Player Matchup

Fafnir
Fafnir
All__America
Fafnir
Level 127
God Stats
9W - 13L
1,195 SR
Queue Stats
127W - 145L
1,445 Elo+
Party 1
Anhur
Anhur
Bluu-Hydra
Anhur
Level 156
God Stats
55W - 45L
1,594 SR
Queue Stats
836W - 637L
1,562 Elo+
Solo
Nu Wa
Nu Wa
SLAYER-_-95-
Nu Wa
Level 92
God Stats
3W - 1L
1,205 SR
Queue Stats
50W - 67L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
TarrierBull
Aphrodite
Level 127
God Stats
4W - 4L
1,501 SR
Queue Stats
120W - 134L
1,534 Elo+
Solo
Ne Zha
Ne Zha
lopezkevin477
Ne Zha
Level 139
God Stats
11W - 6L
1,611 SR
Queue Stats
72W - 37L
1,731 Elo+
Solo
Team Averages
Level 128
1,421 SR
1,547 Elo+

VS

Team Averages
Level 90
1,524 SR
1,548 Elo+
Anubis
Anubis
BongPlay101
Anubis
Level 46
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 5L
1,419 Elo+
Solo
Rama
Rama
Druw102203
Rama
Level 32
God Stats
17W - 21L
1,602 SR
Queue Stats
147W - 136L
1,603 Elo+
Solo
Medusa
Medusa
HUGZnKIZZ3Z
Medusa
Level 106
God Stats
25W - 27L
1,557 SR
Queue Stats
241W - 239L
1,510 Elo+
Solo
Geb
Geb
Osiris210
Geb
Level 140
God Stats
2W - 4L
1,693 SR
Queue Stats
128W - 121L
1,544 Elo+
Solo
Thoth
Thoth
PureKJ
Thoth
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
293W - 224L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 6
8,605
861
4,555
8,708
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
16
4 / 0 / 7
8,746
875
11,546
10,286
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 0 / 7
8,085
809
8,620
4,402
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
TarrierBull
Aphrodite
14
0 / 0 / 4
7,529
753
6,067
8,759
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 2 / 7
8,541
854
9,082
9,678
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 0
6,163
616
2,645
9,008
3,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 1
7,096
710
7,405
11,487
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
12
0 / 2 / 0
6,683
668
4,838
9,072
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,177
718
3,985
8,859
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
PureKJ
Thoth
16
1 / 1 / 1
8,298
830
12,105
7,882
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
14
Kills
2
2
Deaths
14
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
6
4
W
Anhur
4
0
7
7.5
L
Anubis
0
6
0
0
L
1
4
1
0.38
L
Medusa
0
2
0
0
L
0
1
1
0.5
L
Thoth
PureKJ
Thoth
1
1
1
1.5
W
4
0
7
7.5
W
Aphrodite
TarrierBull
Aphrodite
0
0
4
2
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,870
Damage
30,978
41,833
Taken
46,308
26,166
Mitigated
24,001
15,095
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,555
999
0
2,688
8,708
8,755
334
4,710
3,998
17,753
0
W
Anhur
11,546
8,307
0
1,298
10,286
4,800
2,284
3,669
6,617
0
40,266
L
Anubis
2,645
108
0
1,890
9,008
3,614
0
3,749
5,259
11,254
0
L
7,405
5,790
0
2,705
11,487
4,356
0
2,953
8,534
0
24,596
L
Medusa
4,838
2,064
0
1,084
9,072
3,533
0
4,591
4,481
0
22,951
L
3,985
435
0
1,554
8,859
8,770
0
4,026
4,833
13,142
0
L
Thoth
PureKJ
Thoth
12,105
617
0
2,214
7,882
3,728
0
3,923
3,959
45,937
0
W
8,620
4,026
0
0
4,402
1,843
480
1,345
3,057
23,590
0
W
Aphrodite
TarrierBull
Aphrodite
6,067
416
3,696
5,498
8,759
6,415
0
4,854
3,905
32,621
0
W
9,082
3,643
0
1,915
9,678
4,353
1,548
4,157
5,521
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
35,417
239
Minions Killed
212
0
Camps Cleared
0
1,111,218
Distance Traveled
905,295
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,605
861
34
3
0
230,076
0
W
Anhur
8,746
875
76
8
0
213,564
0
L
Anubis
6,163
616
11
1
0
88,495
0
L
Rama
7,096
710
52
5
0
192,933
0
L
Medusa
6,683
668
43
4
0
200,158
3
L
Geb
7,177
718
7
1
0
214,193
2
L
Thoth
8,298
830
99
10
0
209,516
1
W
Nu Wa
8,085
809
21
2
0
208,997
0
W
Aphrodite
7,529
753
65
7
0
209,739
2
W
Ne Zha
8,541
854
43
4
0
248,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role