Player Matchup

Cthulhu
Cthulhu
MinerN
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,527 Elo+
Party 3
Heimdallr
Heimdallr
SludgySmite
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,698 Elo+
Party 3
Lancelot
Lancelot
Supportussy
Lancelot
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,576 Elo+
Party 1
Thoth
Thoth
lqfanboy
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 3
Bacchus
Bacchus
xchillphil
Bacchus
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,627 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,625 Elo+

VS

Team Averages
Level 92
1,505 SR
1,593 Elo+
Ymir
Ymir
BlacklistedYoshi
Ymir
Level 93
God Stats
2W - 2L
1,210 SR
Queue Stats
227W - 123L
1,690 Elo+
Party 2
Ganesha
Ganesha
Call_Me_Zarathos
Ganesha
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 106L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
IsgonnaZuuk
Xbalanque
Level 27
God Stats
44W - 17L
1,714 SR
Queue Stats
49W - 19L
1,667 Elo+
Party 2
Ra
Ra
SasaugeDuck
Ra
Level 101
God Stats
40W - 37L
1,445 SR
Queue Stats
482W - 523L
1,441 Elo+
Solo
Osiris
Osiris
Senortaco-_-
Osiris
Level 124
God Stats
2W - 4L
1,657 SR
Queue Stats
297W - 190L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MinerN
Cthulhu
17
2 / 3 / 14
10,504
1,050
11,034
16,373
24,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SludgySmite
Heimdallr
17
5 / 2 / 13
11,074
1,107
19,560
12,269
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Supportussy
Lancelot
17
8 / 3 / 11
12,304
1,230
21,876
18,394
16,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
lqfanboy
Thoth
17
1 / 2 / 13
10,435
1,044
15,676
5,442
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
xchillphil
Bacchus
17
7 / 2 / 12
12,531
1,253
12,206
14,510
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
10,750
1,075
14,620
21,860
13,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 4 / 10
10,029
1,003
13,745
19,895
27,338
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
IsgonnaZuuk
Xbalanque
15
2 / 4 / 5
10,274
1,027
13,333
12,470
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 6
9,739
974
8,696
7,124
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
16
6 / 5 / 3
11,251
1,125
11,121
23,010
27,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
23
Kills
12
12
Deaths
23
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
0
4
10
1.25
L
Xbalanque
IsgonnaZuuk
Xbalanque
2
4
5
1.13
W
Cthulhu
MinerN
Cthulhu
2
3
14
3
L
0
3
6
1
L
Osiris
6
5
3
1.5
W
Heimdallr
SludgySmite
Heimdallr
5
2
13
5.75
W
Lancelot
Supportussy
Lancelot
8
3
11
4.5
W
Thoth
lqfanboy
Thoth
1
2
13
3.75
W
Bacchus
xchillphil
Bacchus
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,352
Damage
61,515
66,988
Taken
84,359
68,751
Mitigated
77,017
9,735
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,620
3,295
0
1,997
21,860
13,219
0
10,162
11,330
38,797
0
L
13,745
1,212
0
0
19,895
27,338
0
9,571
10,054
18,761
0
L
Xbalanque
IsgonnaZuuk
Xbalanque
13,333
6,781
0
590
12,470
5,685
0
5,051
7,357
0
29,610
W
Cthulhu
MinerN
Cthulhu
11,034
1,127
86
980
16,373
24,933
0
8,182
8,191
25,321
0
L
8,696
187
1,269
325
7,124
3,029
0
2,681
4,406
43,363
0
L
Osiris
11,121
3,496
0
0
23,010
27,746
0
10,368
12,290
2,579
13,384
W
Heimdallr
SludgySmite
Heimdallr
19,560
10,458
0
2,396
12,269
5,619
0
8,782
3,487
0
34,909
W
Lancelot
Supportussy
Lancelot
21,876
5,543
0
4,436
18,394
16,266
0
10,517
7,877
0
33,673
W
Thoth
lqfanboy
Thoth
15,676
767
0
480
5,442
2,480
0
2,691
2,751
47,251
0
W
Bacchus
xchillphil
Bacchus
12,206
1,903
0
1,357
14,510
19,453
0
8,460
6,050
21,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,848
Gold Earned
52,043
188
Minions Killed
187
6
Camps Cleared
10
959,418
Distance Traveled
1,016,792
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,750
1,075
72
7
1
201,939
0
L
Ganesha
10,029
1,003
0
0
0
219,771
1
L
Xbalanque
10,274
1,027
22
2
6
182,581
0
W
Cthulhu
10,504
1,050
28
3
0
172,993
0
L
Ra
9,739
974
76
8
0
221,102
0
L
Osiris
11,251
1,125
17
2
3
191,399
0
W
Heimdallr
11,074
1,107
31
3
1
181,140
0
W
Lancelot
12,304
1,230
31
3
2
223,004
1
W
Thoth
10,435
1,044
79
8
2
176,017
0
W
Bacchus
12,531
1,253
19
2
1
206,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role