Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Borazi
Baba Yaga
Level 149
God Stats
1W - 1L
1,241 SR
Queue Stats
70W - 51L
1,610 Elo+
Party 1
Bellona
Bellona
ELDENKING
Bellona
Level 29
God Stats
3W - 0L
1,666 SR
Queue Stats
271W - 34L
1,956 Elo+
Party 1
Thor
Thor
PackofJews
Thor
Level 141
God Stats
8W - 6L
1,326 SR
Queue Stats
789W - 551L
1,645 Elo+
Party 1
Terra
Terra
unrulyancestor69
Terra
Level 154
God Stats
16W - 12L
1,585 SR
Queue Stats
1,059W - 497L
1,874 Elo+
Party 1
Team Averages
Level 124
1,464 SR
1,717 Elo+

VS

Team Averages
Level 22
1,495 SR
1,511 Elo+
Heimdallr
Heimdallr
Daniel2h1
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mitreee
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Solo
Guan Yu
Guan Yu
NickeIs02
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 214L
1,472 Elo+
Solo
Ares
Ares
Scrublawd1234
Ares
Level 28
God Stats
0W - 1L
1,475 SR
Queue Stats
18W - 25L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
camisax
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 1 / 17
8,904
890
20,016
11,231
6,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Borazi
Baba Yaga
15
4 / 0 / 21
9,185
919
17,073
5,583
3,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ELDENKING
Bellona
16
6 / 0 / 18
9,867
987
12,019
13,943
13,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 2 / 12
9,717
972
10,850
11,707
12,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 3 / 21
8,376
838
6,176
15,543
16,295
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daniel2h1
Heimdallr
13
0 / 4 / 3
7,262
726
4,479
9,477
5,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Mitreee
Jormungandr
12
1 / 6 / 1
7,186
719
8,850
17,537
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
NickeIs02
Guan Yu
9
0 / 5 / 3
6,334
633
3,622
12,931
15,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 1
7,372
737
9,276
16,655
19,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
camisax
Zhong Kui
13
1 / 7 / 1
7,302
730
11,759
17,315
12,085
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
12
26
Kills
3
6
Deaths
26
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
17
14.5
W
Baba Yaga
Borazi
Baba Yaga
4
0
21
14.5
L
Heimdallr
Daniel2h1
Heimdallr
0
4
3
0.38
W
Bellona
ELDENKING
Bellona
6
0
18
15
L
Jormungandr
Mitreee
Jormungandr
1
6
1
0.25
L
Guan Yu
NickeIs02
Guan Yu
0
5
3
0.3
W
10
2
12
8
L
1
4
1
0.38
L
Zhong Kui
camisax
Zhong Kui
1
7
1
0.21
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,134
Damage
37,986
58,007
Taken
73,915
51,929
Mitigated
74,363
27,063
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,016
9,106
265
1,642
11,231
6,422
2,920
7,504
3,727
0
33,842
W
Baba Yaga
Borazi
Baba Yaga
17,073
1,684
2,163
2,187
5,583
3,224
2,015
2,417
3,166
37,111
0
L
Heimdallr
Daniel2h1
Heimdallr
4,479
957
0
131
9,477
5,127
0
3,597
5,880
0
13,373
W
Bellona
ELDENKING
Bellona
12,019
2,104
3,562
5,000
13,943
13,934
1,271
7,019
6,924
0
20,204
L
Jormungandr
Mitreee
Jormungandr
8,850
2,440
289
582
17,537
22,518
0
5,318
12,219
22,106
0
L
Guan Yu
NickeIs02
Guan Yu
3,622
257
3,451
3,156
12,931
15,114
0
3,597
9,334
0
6,178
W
10,850
2,958
1,459
2,068
11,707
12,054
973
6,508
5,199
0
17,837
L
9,276
686
0
895
16,655
19,519
0
4,619
12,036
10,626
0
L
Zhong Kui
camisax
Zhong Kui
11,759
1,475
1,948
3,084
17,315
12,085
0
6,118
11,197
22,265
0
W
6,176
1,330
5,013
3,704
15,543
16,295
1,050
6,437
9,106
8,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
35,456
102
Minions Killed
84
0
Camps Cleared
0
1,015,166
Distance Traveled
752,888
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,904
890
25
3
0
163,872
0
W
Baba Yaga
9,185
919
43
4
0
217,704
3
L
Heimdallr
7,262
726
15
2
0
154,147
0
W
Bellona
9,867
987
17
2
0
247,667
1
L
Jormungandr
7,186
719
18
2
0
129,505
0
L
Guan Yu
6,334
633
7
1
0
165,721
0
W
Thor
9,717
972
13
1
0
170,161
0
L
Ares
7,372
737
2
0
0
190,599
2
L
Zhong Kui
7,302
730
42
4
0
112,916
4
W
Terra
8,376
838
4
0
0
215,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role