Player Matchup

Chaac
Chaac
HustleFire
Chaac
Level 96
God Stats
16W - 23L
1,390 SR
Queue Stats
31W - 45L
1,331 Elo+
Party 2
Medusa
Medusa
JonnyQuach
Medusa
Level 58
God Stats
0W - 1L
1,509 SR
Queue Stats
63W - 76L
1,654 Elo+
Party 1
Ymir
Ymir
UazikBasik
Ymir
Level 29
God Stats
3W - 4L
1,674 SR
Queue Stats
3W - 4L
1,654 Elo+
Party 1
Hou Yi
Hou Yi
WavynPower
Hou Yi
Level 89
God Stats
11W - 9L
1,530 SR
Queue Stats
58W - 64L
1,351 Elo+
Party 2
Lancelot
Lancelot
sumsar2000
Lancelot
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 26L
1,477 Elo+
Solo
Team Averages
Level 75
1,520 SR
1,493 Elo+

VS

Team Averages
Level 69
1,556 SR
1,408 Elo+
Chang'e
Chang'e
BlueHawk21
Chang'e
Level 103
God Stats
4W - 6L
1,795 SR
Queue Stats
9W - 18L
1,435 Elo+
Solo
Anubis
Anubis
Devasapopolu
Anubis
Level 69
God Stats
110W - 105L
1,535 SR
Queue Stats
118W - 116L
1,462 Elo+
Solo
Neith
Neith
RevoDeez
Neith
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 395L
1,224 Elo+
Solo
Awilix
Awilix
Viridescence
Awilix
Level 69
God Stats
63W - 68L
1,600 SR
Queue Stats
160W - 163L
1,493 Elo+
Solo
Hades
Hades
moesa231
Hades
Level 68
God Stats
19W - 15L
1,352 SR
Queue Stats
56W - 75L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 1 / 1
4,483
560
3,562
4,823
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
JonnyQuach
Medusa
8
2 / 1 / 1
4,683
585
3,071
6,358
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 1
4,514
564
1,758
5,420
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
WavynPower
Hou Yi
2
1 / 0 / 0
3,637
455
312
870
238
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
sumsar2000
Lancelot
7
2 / 3 / 1
4,502
563
2,235
6,116
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueHawk21
Chang'e
10
5 / 1 / 2
5,706
713
5,059
4,217
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
1 / 3 / 0
4,898
612
3,814
5,938
2,697
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
RevoDeez
Neith
7
0 / 2 / 1
4,205
526
1,011
2,847
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
7
1 / 1 / 1
4,519
565
1,232
5,326
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
moesa231
Hades
8
1 / 0 / 0
4,573
572
1,684
2,886
989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
8
8
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlueHawk21
Chang'e
5
1
2
6
W
Anubis
1
3
0
0.33
L
Chaac
1
1
1
1.5
L
Medusa
JonnyQuach
Medusa
2
1
1
2.5
W
Neith
RevoDeez
Neith
0
2
1
0.25
L
1
3
1
0.5
W
Awilix
1
1
1
1.5
L
Hou Yi
WavynPower
Hou Yi
1
0
0
1
W
Hades
moesa231
Hades
1
0
0
1
L
Lancelot
sumsar2000
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
12,800
23,587
Taken
21,214
9,451
Mitigated
7,587
5,143
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlueHawk21
Chang'e
5,059
903
179
1,896
4,217
1,230
793
1,182
2,763
24,721
0
W
Anubis
3,814
78
0
2,196
5,938
2,697
0
0
5,938
31,997
0
L
Chaac
3,562
297
139
1,413
4,823
2,940
0
1,549
3,274
0
23,323
L
Medusa
JonnyQuach
Medusa
3,071
1,435
0
1,485
6,358
1,753
0
3,892
2,466
0
22,327
W
Neith
RevoDeez
Neith
1,011
287
0
340
2,847
991
0
0
2,670
0
19,476
L
1,758
113
0
750
5,420
2,265
0
3,703
1,717
14,078
0
W
Awilix
1,232
531
74
691
5,326
1,680
293
250
5,022
0
20,423
L
Hou Yi
WavynPower
Hou Yi
312
221
0
101
870
238
0
135
735
0
4,523
W
Hades
moesa231
Hades
1,684
361
0
1,587
2,886
989
36
0
2,695
16,826
0
L
Lancelot
sumsar2000
Lancelot
2,235
844
0
1,255
6,116
2,255
0
1,278
4,838
0
15,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,819
Gold Earned
23,901
143
Minions Killed
203
0
Camps Cleared
0
721,038
Distance Traveled
733,624
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,706
713
48
6
0
159,639
2
W
Anubis
4,898
612
46
6
0
124,137
3
L
Chaac
4,483
560
30
4
0
164,346
2
L
Medusa
4,683
585
37
5
0
173,641
1
W
Neith
4,205
526
33
4
0
173,034
2
L
Ymir
4,514
564
25
3
0
141,474
1
W
Awilix
4,519
565
37
5
0
144,967
0
L
Hou Yi
3,637
455
10
1
0
37,052
0
W
Hades
4,573
572
39
5
0
131,847
0
L
Lancelot
4,502
563
41
5
0
204,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role