Player Matchup

Chaac
Chaac
Bianco___Diavolo
Chaac
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 413L
1,268 Elo+
Party 2
Chang'e
Chang'e
Nero__Angelo16
Chang'e
Level 85
God Stats
2W - 7L
1,191 SR
Queue Stats
203W - 357L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
SebLord8
Sun Wukong
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 76L
1,383 Elo+
Solo
Team Averages
Level 82
1,397 SR
1,316 Elo+

VS

Team Averages
Level 94
1,616 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Sergioxrs13
Sun Wukong
Level 46
God Stats
6W - 4L
1,585 SR
Queue Stats
51W - 73L
1,411 Elo+
Party 1
Ra
Ra
migueld93
Ra
Level 89
God Stats
2W - 0L
1,531 SR
Queue Stats
64W - 51L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
zPITUz
Danzaburou
Level 148
God Stats
2W - 0L
1,732 SR
Queue Stats
97W - 115L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,674
605
12,155
27,818
29,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 4
9,829
614
14,358
20,384
11,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SebLord8
Sun Wukong
13
2 / 4 / 4
10,194
637
7,746
16,146
15,364
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sergioxrs13
Sun Wukong
15
3 / 4 / 7
10,851
678
13,673
21,439
22,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 5
12,393
775
21,659
10,645
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
zPITUz
Danzaburou
16
3 / 1 / 7
11,380
711
21,140
15,125
7,424
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
2
4
4
1
L
Sun Wukong
SebLord8
Sun Wukong
2
4
4
1
W
Sun Wukong
Sergioxrs13
Sun Wukong
3
4
7
1.63
W
7
1
5
9.5
W
Danzaburou
zPITUz
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
56,472
64,348
Taken
47,209
56,124
Mitigated
34,898
21,653
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,155
2,931
694
8,660
27,818
29,645
0
8,884
18,500
0
34,135
L
14,358
680
3,396
8,452
20,384
11,115
15
9,066
10,977
41,933
0
L
Sun Wukong
SebLord8
Sun Wukong
7,746
1,830
0
451
16,146
15,364
0
4,352
11,349
0
21,262
W
Sun Wukong
Sergioxrs13
Sun Wukong
13,673
2,705
1,110
5,008
21,439
22,430
0
6,738
13,982
0
29,858
W
21,659
2,912
3,306
5,979
10,645
5,044
803
2,653
7,810
74,935
0
W
Danzaburou
zPITUz
Danzaburou
21,140
9,467
0
3,914
15,125
7,424
953
4,187
10,584
0
49,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
34,624
162
Minions Killed
192
4
Camps Cleared
10
859,645
Distance Traveled
936,217
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,674
605
42
3
1
306,913
1
L
Chang'e
9,829
614
75
5
3
298,625
4
L
Sun Wukong
10,194
637
45
3
0
254,107
0
W
Sun Wukong
10,851
678
24
2
1
314,198
6
W
Ra
12,393
775
105
7
8
312,068
2
W
Danzaburou
11,380
711
63
4
1
309,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role