Player Matchup

Cu Chulainn
Cu Chulainn
EdogaMidori
Cu Chulainn
Level 103
God Stats
0W - 1L
1,550 SR
Queue Stats
18W - 19L
1,342 Elo+
Party 1
Osiris
Osiris
Flash x IQ
Osiris
Level 40
God Stats
0W - 1L
1,278 SR
Queue Stats
14W - 15L
1,336 Elo+
Party 1
Erlang Shen
Erlang Shen
is Kloudy
Erlang Shen
Level 64
God Stats
0W - 2L
1,381 SR
Queue Stats
58W - 43L
1,489 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,389 Elo+

VS

Team Averages
Level 86
1,646 SR
1,324 Elo+
Sun Wukong
Sun Wukong
DelawareDigger1
Sun Wukong
Level 114
God Stats
3W - 2L
1,764 SR
Queue Stats
9W - 16L
1,184 Elo+
Solo
Sol
Sol
FallenChemist
Sol
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
550W - 527L
1,390 Elo+
Solo
Lancelot
Lancelot
King Hugh IXI
Lancelot
Level 84
God Stats
11W - 4L
1,673 SR
Queue Stats
24W - 24L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EdogaMidori
Cu Chulainn
15
0 / 3 / 4
10,546
586
15,074
26,193
28,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
Flash x IQ
Osiris
15
2 / 5 / 2
11,365
631
7,425
22,926
25,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
is Kloudy
Erlang Shen
15
3 / 6 / 1
11,335
630
16,844
24,163
14,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DelawareDigger1
Sun Wukong
17
8 / 1 / 5
12,869
715
16,268
22,383
24,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 1 / 12
11,833
657
22,852
11,311
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
King Hugh IXI
Lancelot
16
6 / 3 / 6
12,289
683
21,052
17,608
9,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DelawareDigger1
Sun Wukong
8
1
5
10.5
L
Cu Chulainn
EdogaMidori
Cu Chulainn
0
3
4
0.67
W
0
1
12
6
L
Osiris
Flash x IQ
Osiris
2
5
2
0.6
W
Lancelot
King Hugh IXI
Lancelot
6
3
6
3
L
Erlang Shen
is Kloudy
Erlang Shen
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
60,172
73,282
Taken
51,302
67,839
Mitigated
40,168
8,804
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DelawareDigger1
Sun Wukong
16,268
3,663
0
7,284
22,383
24,244
532
413
21,970
5,450
43,175
L
Cu Chulainn
EdogaMidori
Cu Chulainn
15,074
2,954
0
1,314
26,193
28,048
88
10,254
15,939
0
51,461
W
22,852
6,933
0
3,248
11,311
6,129
1,941
202
11,109
57,242
3,889
L
Osiris
Flash x IQ
Osiris
7,425
3,322
440
1,969
22,926
25,642
0
7,171
15,755
0
31,613
W
Lancelot
King Hugh IXI
Lancelot
21,052
7,017
0
3,522
17,608
9,795
406
46
17,562
0
47,126
L
Erlang Shen
is Kloudy
Erlang Shen
16,844
9,674
371
4,710
24,163
14,149
0
7,373
16,790
0
41,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
36,991
147
Minions Killed
168
5
Camps Cleared
11
932,909
Distance Traveled
996,603
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,869
715
48
3
4
327,993
2
L
Cu Chulainn
10,546
586
60
3
1
338,160
0
W
Sol
11,833
657
85
5
2
319,103
1
L
Osiris
11,365
631
31
2
1
307,642
0
W
Lancelot
12,289
683
35
2
5
349,507
2
L
Erlang Shen
11,335
630
56
3
3
287,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role