10,770
81
3,485
8,094
20,950
0
L
Ravana
2,956
1,055
0
3,262
9,953
4,406
0
2,886
7,067
0
41,476
L
Cerberus
Caspadice
Cerberus
3,397
271
0
3,003
14,101
10,343
0
4,979
9,122
19,036
0
W
Fenrir
D2isCRAZY
Fenrir
4,737
858
0
1,602
10,090
4,575
0
1,667
8,319
0
51,553
W
Nike
5,319
635
0
1,840
9,534
6,013
262
2,509
6,589
0
51,577
W
Vulcan
MAMMELE14
Vulcan
4,563
903
0
696
3,327
1,439
504
1,081
2,236
63,574
0
W
Neith
12,077
5,950
0
2,551
5,888
3,005
1,377
692
5,196
0
70,185
L
4,112
1,009
0
2,537
11,367
6,224
0
1,729
9,638
32,656
0
L
Scylla
2,071
127
0
0
1,035
412
0
547
488
27,415
0
L
Heimdallr
og x3 og dj og
Heimdallr
4,351
1,854
0
1,133
9,213
3,509
0
1,198
8,015
0
39,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
30,233
442
Minions Killed
293
0
Camps Cleared
0
1,401,661
Distance Traveled
1,174,766
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,076
505
25
2
0
296,790
4
L
Ravana
6,150
439
68
5
0
276,058
1
L
Cerberus
6,673
477
41
3
0
236,462
2
W
Fenrir
7,629
545
90
6
0
280,674
2
W
Nike
8,415
601
106
8
0
279,963
2
W
Vulcan
7,802
557
110
8
0
292,474
1
W
Neith
8,840
631
111
8
0
251,760
4
L
Atlas
6,298
450
75
5
0
250,767
3
L
Scylla
5,213
372
43
3
0
173,158
9
L
Heimdallr
5,899
421
66
5
0
238,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role